Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 2599573335374609960 0 duchin the Poker (level 1, 18/18 HPs) Began as a Merfolk Monk on July 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (0 turns). duchin the Poker (Merfolk Monk) Turns: 0, Time: 00:00:38 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 4.4 Polearms + Level 4.0 Dodging - Level 2.1 Stealth + Level 0.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.@.# ##...# ##...# ...# #...# ...# #... ...+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, hellmonk_ecumenical_altar_run_dry, roderic_serpentine_path