Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10507953664063155645 1250 duchin the Thaumaturge (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on July 20, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:24 (6116 turns). duchin the Thaumaturge (Deep Elf Conjurer) Turns: 6116, Time: 00:15:24 Health: 0/41 AC: 6 Str: 4 XL: 8 Next: 26% Magic: 29/31 EV: 12 Int: 26 God: Gold: 1090 SH: 0 Dex: 13 Spells: 5/23 levels left rFire . . . SeeInvis . b - +4 short sword (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... k - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.13/turn i - ring of resist corrosion MPRegen 0.22/turn n - ring of magical power @: lethally poisoned (0 -> -17) A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 1090 gold pieces. Inventory: Hand Weapons b - a +4 short sword of chaos (weapon) d - a +3 mace of flaming Armour a - a +1 robe (worn) g - the +2 leather armour of Ceanuh {-Tele Drain Fly rPois Dex+6} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+6). rPois: It protects you from poison. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Drain: It drains your maximum health when unequipped. k - a +2 pair of boots (worn) m - a +0 buckler Jewellery i - a ring of resist corrosion (left hand) n - a ring of magical power (right hand) Wands r - a wand of flame (25) Scrolls e - a scroll of teleportation o - a scroll of fear {unknown} p - 2 scrolls of identify q - 2 scrolls of fog t - a scroll of torment {unknown} Potions c - 2 potions of haste f - 4 potions of flight h - 2 potions of cancellation {unknown} j - a potion of heal wounds l - a potion of magic {unknown} s - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 8.4 Spellcasting + Level 6.3 Conjurations + Level 4.6 Hexes + Level 3.7 Summonings + Level 3.3 Translocations + Level 2.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Dazzling Flash Conj/Hex 78% N/A 1% 3 d - Fulminant Prism Conj/Hex 19% 3d11 5% 4 e - Iskenderun's Mystic Conj/Tloc 36% 2d9 8% 4 f - Summon Ice Beast Ice/Summ 27% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 20% N/A 5% 1 Wereblood Tmut 10% N/A 9% 2 Spider Form Tmut/Pois 10% N/A 16% 3 Summon Mana Viper Hex/Summ 32% N/A 26% 5 Monstrous Menagerie Summ 15% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul The Shining One Shops: D:2 ( Message History You now have 1090 gold pieces (gained 10). Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. You open the door. A gnoll sergeant, 3 gnolls and a water moccasin come into view. Found 13 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll sergeant shouts! The gnoll shouts! The searing ray hits the water moccasin! The water moccasin is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The water moccasin misses you. The gnoll sergeant hits you from afar with a +0 spear! The water moccasin bites you. The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant hits you from afar with a +0 spear! The water moccasin bites you. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You die... #.#..#.###..#...#.# #.#.........#.#.#.# #.#..##.......#.#.# #.#..<......###...# #.#..##################### #.#................).....# #.#.####################.# #.........#<.....# #.# ###.#####.#@####.# #.# #.# #.#.# #.# #.### #.# #<#S####.#######.... ###.#######......≈≈≈≈≈≈≈≈≈## #.........####...≈##≈≈≈##≈# #.#.##########.g.≈#######≈# .. #.#.# #.....>..#.≈≈#...#≈≈## #.# #.#.# #.########...'..$#≈≈.. .. #.#.# #.# ##≈≈#)).#≈≈## You could see a water moccasin. Vanquished Creatures A wyvern (D:5) A sky beast (D:5) An ogre (D:4) 2 phantoms 2 water moccasin zombies A water moccasin skeleton (D:5) A howler monkey (D:5) A crimson imp (D:5) A hound (D:4) A bullfrog skeleton (D:4) Jessica (D:2) 2 centaur skeletons Terence (D:3) 2 orc wizards 2 hound skeletons (D:4) 10 adders 2 gnolls (D:5) 7 river rats A white imp (D:5) 5 worms 2 dart slugs (D:2) 7 orcs 10 ball pythons 4 endoplasms 12 giant cockroaches 9 goblins 9 hobgoblins 11 jackals 6 kobolds 4 quokkas 7 bats 9 frilled lizards 7 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/8 312 | D:1 | Reached skill level 4 in Spellcasting 415 | D:1 | Learned a level 2 spell: Searing Ray 657 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 661 | D:1 | Learned a level 3 spell: Dazzling Flash 881 | D:2 | Identified the +2 leather armour of Ceanuh {-Tele Drain Fly | rPois Dex+6} 1163 | D:2 | Found Popoa's Weapon Emporium. 1172 | D:2 | Noticed a phantom 1180 | D:2 | Killed a phantom 1181 | D:2 | Reached skill level 5 in Spellcasting 1181 | D:2 | Reached skill level 5 in Conjurations 1181 | D:2 | Reached skill level 1 in Hexes 1181 | D:2 | Reached skill level 1 in Summonings 1181 | D:2 | Reached XP level 4. HP: 19/24 MP: 1/13 1788 | D:2 | Noticed Jessica 1792 | D:2 | Killed Jessica 1793 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/15 1970 | D:2 | Learned a level 4 spell: Fulminant Prism 1975 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2445 | D:3 | Found a glowing drain. 2448 | D:3 | Noticed Terence 2541 | Sewer | Entered a sewer 2622 | Sewer | Reached skill level 6 in Spellcasting 2960 | Sewer | Reached skill level 1 in Translocations 2960 | Sewer | Reached XP level 6. HP: 32/32 MP: 12/17 3821 | D:3 | Killed Terence 3956 | D:3 | Found a faded altar of an unknown god. 4217 | D:4 | Learned a level 4 spell: Summon Ice Beast 4344 | D:4 | Found a stormy altar of Qazlal. 4533 | D:4 | Reached skill level 7 in Spellcasting 4533 | D:4 | Reached XP level 7. HP: 36/36 MP: 19/19 4685 | D:4 | Found a shimmering blue altar of Sif Muna. 4719 | D:4 | Reached skill level 1 in Ice Magic 5175 | D:4 | Identified a scroll of acquirement 5175 | D:4 | Acquired 798 gold pieces 5185 | D:5 | Entered Level 5 of the Dungeon 5217 | D:5 | Noticed a wyvern 5222 | D:5 | Killed a wyvern 5336 | D:5 | Found a staircase to the Ecumenical Temple. 5350 | Temple | Entered the Ecumenical Temple 5550 | D:5 | Found a burning altar of Makhleb. 5665 | D:5 | Found a shimmering altar of Xom. 5743 | D:5 | Reached skill level 8 in Spellcasting 5743 | D:5 | Reached XP level 8. HP: 41/41 MP: 20/22 6116 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms D:2: layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, nicolae_figureground_sparkle, uniq_jessica D:3: layout_loops_cross, shapermc_ecumenical_altar_starsandcircs, portal_sewer_entry_c, feat_on_display, uniq_terence D:4: minmay_spotlight, layout_loops_ring, grunt_qazlal_sundering, nicolae_sif_muna_little_library D:5: layout_basic, grunt_temple_overflow_champion_of_chaos, minmay_temple_entry_junction, lightli_minifort Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 8 | 8.4 Conjurations | 5 6 | 6.3 Hexes | 1 2 3 4 | 4.6 Summonings | 1 2 3 | 3.7 Translocations | 1 2 3 | 3.3 Ice Magic | 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 21 | 2 | 1 || 24 Cast: Magic Dart | 63 | 115 | 56 || 234 Searing Ray | 3 | 19 | 20 || 42 Use: Scroll | 4 | 11 | 2 || 17 Armor: Robe | 3 | 13 | 7 || 23 Dodge: Dodged | 18 | 26 | 18 || 62