duchin Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 41, D:1) a +0 club (13, 45, D:1) a +0 dagger (43, 37, D:1) a +0 club (45, 27, D:1) a +0 club (46, 1, D:1) a +0 leather armour (46, 27, D:1) a +0 dagger (57, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 15, D:2) a +0 spear (13, 20, D:2) a potion of degeneration (15, -11, D:2) a +0 ring mail (18, 9, D:2) a +0 leather armour (28, 17, D:2) a +0 ring mail (33, 5, D:2) a +0 dagger a stone (34, -9, D:2) a +0 robe (46, 20, D:2) a +0 robe (53, -13, D:2) a +0 club (59, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -31, D:3) 6 poisoned darts (15, -54, D:3) 5 poisoned darts (25, -11, D:3) a +0 war axe (32, -20, D:3) 5 stones (37, -37, D:3) a +0 chain mail (40, -11, D:3) a +0 short sword (40, -9, D:3) a +0 whip (40, -8, D:3) a +0 hand axe (41, -27, D:3) a +0 mace (41, -26, D:3) a +0 great sword (42, -20, D:3) a +0 arbalest (48, -37, D:3) a +0 sling (48, -10, D:3) the +4 short sword "Jocemiys" {vorpal, rN+ Will+ Str-2} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rN: It protects you from negative energy. Will: It increases your willpower. (57, -12, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (9, -6, D:4) a +2 dire flail of venom a +0 chain mail (25, -10, D:4) a +2 leather armour of cold resistance (26, 7, D:4) a +0 quarterstaff (31, -3, D:4) a +0 scythe a +0 robe (32, -5, D:4) a +4 mace (35, -44, D:4) 6 stones (36, -23, D:4) 10 gold pieces (36, -22, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a staff of fire (5, 6, D:5) a +0 hand axe a +0 mace (5, 7, D:5) a +0 flail (7, 7, D:5) a +0 short sword (16, -7, D:5) a +0 chain mail (17, -8, D:5) a +0 flail a +0 ring mail (25, 19, D:5) 3 boomerangs (25, 20, D:5) 3 stones (26, 16, D:5) a +0 dagger 3 boomerangs a +0 leather armour (26, 19, D:5) 6 stones (26, 20, D:5) a +0 spear (30, 35, D:5) 3 stones (31, 35, D:5) the +1 short sword of Xyomuyka {spect, Fly Will+ Dex+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). Fly: It grants you flight. Will: It increases your willpower. (37, 11, D:5) a +0 dagger a +0 robe (38, 8, D:5) a +0 club (39, 8, D:5) a +0 mace a +0 short sword a +0 short sword a +0 leather armour (48, -12, D:5) a +0 shortbow (50, -1, D:5) a +0 scale mail (57, 26, D:5) 4 stones (63, -4, D:5) a +0 plate armour Level 6 of the Dungeon (8, 28, D:6) a +0 club (8, 29, D:6) a +0 hand axe a +0 ring mail a +0 trident (8, 30, D:6) a +0 hand axe a +0 leather armour (10, 6, D:6) a +0 leather armour (16, 9, D:6) a +4 hand axe of freezing a +0 robe (16, 17, D:6) a +0 war axe a +0 robe (17, 14, D:6) a potion of degeneration (17, 17, D:6) a +0 flail a +0 robe (22, 10, D:6) a +1 dagger of draining a +0 robe a +0 hand axe a +0 robe (25, 23, D:6) a +0 scale mail (26, 6, D:6) 5 poisoned darts (28, 24, D:6) a +0 giant club (29, 4, D:6) a staff of cold (30, 34, D:6) a wand of light (4) (33, -9, D:6) a +0 rapier a +2 ring mail of cold resistance (33, -7, D:6) a +4 mace a +0 robe (36, 13, D:6) a wand of polymorph (3) a wand of flame (20) (36, 23, D:6) a +0 giant club (38, -1, D:6) a +3 dagger a +0 robe (40, 18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour (0, 1, D:7) a +0 flail (1, 1, D:7) a +0 dagger a +0 robe a +0 whip (2, 1, D:7) a +0 club a +0 chain mail (6, 16, D:7) a scroll of immolation (7, 14, D:7) a +0 giant club (12, 24, D:7) a +0 robe a +2 dagger of venom a +0 club a +0 hand axe (21, 16, D:7) a +0 robe a +0 spear (22, 17, D:7) a +0 robe a +0 spear (23, 6, D:7) a wand of polymorph (8) (25, 11, D:7) 3 poisoned darts (25, 16, D:7) a +0 robe a +0 long sword 7 poisoned darts a +0 club (25, 17, D:7) a +0 robe a +3 dagger a +0 short sword a +0 whip 4 stones a +0 short sword a +3 dagger of speed (27, -1, D:7) a +2 short sword of draining (28, -1, D:7) a +0 sling a +0 club (28, 1, D:7) a +3 short sword a +0 troll leather armour (31, 18, D:7) a +0 quarterstaff (33, 5, D:7) a +2 dagger of electrocution (34, 5, D:7) a +0 robe a +0 dagger (34, 6, D:7) a +0 war axe (35, 4, D:7) a +0 robe a +0 dagger (37, 5, D:7) 8 stones (44, 32, D:7) 5 stones Level 8 of the Dungeon (0, 5, D:8) a wand of iceblast (8) (3, 0, D:8) a wand of flame (16) (11, 14, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (13, 11, D:8) a wand of paralysis (1) (17, -25, D:8) a potion of degeneration (19, 5, D:8) a wand of polymorph (10) (20, 7, D:8) a +0 robe a +0 scimitar of flaming (22, -12, D:8) a +0 sling (24, -26, D:8) a +0 glaive a +0 animal skin (33, 21, D:8) a +0 scale mail (37, -19, D:8) a +0 leather armour (42, 23, D:8) 5 stones (43, -4, D:8) a +0 leather armour a +0 whip a +0 flail a +0 club (44, -5, D:8) a +0 halberd (47, 12, D:8) a +0 dagger a +0 dagger a +0 ring mail (49, 8, D:8) a +0 dagger a +0 robe (49, 9, D:8) a +0 short sword a +0 hand axe a +0 chain mail (51, -14, D:8) +0 steam dragon scales (57, 27, D:8) a +0 falchion (59, -7, D:8) a +0 hand axe 8 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -4, D:9) a +0 whip a +0 flail (2, -3, D:9) a +0 short sword (3, -4, D:9) a +0 arbalest a +0 plate armour (3, 4, D:9) 3 stones (21, -16, D:9) a +0 trident (38, 8, D:9) 5 stones (44, 2, D:9) a +0 ring mail (46, -5, D:9) a +0 dagger (51, 11, D:9) 7 stones (52, -18, D:9) 5 poisoned darts (65, 19, D:9) a +2 buckler a +1 plate armour a +1 helmet (65, 24, D:9) a piece from Xom's chessboard (15/15) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, 33, D:10) a +0 shortbow (10, 19, D:10) a +0 plate armour (12, -4, D:10) a +0 shortbow (18, -2, D:10) a +0 tower shield (36, 13, D:10) a wand of iceblast (7) (36, 18, D:10) a +0 dire flail (37, 18, D:10) 3 large rocks (40, 4, D:10) a +0 dagger a +0 robe an orc skeleton (41, 4, D:10) a +0 robe a +0 dagger an orc skeleton (42, 23, D:10) a +0 shortbow (44, 21, D:10) a +0 giant club a +0 giant spiked club (44, 33, D:10) 4 stones (46, 5, D:10) a +0 quarterstaff of draining (49, 28, D:10) a +0 leather armour (51, 22, D:10) a +0 club a +0 ring mail (52, 22, D:10) a +0 dagger a +1 robe of cold resistance a +0 mace (53, 22, D:10) a +0 trident a +0 chain mail (53, 23, D:10) a +0 dagger a +0 robe (55, 19, D:10) a scroll of immolation (55, 32, D:10) a +0 shortbow 2 stones (55, 35, D:10) a +0 long sword a +0 ring mail (58, -2, D:10) 3 potions of attraction (58, -1, D:10) a +1 war axe of venom a +1 war axe of protection the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (59, 38, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (3, -13, D:11) 2 potions of attraction (4, -5, D:11) 3 boomerangs (9, -8, D:11) 14 gold pieces (11, -3, D:11) a +0 robe (still there?) a +2 dagger of draining (still there?) (14, -7, D:11) 19 gold pieces