duchin Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (7, -20, D:1) a +0 club (16, -30, D:1) a +0 club (16, -26, D:1) a ring of ice a +0 ring mail a ring of magical power a +0 animal skin (19, 4, D:1) a book of Armaments (25, -12, D:1) a +0 club (27, -26, D:1) a +0 short sword 3 stones (27, 4, D:1) a +0 dagger (29, -20, D:1) 5 stones (29, 3, D:1) a +0 club (44, 12, D:1) a +3 sling (46, -1, D:1) a +0 club 5 stones (49, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) the +2 robe "Dicsek" {Str+3 Int+4 SInv Archmagi} Str: It affects your strength (+3). Int: It affects your intelligence (+4). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (0, 41, D:2) 8 stones (1, 11, D:2) a +0 mace (2, 40, D:2) a book of Displacement (8, 45, D:2) 4 stones (16, 34, D:2) 5 stones (16, 35, D:2) 2 potions of heal wounds (16, 39, D:2) 8 stones (17, 35, D:2) a +0 chain mail (17, 36, D:2) 19 gold pieces (18, 34, D:2) 20 gold pieces (19, 45, D:2) a +0 leather armour (31, 14, D:2) a +0 falchion (42, 18, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Xeodet's Book Boutique Great Wizards, Vol. VII (300 gold) the Treatise on the Geologist (460 gold) Spells Type Level a - Sandblast Earth 1 b - Lee's Rapid Deconstruction Earth 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. a book of Transfigurations (400 gold) an Inescapable Atlas (340 gold) a book of Touch (260 gold) a book of Blood (280 gold) the Quarto of Shapeshifting and Pyromania (440 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Ignition Fire 8 Trog disapproves of the use of such an item. a book of Displacement (240 gold) Vumman's Secrets of Vexing Forms (460 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Cause Fear Hexes 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 Trog disapproves of the use of such an item. a book of Misfortune (360 gold) (0, 0, D:3) a +0 hand axe (5, -4, D:3) a +0 leather armour (7, 4, D:3) a +0 whip 8 stones a +0 plate armour (10, 29, D:3) a +0 hand axe (10, 30, D:3) a +0 short sword 5 stones (26, 24, D:3) 5 javelins (35, 18, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 7 stones (9, -12, D:4) a +0 broad axe (10, -39, D:4) a +0 short sword (14, 2, D:4) a +0 short sword 7 poisoned darts (25, -27, D:4) 2 potions of degeneration (28, -20, D:4) a +0 club (31, -8, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (15, -24, D:5) a +0 club a +0 leather armour (16, -11, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe (16, -10, D:5) a +0 short sword a +0 scale mail (21, 10, D:5) a +0 spear (22, 10, D:5) a +0 club a +0 whip a +0 whip a +0 leather armour a +0 whip (23, -21, D:5) a +0 quarterstaff (25, 9, D:5) a +2 dagger of holy wrath (still there?) a +0 robe (still there?) (25, 11, D:5) a +0 dagger a +0 leather armour (26, 9, D:5) a +0 flail (27, 9, D:5) a +0 dagger (27, 10, D:5) 8 poisoned darts a +0 club (27, 11, D:5) a +3 dagger (28, -20, D:5) a +0 robe (28, 10, D:5) 4 poisoned darts a +0 short sword a +0 short sword (29, -18, D:5) a +0 flail (32, -24, D:5) a +0 dagger (41, -15, D:5) a +0 dagger a +0 robe (42, -16, D:5) a +0 dagger a +0 robe (44, 20, D:5) a +0 chain mail (45, -14, D:5) a +0 short sword a +0 leather armour a +0 mace a +0 vorpal hand axe a +0 ring mail (47, -29, D:5) a +0 club (49, -1, D:5) a +0 flail (50, -5, D:5) a +0 flail (50, -3, D:5) a +0 club a +0 scale mail (50, -1, D:5) a +0 whip a +0 robe (50, 11, D:5) 9 stones (59, 17, D:5) a potion of brilliance Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 7, D:6) a +0 dagger a +0 robe (0, 8, D:6) a +0 dagger a +0 leather armour (1, 7, D:6) a +0 robe a +0 dagger (2, 8, D:6) a +0 whip (4, 20, D:6) a +0 robe (9, -4, D:6) a large rock (9, 0, D:6) a large rock (9, 21, D:6) a scroll of vulnerability (12, -3, D:6) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (12, -1, D:6) a large rock (13, -19, D:6) a +0 giant club (13, -2, D:6) 5 stones (14, -4, D:6) a large rock (14, -2, D:6) a large rock (15, -22, D:6) a +0 animal skin (16, -23, D:6) 12 stones a +0 animal skin (17, -24, D:6) a +0 animal skin 16 stones a +0 animal skin a +0 animal skin (20, -16, D:6) a +0 ring mail (23, -23, D:6) 5 stones a +0 animal skin (24, -8, D:6) a +0 dagger a +0 robe a +0 giant club (24, -7, D:6) a +0 falchion a +0 robe a +0 mace a +0 chain mail a +0 whip 32 stones a +0 leather armour (24, 10, D:6) a +0 short sword (25, -9, D:6) a +0 club 16 stones a +1 leather armour of fire resistance (31, 9, D:6) a +0 giant spiked club (33, -16, D:6) 6 poisoned darts (35, -22, D:6) a +0 giant spiked club (35, -18, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, -7, D:7) a bullfrog skeleton (7, -7, D:7) a howler monkey skeleton (9, 1, D:7) a +0 dagger (14, -4, D:7) 4 poisoned darts (18, 11, D:7) a scroll of fear (19, -16, D:7) a +0 dagger a +0 robe (19, -13, D:7) a +1 short sword of venom a +0 chain mail (20, -14, D:7) a bullfrog corpse (skeletalised by now) (20, 15, D:7) 12 gold pieces (22, 17, D:7) a killer bee corpse (34, 4, D:7) a killer bee corpse (35, -8, D:7) a +0 scimitar