dududu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (17, 13, D:1) 16 poisoned needles (19, 16, D:1) a cursed -1 short sword (20, -12, D:1) a +0 whip (33, -6, D:1) a +0 dagger (34, -6, D:1) a +0 club (34, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 8, D:2) a +0 club a cursed -3 mace a +0 scale mail (3, 24, D:2) 16 arrows (5, 4, D:2) a +0 short sword (6, 3, D:2) a +0 club (6, 19, D:2) a +0 club (6, 20, D:2) a +0 club (6, 23, D:2) 26 sling bullets (21, -1, D:2) a +0 club (27, 15, D:2) a +0 hunting sling (27, 19, D:2) a +0 club (28, 17, D:2) a +0 club (29, 0, D:2) a +0 dagger of venom (33, -3, D:2) 15 arrows (33, 14, D:2) 6 needles of confusion (39, -6, D:2) a +0 leather armour (39, -1, D:2) 27 arrows Level 3 of the Dungeon (1, -27, D:3) a +0 dagger (2, 0, D:3) a +0 club (5, -13, D:3) 16 stones (7, -25, D:3) a +0 leather armour a +0 dagger (20, 3, D:3) a +0 club a +0 ring mail (21, -12, D:3) a +0 robe (25, -12, D:3) a cursed +0 dagger a +0 robe (27, -13, D:3) a +0 short sword a cursed +0 club (28, -13, D:3) a +0 dagger (31, -15, D:3) a +0 club (36, -14, D:3) 22 arrows (36, -8, D:3) a +0 spear (37, -7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Fontyuh's Weapon Shoppe the +5 war axe of Urgency {flame, rElec rPois MR+} (661 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 war axe (42 gold) 23 stones (27 gold) a +0 whip (30 gold) a +6 hunting sling (402 gold) a cursed -2 trident (1 gold) a +0 quarterstaff (48 gold) the +9 falchion of Anger {pain, rPois rF- Str+8 SInv} (932 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. a +0 hand axe (36 gold) (0, 0, D:4) a scroll of amnesia (2, -3, D:4) a +0 scale mail a +0 war axe a +0 ring mail a +0 dagger (12, 0, D:4) a ration (16, -5, D:4) a +0 club (16, -4, D:4) a +0 halberd (16, -3, D:4) a +0 halberd (20, -23, D:4) a +2 whip of flaming a +1 robe of positive energy (20, -20, D:4) a +0 animal skin (21, -19, D:4) a +0 dagger a cursed +0 animal skin (25, -25, D:4) a cursed -2 club a +0 leather armour (29, -15, D:4) a +0 mace (31, -8, D:4) a cursed -3 flail (31, -7, D:4) a +0 short sword a +0 leather armour (33, -30, D:4) a +0 chain mail (33, -29, D:4) a +0 dagger a +0 robe (35, -28, D:4) a +0 trident (47, -14, D:4) 4 javelins (48, -16, D:4) a scroll of amnesia Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 scale mail (0, 2, D:5) a +0 spear (1, 5, D:5) 27 arrows (2, 0, D:5) a +0 halberd (2, 2, D:5) a +0 flail (2, 19, D:5) a +0 whip a +0 spear (3, 19, D:5) a +0 halberd (12, 24, D:5) a +0 club (13, 11, D:5) a +0 flail (35, 23, D:5) a +0 dagger a +0 leather armour (35, 24, D:5) a +0 dagger a +0 robe (35, 25, D:5) a cursed -1 shortbow 11 arrows (36, 24, D:5) an arrow (36, 25, D:5) a +0 leather armour (37, 24, D:5) an arrow (52, 47, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Figas's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) (6, -20, D:6) a +0 falchion (7, -19, D:6) a +0 flail of protection a +0 flail (7, -7, D:6) a +0 spear (8, -3, D:6) a +0 chain mail (9, -20, D:6) a +0 whip a +0 robe (9, -19, D:6) a +0 flail (15, -8, D:6) a +0 long sword a +0 spear a +0 hand axe a +0 chain mail (17, -25, D:6) 19 bolts (25, -21, D:6) a +0 falchion a +0 leather armour (25, -11, D:6) 13 sling bullets Level 7 of the Dungeon (0, 0, D:7) 3 tomahawks (1, 16, D:7) a +0 hand axe a +0 ring mail (1, 17, D:7) a +0 broad axe a +0 war axe a +0 chain mail (1, 18, D:7) a +0 flail (2, 18, D:7) a +0 dagger a +0 robe (3, -4, D:7) a +1 flail of distortion a +0 dagger a +0 robe (3, -2, D:7) a tomahawk (3, 18, D:7) a +0 mace (4, -5, D:7) a +0 dagger a cursed +0 robe (4, -3, D:7) a tomahawk (5, 20, D:7) a scroll of amnesia a +0 dagger a +0 whip 13 arrows (10, 1, D:7) a +0 spear (19, 13, D:7) a +0 mace a +0 scale mail a cursed +0 mace a +0 robe (20, 13, D:7) a +4 great sword a +0 robe (29, 21, D:7) a cursed -3 war axe (29, 23, D:7) a +0 club (31, 21, D:7) a +0 whip (31, 23, D:7) a +0 halberd (38, 18, D:7) a +0 robe (44, 11, D:7) a +0 falchion a +0 scale mail (50, 19, D:7) a +0 giant club 2 throwing nets Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of faith (8, -16, D:8) 7 arrows (33, -26, D:8) a +3 trident of piercing (33, -24, D:8) a +0 scale mail (33, -23, D:8) a +1 shortbow of freezing 15 arrows (35, -14, D:8) a +0 dagger (36, -45, D:8) a tomahawk (36, -23, D:8) an arrow (37, -46, D:8) a tomahawk a +0 whip a +0 leather armour (37, -23, D:8) 2 arrows (39, -22, D:8) an arrow (39, -21, D:8) an arrow (40, -23, D:8) a +0 plate armour (45, -42, D:8) a +0 halberd a +0 plate armour (46, -44, D:8) a +0 dagger a +1 dagger of protection a +0 robe (46, -43, D:8) a +0 dagger (50, -47, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff a +0 hunting sling of freezing a +0 leather armour 29 sling bullets (4, 6, D:9) a +4 dagger of chaos a +2 robe (35, -20, D:9) an arrow (36, -20, D:9) 2 arrows (37, -20, D:9) an arrow (37, -19, D:9) an arrow (38, -19, D:9) 2 arrows (41, -29, D:9) 13 bolts (41, -18, D:9) a +0 shortbow 14 arrows (53, -7, D:9) a +0 giant spiked club a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a scroll of immolation (2, -15, D:10) a +0 giant club (3, 19, D:10) a +0 dagger (4, 16, D:10) an arrow (4, 17, D:10) 2 arrows (4, 19, D:10) a +0 shortbow 13 arrows (12, -2, D:10) a +0 halberd (25, 10, D:10) a +0 chain mail (26, 17, D:10) a +0 dagger (28, 3, D:10) a +0 hand axe (33, 21, D:10) a +0 short sword a +0 short sword (38, 22, D:10) a +0 giant club a +0 giant club (51, -5, D:10) a +0 plate armour (52, 6, D:10) a +0 giant club a +0 giant spiked club (55, 17, D:10) a +0 dagger a +0 ring mail (55, 18, D:10) a +0 hand axe a +0 chain mail (56, 18, D:10) a cursed +0 mace a +0 plate armour (57, 18, D:10) a +0 dagger a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) 29 bolts (0, 3, D:11) a +0 leather armour (1, -9, D:11) a +0 robe (5, -12, D:11) a cursed +2 spear a +0 robe (5, 3, D:11) 27 arrows (6, -15, D:11) a +4 great sword a +0 robe (6, -13, D:11) a cursed +0 mace a +0 robe a cursed +3 war axe a +0 robe a +0 dagger a +0 robe (7, -9, D:11) a +0 giant spiked club a cursed +0 giant club (32, 3, D:11) a +0 whip a kobold corpse (skeletalised by now) (33, -10, D:11) 15 poisoned needles (33, 3, D:11) a kobold corpse (skeletalised by now) (34, 4, D:11) a +0 short sword a big kobold corpse (skeletalised by now) (39, -17, D:11) a +0 hand axe a +0 leather armour a meliai corpse (42, -23, D:11) the +7 flail of Ruination {vamp, MP+9 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your magic capacity (+9). It lets you see invisible. (unseen) the Ecumenical Temple