dysrexia Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of protection (3, 0, D:1) a cursed -3 short sword (-19, 2, D:1) a +0 club (18, 4, D:1) a +0 naga barding (1, 7, D:1) a +0 dagger (-25, 26, D:1) a +0 hand axe (-25, 31, D:1) a +0 dagger (-5, 32, D:1) 13 bolts (-8, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 arrows (-3, 2, D:2) a +0 mace (0, 5, D:2) a +0 whip (24, 5, D:2) 11 poisoned needles (-10, 7, D:2) a +0 club (27, 8, D:2) a +0 whip (19, 10, D:2) a +0 dagger (1, 11, D:2) a +0 dagger 21 stones (13, 13, D:2) an adder corpse (skeletalised by now) (-5, 15, D:2) a +0 leather armour (1, 16, D:2) a stone (13, 16, D:2) a +0 dagger (6, 21, D:2) a +0 mace (21, 22, D:2) a +0 hand axe of venom (15, 23, D:2) a bat corpse (skeletalised by now) (21, 27, D:2) a +0 dagger (30, 27, D:2) 7 poisoned needles (11, 30, D:2) 12 arrows (9, 33, D:2) 16 sling bullets (28, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 5, D:3) 14 stones (21, 15, D:3) a potion of cancellation (23, 16, D:3) 6 gold pieces (17, 26, D:3) a +0 club