emergency Level 1 of the Dungeon (0, 0, D:1) a +0 spear (13, 28, D:1) a book of Geomancy (17, 6, D:1) a +0 leather armour (17, 8, D:1) 28 stones (20, 42, D:1) a staff of earth (21, -6, D:1) a +0 dagger (22, 20, D:1) 11 stones (24, 14, D:1) a +0 whip (25, 39, D:1) 27 stones (27, 31, D:1) a +0 short sword (28, -3, D:1) 19 stones (32, 19, D:1) a +0 dagger (38, 10, D:1) a +0 mace (40, 17, D:1) 21 stones (46, 33, D:1) a +0 dagger (48, -15, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -9, D:2) a +0 club (12, -37, D:2) a +0 club (12, -24, D:2) a +0 club (15, -22, D:2) a +0 war axe the +0 buckler "Qiareiff" {rC+++ Int+4 Dex-3 Stlth+} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). rC: It renders you almost immune to cold. Stlth: It makes you more stealthy. (17, -1, D:2) 19 stones (17, 2, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour a +0 club (21, -2, D:2) 17 stones (28, -8, D:2) a +0 spear (31, -26, D:2) a +0 dagger a +0 plate armour (32, -27, D:2) 15 stones the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. Will: It increases your willpower. (32, -2, D:2) a +0 mace (37, -17, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (7, -28, D:3) a +0 chain mail (9, -31, D:3) a jackal corpse (skeletalised by now) (9, -13, D:3) a +0 club (9, -12, D:3) a +0 whip a kobold corpse (skeletalised by now) (9, -8, D:3) a +0 dagger (10, 2, D:3) 20 stones (11, -34, D:3) a +0 pair of gloves (11, -9, D:3) 21 stones (16, -1, D:3) 12 stones (16, 1, D:3) a giant cockroach corpse (19, -48, D:3) a +0 club 3 stones (20, -49, D:3) a rat corpse (skeletalised by now) (21, -49, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (23, 1, D:3) a ball python corpse (41, -2, D:3) a bat corpse (41, 2, D:3) a dart slug corpse (47, 2, D:3) a +0 dagger 2 stones (56, -3, D:3) 17 gold pieces