Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2643380303975074776 4 engelados the Conjurer (level 1, -1/13 HPs) Began as a Barachi Conjurer on Apr 9, 2023. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (149 turns). engelados the Conjurer (Barachi Conjurer) Turns: 149, Time: 00:00:13 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 1/3 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a whip. A hobgoblin comes into view. Found 17 gold pieces. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces. Things that are here: a +0 whip; a +0 cloak A kobold and a gnoll come into view. The kobold moves out of view. The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is lightly wounded. You are out of magic! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll completely misses you. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ............# .......#.#### ##...# #.# #.. #.# ##.####.# #....K.# ####..## #.g# .## #.@####### ..# #........## #.. #.#####.#.###.# #.# #.>....###....# #.# #.#####.#.##..# #.# ######.######)###..#.# #.# #..............†.....# ####.#####.####.######.###..### <#.........## #.####...# # You could see a gnoll and a kobold. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | engelados the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, ebering_ecumenical_altar_rust, kennysheep_boxes Action || total -------------------------++------- Cast: Magic Dart || 9 Dodge: Dodged || 3