erzklaus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -25, D:1) a +0 club (10, -25, D:1) a +0 spear (11, -29, D:1) a +0 scale mail (26, -2, D:1) a +0 club (27, -10, D:1) a +0 club (38, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -12, D:2) a +0 dagger (15, -1, D:2) a +0 whip a +0 club (17, -40, D:2) a cursed -2 club (31, -32, D:2) a +0 leather armour (38, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, 4, D:3) a +0 club (11, 3, D:3) a cursed +0 dagger a +0 club (14, 0, D:3) a +0 hand axe (14, 22, D:3) a +0 club (14, 42, D:3) a +0 short sword (15, 0, D:3) a +0 flail (31, 38, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Echigh's Book Boutique a book of Air (350 gold) a book of Changes (250 gold) a book of Geomancy (350 gold) a book of Changes (250 gold) a Grand Grimoire (1104 gold) a manual of Shields (1104 gold) a book of Clouds (450 gold) a book of Maledictions (250 gold) a book of Battle (400 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of Fire (650 gold) (0, 0, D:4) a +0 scale mail (10, -14, D:4) a scroll of amnesia (20, -22, D:4) a +3 ring of intelligence (24, -22, D:4) a scroll of noise (45, -7, D:4) a +1 war axe the +7 great sword of Exiasmixt {venom, +Rage Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It lets you go berserk. (48, -7, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 club a +0 spear (8, -3, D:5) a cursed +0 dagger (11, -2, D:5) a book of Flames (11, 10, D:5) a +0 leather armour (25, -15, D:5) a +0 quarterstaff (42, 8, D:5) a +0 club (42, 9, D:5) a +0 flail a +0 dagger of venom a +0 robe a +0 club (49, 4, D:5) a +0 leather armour (51, 1, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (0, 5, D:6) a +0 giant club (1, 8, D:6) a +0 club (14, 7, D:6) a cursed +0 shortbow (21, 11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, -8, D:7) a cursed -2 dagger (6, 0, D:7) a +0 short sword (12, -6, D:7) a +0 ring mail (16, 2, D:7) a +0 flail (19, 0, D:7) a +0 spear (24, 22, D:7) a +0 long sword (25, -11, D:7) a +0 shortbow (25, 24, D:7) a cursed -1 giant club (26, -6, D:7) a +0 hunting sling (36, -17, D:7) a +0 spear a +0 ring mail (36, -6, D:7) a +0 shortbow (41, 13, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (5, -11, D:8) a +0 ring mail (7, -10, D:8) a +0 dire flail a +0 giant spiked club (12, -13, D:8) a +0 spear (15, -4, D:8) a +0 giant spiked club a +0 giant club (27, -19, D:8) a cursed -3 dagger a +0 robe (28, 10, D:8) a +0 whip a +0 scale mail a +0 mace a +0 scale mail a +0 chain mail a +0 morningstar a +0 scale mail a +0 flail a +0 hand axe a +2 hand axe of chopping a +0 scale mail a +0 club a +1 mace of protection a +0 falchion a +0 war axe a +0 club a +0 leather armour a +0 mace a +0 war axe a +0 plate armour a +0 chain mail a +0 war axe a +0 plate armour (29, 9, D:8) a +0 club (29, 10, D:8) a cursed -1 whip a +0 ring mail a +0 hand axe a +0 club a +3 flail of crushing a +0 plate armour (30, -4, D:8) a book of Party Tricks (30, 7, D:8) a +0 hand axe (30, 8, D:8) a +0 hand axe a +0 leather armour a +0 whip a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (16, -22, D:9) a +0 pair of boots (21, -1, D:9) a +0 arbalest (22, -23, D:9) a +0 scale mail (25, -36, D:9) a +0 leather armour (26, -34, D:9) a +1 trident of piercing a cursed -2 spear the +0 leather armour "Oxuig" {rF+ MR++ Str-2 Slay+2} It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +1 hunting sling of velocity the cursed +0 mace "Buisuf" {drain, rPois Str-2 Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your dexterity (+7). It protects you from poison. It has a curse placed upon it. a +1 glaive of venom (29, -5, D:9) a cursed +5 war axe a +0 robe (30, -5, D:9) a +5 spear a +0 robe a cursed +3 halberd of freezing a +0 robe Level 10 of the Dungeon [Shop] Ycurub's Armour Emporium a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +3 scale mail of fire resistance (260 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) (0, 0, D:10) a +0 broad axe (4, 25, D:10) a +1 scimitar of holy wrath a +0 chain mail (5, 5, D:10) a +0 shortbow (14, 22, D:10) a +0 trident (32, 53, D:10) 367 stones 198 arrows 70 bolts a +4 ring of dexterity the +1 buckler of Qazlal's Vengeance {*Corrode MR- Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (46, 12, D:10) a +0 flail (54, 30, D:10) a +0 dagger (54, 31, D:10) a +0 short sword (55, 31, D:10) a +0 club a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a cursed -1 leather armour (0, 1, D:11) a cursed -2 hand axe (3, -39, D:11) 15 bolts (16, -12, D:11) a +0 trident a +0 chain mail (16, -11, D:11) a +0 troll leather armour a +0 long sword a +0 robe a +0 hand axe a +0 robe a +0 dire flail a +0 robe of positive energy (16, -10, D:11) a +4 antimagic battleaxe (16, 10, D:11) a +0 war axe (18, -28, D:11) a +0 robe a +0 dagger a +0 flail (18, -14, D:11) a cursed -3 club a +0 leather armour (19, -28, D:11) a +0 leather armour a cursed +0 ring mail a +0 whip (19, -26, D:11) a +0 mace a +0 chain mail a +0 long sword (23, -5, D:11) a +0 mace a +0 chain mail (32, -22, D:11) a +0 leather armour (46, -14, D:11) a +0 mace a +0 robe a +0 dagger (46, -13, D:11) a +0 chain mail a +0 war axe (49, -29, D:11) 2 arrows (50, -30, D:11) 24 arrows a +0 shortbow (50, -9, D:11) a +5 ring of strength (51, -30, D:11) a +0 shortbow 21 arrows (52, -29, D:11) 25 arrows a +0 shortbow (52, -28, D:11) 2 arrows (52, -26, D:11) an arrow (52, -25, D:11) an arrow Level 12 of the Dungeon [Shop] Udghurphi's Armour Shop a +2 pair of boots (231 gold) a +0 plate armour (322 gold) a +0 buckler (63 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (560 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +1 scale mail of fire resistance (224 gold) a +0 robe (9 gold) a +0 buckler of protection (161 gold) a +0 cloak (63 gold) a +0 scale mail (56 gold) (0, 0, D:12) the +1 leather armour of Autumn {rN+ Int+2 Dex-5} It affects your intelligence (+2). It affects your dexterity (-5). It protects you from negative energy. (2, 15, D:12) a +0 club a stone (3, 4, D:12) a +3 leather armour of positive energy a +0 club 22 stones (3, 17, D:12) a +0 club (4, 3, D:12) a +0 club (4, 4, D:12) a +0 short sword (4, 17, D:12) a stone (5, 18, D:12) 4 stones (6, 19, D:12) a stone (6, 20, D:12) 2 stones (9, 27, D:12) a +0 hunting sling (13, 39, D:12) a +0 long sword (14, 41, D:12) a +0 long sword (16, 36, D:12) a +0 long sword (18, 3, D:12) a +0 falchion (18, 37, D:12) a cursed +0 long sword (18, 41, D:12) a book of Dreams (18, 45, D:12) a +0 long sword (20, 46, D:12) a +0 long sword (22, 41, D:12) a cursed +0 long sword (23, 43, D:12) a +0 long sword (26, 8, D:12) a +0 club (29, 54, D:12) a +0 arbalest (30, 12, D:12) a +0 dagger (30, 42, D:12) a +0 robe a cursed +7 war axe a cursed -2 battleaxe a +0 robe a cursed -1 dagger a +0 robe (33, 11, D:12) a +0 plate armour a +0 long sword (34, 11, D:12) a +0 chain mail a +0 scimitar (34, 12, D:12) a +0 plate armour a +0 long sword a +0 whip a +0 leather armour (35, 13, D:12) a +0 mace (unseen) (38, 42, D:12) a +2 antimagic hand axe (39, 6, D:12) a +0 chain mail (39, 42, D:12) a +0 ring mail a +0 robe a +0 dagger (40, 41, D:12) a +0 hand axe Level 13 of the Dungeon [Shop] Plog's Gadget Boutique a fan of gales (480 gold) a wand of flame (12) (84 gold) a wand of clouds (4) (288 gold) a wand of digging (4) (192 gold) a lightning rod (4/4) (480 gold) a sack of spiders (240 gold) a fan of gales (480 gold) a wand of acid (7) (264 gold) a wand of polymorph (7) (108 gold) a wand of digging (5) (216 gold) a wand of acid (10) (336 gold) [Shop] Qeleung's Antique Armour Shoppe a +0 plate armour (460 gold) a +0 ring mail (80 gold) a +2 robe of resistance (754 gold) the cursed +1 leather armour of the Vacuum {rElec Str+4} (528 gold) It affects your strength (+4). It insulates you from electricity. It has a curse placed upon it. a +0 scale mail (80 gold) the +0 helmet of the King {+Blink Int+6 Dex-4 SInv Stlth-} (510 gold) It affects your intelligence (+6). It affects your dexterity (-4). It lets you see invisible. It lets you blink. It makes you less stealthy. a +0 robe (14 gold) a +2 robe of the Archmagi (754 gold) a +0 chain mail (90 gold) a +2 cloak (330 gold) a +0 chain mail (90 gold) the +0 ring mail "Jetzeh" {+Inv rCorr Stlth+} (528 gold) It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 plate armour (460 gold) [Shop] Xeblux's Antique Weapon Shop a +0 scythe (96 gold) a +0 shortbow (96 gold) a +0 flail (112 gold) a +0 morningstar (128 gold) the cursed +0 whip of Supply {vamp, -Tele Dex+6 SInv Stlth+} (816 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +0 spear (96 gold) a +0 flail of holy wrath (265 gold) a +0 hunting sling (48 gold) a +0 dagger (64 gold) a +1 vampiric scimitar (608 gold) a +0 trident (112 gold) a +1 broad axe of flaming (454 gold) [Shop] Doreolom's Weapon Shoppe the +4 trident "Ychesu" {pierce, rC+} (666 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 mace (51 gold) 6 datura-tipped darts (40 gold) a +0 glaive (110 gold) a +0 morningstar (68 gold) a +0 club (17 gold) a +0 club (17 gold) a +1 rapier of flaming (241 gold) a +0 morningstar (68 gold) a +4 giant spiked club (406 gold) (0, 0, D:13) a +0 ring mail (4, -7, D:13) a +0 falchion (5, -19, D:13) a +0 ring mail (5, -2, D:13) an uncursed ring of protection from magic (9, -31, D:13) a +0 robe a +0 trident (10, -32, D:13) a +0 robe a cursed +1 short sword a +0 robe a cursed +0 dagger of protection a +0 robe a cursed +0 morningstar (13, -35, D:13) 26 bolts (17, 6, D:13) 18 sling bullets (19, 4, D:13) 24 arrows a +0 longbow (20, 3, D:13) 2 arrows (21, 2, D:13) a large rock (24, -13, D:13) a +0 dagger (29, -42, D:13) a stone (30, -42, D:13) 2 bolts a +0 mace (30, -23, D:13) a stone (30, -2, D:13) a +0 falchion (31, -42, D:13) a +0 dagger a +0 whip (31, -23, D:13) a stone a +3 dagger of protection (31, 3, D:13) an arrow a +0 flail (32, -41, D:13) a +0 hand crossbow a +0 short sword 30 bolts (32, -40, D:13) a stone (32, -39, D:13) a stone (32, -38, D:13) a stone (32, 3, D:13) 2 arrows (33, -36, D:13) a stone (34, -17, D:13) a +2 broad axe of electrocution a +0 short sword (34, 1, D:13) a +0 longbow 9 arrows (35, -24, D:13) a +0 robe a +2 falchion of holy wrath (36, -23, D:13) a +0 scale mail a +0 chain mail a +0 trident a +0 morningstar of freezing (36, -18, D:13) a +0 dagger (36, -10, D:13) 24 sling bullets (38, -24, D:13) 16 stones (44, -21, D:13) 16 sling bullets (47, -28, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 robe (0, 1, D:14) a +0 robe (1, -41, D:14) 2 large rocks (1, -39, D:14) a large rock (2, -35, D:14) 3 large rocks (3, -47, D:14) an uncursed staff of death the ring "Elogadem" {+Blink Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It lets you blink. It makes you less stealthy. (3, -34, D:14) a +0 dire flail a +0 dire flail (4, -40, D:14) a +1 trident of freezing (4, -39, D:14) a +2 rapier of protection (4, -38, D:14) a +1 hand crossbow of flaming (4, -37, D:14) the +8 halberd of Cutaa {pain, rPois Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from poison. (4, -36, D:14) a +0 scimitar of holy wrath (4, -34, D:14) 2 large rocks (5, -49, D:14) a +0 short sword (5, -40, D:14) a +8 giant spiked club (5, -39, D:14) a +3 fustibalus of flaming (5, -38, D:14) a +1 great mace of draining (5, -37, D:14) the +5 rapier "Donyar" {pierce, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (5, -36, D:14) a +0 vampiric war axe (5, -34, D:14) a large rock (5, -33, D:14) 3 large rocks (5, -32, D:14) a +1 battleaxe of freezing (5, -24, D:14) 5 large rocks (5, 1, D:14) a cursed +0 giant club a +0 giant club a +0 giant spiked club (6, 1, D:14) a +0 giant club a +0 giant club (8, -49, D:14) a +3 ring of strength (9, -50, D:14) an uncursed staff of energy (9, -49, D:14) a book of Spatial Translocations (11, -35, D:14) a +0 helmet (13, -46, D:14) 2 large rocks (14, -8, D:14) 24 stones (14, 4, D:14) an uncursed amulet of regeneration an uncursed ring of flight a +0 giant spiked club (15, -46, D:14) a large rock (16, -15, D:14) 2 large rocks (18, -32, D:14) a +0 hand axe 2 boomerangs a +0 mace a +0 flail a +0 chain mail a +1 mace of distortion a +0 plate armour (18, -31, D:14) a +0 club a +0 leather armour (18, -14, D:14) 4 large rocks (19, -14, D:14) a +0 shortbow 41 arrows a +0 longbow a large rock (19, -9, D:14) 2 large rocks (20, -14, D:14) a +0 shortbow a +0 shortbow 5 large rocks a +0 dire flail a +0 dire flail 45 arrows (20, -9, D:14) 3 large rocks (21, -14, D:14) an arrow (22, -17, D:14) a large rock (22, -15, D:14) a large rock (22, -13, D:14) a large rock (22, -11, D:14) a large rock (22, -10, D:14) 4 large rocks (24, -14, D:14) an arrow (27, -40, D:14) a +0 dagger a +0 robe (38, -40, D:14) a scroll of amnesia (43, -33, D:14) a +7 long sword a +5 long sword (50, 2, D:14) a +2 helmet (54, -17, D:14) a +0 scale mail a +0 rapier (55, -13, D:14) a +2 antimagic broad axe Level 15 of the Dungeon (0, 0, D:15) a +0 mace (1, -4, D:15) a +0 long sword a +0 chain mail (2, -6, D:15) a +0 flail (2, -3, D:15) a +0 flail (2, 6, D:15) a +0 flail (5, 31, D:15) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (6, 10, D:15) 28 stones (12, 1, D:15) a +0 giant club a +0 giant club (13, 17, D:15) a +0 scale mail (18, -7, D:15) a +0 dire flail a +0 plate armour (32, 3, D:15) a +0 ring mail (34, -1, D:15) a +1 great sword of draining a +0 chain mail (34, 9, D:15) a potion of degeneration (35, -1, D:15) an arrow a +0 flail (35, 0, D:15) a +0 mace a +0 leather armour (37, 0, D:15) 2 arrows (38, 1, D:15) an arrow (39, 2, D:15) an arrow (40, 2, D:15) 2 arrows (42, 3, D:15) a +0 shortbow 14 arrows (50, 15, D:15) a cursed +0 ring mail (51, 4, D:15) 2 arrows (52, 4, D:15) 27 arrows a +0 shortbow of flaming (52, 13, D:15) an uncursed ring of positive energy (53, 1, D:15) an arrow (53, 2, D:15) a book of Clouds (53, 4, D:15) an arrow (53, 5, D:15) 4 arrows (53, 6, D:15) 2 arrows (53, 7, D:15) 4 arrows a +0 longbow (53, 8, D:15) a potion of degeneration 17 arrows a +0 shortbow (53, 20, D:15) a large rock (54, 17, D:15) a stone a +0 robe of magic resistance a +0 club a +0 dagger (55, 14, D:15) a +0 robe a +0 dagger (55, 15, D:15) a stone (55, 16, D:15) 2 large rocks a +0 short sword (60, 21, D:15) 25 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -2 dagger a +2 robe of magic resistance (2, 0, Orc:1) a +0 dagger a +0 ring mail (2, 1, Orc:1) a +0 hand axe a +0 scale mail a +0 club (2, 2, Orc:1) a +0 war axe a +0 plate armour (3, 1, Orc:1) a +0 dagger a +0 robe (5, -1, Orc:1) a +0 short sword (6, -2, Orc:1) a +0 vampiric trident a +0 chain mail (17, 41, Orc:1) 5 large rocks (33, 30, Orc:1) a cursed -1 robe a +0 dagger (34, 30, Orc:1) a +0 plate armour a +0 hand axe (34, 34, Orc:1) a +2 hand axe of draining a +0 leather armour a +0 war axe a +0 plate armour a +0 whip a +0 short sword a +0 plate armour (34, 36, Orc:1) a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed -1 giant club (35, 34, Orc:1) a +0 leather armour a +0 hand axe (35, 35, Orc:1) a +1 antimagic hand axe (35, 36, Orc:1) a +0 chain mail a +0 dire flail a +4 scimitar of flaming a +0 robe a +0 mace a +0 chain mail (36, 34, Orc:1) a +0 chain mail a +0 whip a +0 club a +0 chain mail a +2 dagger of flaming a +0 leather armour (36, 35, Orc:1) a +0 war axe a +0 hand axe a +0 scale mail (36, 36, Orc:1) a +0 dire flail a +0 robe a +0 dagger a +0 giant spiked club a +0 dagger Level 2 of the Orcish Mines [Shop] Gaf Muot's Antique Weapon Shop a +0 short sword (87 gold) a +0 giant spiked club (55 gold) a +5 spear (870 gold) a +2 dagger of venom (417 gold) a +0 mace (87 gold) a +0 dagger of electrocution (203 gold) a +0 flail (101 gold) a +0 great sword (188 gold) [Shop] Turumiji's Antique Weapon Boutique a +0 falchion (102 gold) a +0 long sword (119 gold) a +3 morningstar (714 gold) a +0 quarterstaff (136 gold) a +2 antimagic trident (765 gold) a +0 falchion (102 gold) a +0 halberd (136 gold) a +0 hand axe (102 gold) a +0 glaive (221 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2516 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the +2 Maxwell's thermic engine {flame, freeze} (1496 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. [Shop] Irijebb's Jewellery Emporium an uncursed ring of protection from magic (375 gold) a +2 amulet of reflection (112 gold) an uncursed ring of ice (375 gold) a cursed ring of attention (67 gold) an uncursed ring of see invisible (225 gold) a +6 ring of dexterity (877 gold) an uncursed ring of resist corrosion (300 gold) a +5 ring of intelligence (618 gold) a cursed amulet of inaccuracy (30 gold) [Shop] Oleiwk's Jewellery Boutique an uncursed amulet of rage (600 gold) an uncursed amulet of regeneration (450 gold) the ring "Votweg" {rF+ Int+2 Stlth-} (385 gold) [ring of attention] It affects your intelligence (+2). It protects you from fire. It makes you less stealthy. an uncursed ring of stealth (262 gold) an uncursed amulet of magic regeneration (450 gold) a cursed ring of teleportation (67 gold) an uncursed amulet of the gourmand (450 gold) an uncursed amulet of guardian spirit (450 gold) a +2 ring of strength (112 gold) an uncursed ring of magical power (300 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of protection from cold (375 gold) a cursed ring of attention (67 gold) the ring of Daofarr {rF+ rN+ Int+4 Dex+5} (826 gold) [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (+5). It protects you from fire. It protects you from negative energy. an uncursed amulet of the gourmand (450 gold) (0, 0, Orc:2) a +0 chain mail a +0 halberd (1, -1, Orc:2) a +0 hand axe (2, -1, Orc:2) a +0 dagger (6, -6, Orc:2) a +0 halberd (7, -6, Orc:2) a cursed -3 spear (7, -5, Orc:2) a +0 giant club a +0 flail (17, -15, Orc:2) a +0 giant spiked club (21, -17, Orc:2) a +0 club a +0 robe (22, -13, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (23, -15, Orc:2) a +0 flail a +0 ring mail (23, -14, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 scimitar a +0 chain mail (23, -13, Orc:2) a +0 giant club a +0 giant club a +0 giant club 4 boomerangs a +0 giant club a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 giant club a +0 giant club (23, -12, Orc:2) a large rock (24, -13, Orc:2) a +1 dagger of venom a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 leather armour a +0 flail a +0 dagger a +3 chain mail (25, -13, Orc:2) a +0 spear a +0 robe (36, -16, Orc:2) a +2 battleaxe of venom (37, -28, Orc:2) a +0 giant spiked club (37, -17, Orc:2) a large rock (38, -20, Orc:2) a large rock (39, -29, Orc:2) a +0 hand axe (39, -27, Orc:2) a +0 giant spiked club (40, -34, Orc:2) a large rock (40, -32, Orc:2) a +0 trident a +0 giant spiked club a +0 dire flail a +0 dagger a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (40, -31, Orc:2) a +0 trident 2 boomerangs of dispersal a +0 chain mail (40, -27, Orc:2) a +0 scimitar 8 boomerangs a +0 chain mail (40, -18, Orc:2) a +0 giant club (41, -31, Orc:2) a large rock (41, -30, Orc:2) a cursed +0 giant spiked club a +0 giant club (43, -6, Orc:2) a +0 giant club (67, -12, Orc:2) a +0 dagger a +1 robe of magic resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (2, -5, Lair:1) 20 bolts (6, -23, Lair:1) 18 stones (18, 16, Lair:1) 28 bolts (19, -17, Lair:1) a +0 flail (23, -4, Lair:1) 27 gold pieces (24, -4, Lair:1) 25 gold pieces (29, 16, Lair:1) 22 stones (32, 20, Lair:1) a +0 chain mail (44, 8, Lair:1) a +0 scale mail (52, -10, Lair:1) a +0 falchion (54, 13, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (1, -4, Lair:2) a +0 shield (11, 29, Lair:2) a +0 quarterstaff (26, 5, Lair:2) an uncursed amulet of faith (31, 34, Lair:2) a +0 chain mail (33, 34, Lair:2) an uncursed staff of earth (33, 35, Lair:2) 15 gold pieces (35, 33, Lair:2) 14 gold pieces (35, 34, Lair:2) 15 gold pieces (41, -7, Lair:2) 24 stones (44, 1, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 large rocks (0, 18, Lair:3) a +0 leather armour (4, 44, Lair:3) 19 stones (28, 15, Lair:3) a +0 pair of gloves (49, 20, Lair:3) a +1 hand axe of freezing (52, -3, Lair:3) 25 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (5, -34, Lair:4) a cursed -1 chain mail (8, -47, Lair:4) 20 stones (26, -1, Lair:4) the +6 hunting sling of the Ass {venom, +Blink Str-2 Dex-5 Stlth+} It poisons the ammo it fires. It affects your strength (-2). It affects your dexterity (-5). It lets you blink. It makes you more stealthy. a +0 battleaxe of flaming (29, -34, Lair:4) 15 bolts (unseen) (30, -35, Lair:4) a +0 scale mail (30, -28, Lair:4) 24 stones (31, -28, Lair:4) a +4 scale mail (31, -25, Lair:4) 17 stones (32, -28, Lair:4) a +3 whip of electrocution (32, -27, Lair:4) a +0 whip (34, -32, Lair:4) a +0 falchion (48, -30, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, 2, Lair:5) a +0 trident (11, -17, Lair:5) a potion of magic +0 ice dragon scales a potion of brilliance (25, -20, Lair:5) an uncursed staff of power (32, -9, Lair:5) a +0 trident (37, 2, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 stones (3, 1, Lair:6) a +0 halberd (5, -14, Lair:6) a scroll of vulnerability (7, -15, Lair:6) 28 stones (9, -14, Lair:6) a +0 pair of boots (15, -31, Lair:6) 22 bolts (16, -15, Lair:6) 23 bolts (19, 8, Lair:6) a +2 antimagic executioner's axe (22, -2, Lair:6) a +0 ring mail (24, 0, Lair:6) 71 boomerangs (25, 0, Lair:6) an uncursed ring of flight (29, -12, Lair:6) a +0 robe (30, -9, Lair:6) a +0 club (30, 0, Lair:6) 25 bolts (33, -1, Lair:6) the ring of Jonkyu {MR+ EV-2} [ring of evasion] It affects your evasion (-2). It affects your resistance to hostile enchantments. a +0 troll leather armour (36, -9, Lair:6) a scroll of random uselessness (39, 13, Lair:6) 22 stones (40, -5, Lair:6) the amulet "Tohic" {Regen+ Str+3 Dex+5 Slay-2} [amulet of regeneration] It affects your strength (+3). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It increases your rate of regeneration. (43, -19, Lair:6) 71 sling bullets a +3 hunting sling of velocity (50, -33, Lair:6) 12 stones (51, -35, Lair:6) a +0 scale mail (52, -36, Lair:6) a +0 chain mail (54, -35, Lair:6) 23 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 dagger (4, -13, Swamp:1) the +3 arbalest "Saqu" {venom, rC+} It poisons the ammo it fires. It protects you from cold. (4, -7, Swamp:1) an uncursed staff of fire (5, -14, Swamp:1) a wand of scattershot (5) (18, 11, Swamp:1) a +0 lajatang (28, 7, Swamp:1) a +0 spear a +0 buckler (30, 4, Swamp:1) 22 stones (31, -1, Swamp:1) a +0 glaive (36, 18, Swamp:1) a +0 falchion (36, 20, Swamp:1) a +2 great sword of electrocution (37, 7, Swamp:1) 26 stones (41, -5, Swamp:1) a +0 spear (43, 25, Swamp:1) a +0 rapier (47, -13, Swamp:1) a +0 club (48, 8, Swamp:1) a +0 pair of gloves (49, -4, Swamp:1) 20 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) 18 stones (6, 10, Swamp:2) 10 stones (8, 7, Swamp:2) 6 datura-tipped darts (11, 0, Swamp:2) a +0 spear (12, -1, Swamp:2) the +2 leather armour of the Devil's Advocate {rPois rC++ Str-2 SInv} It affects your strength (-2). It greatly protects you from cold. It protects you from poison. It lets you see invisible. (12, 18, Swamp:2) 15 stones (15, 18, Swamp:2) a +0 spear (16, 6, Swamp:2) 18 stones (19, 8, Swamp:2) a +0 spear (20, 8, Swamp:2) a +0 club (28, 8, Swamp:2) a +1 pair of boots (31, 28, Swamp:2) a +5 battleaxe of chopping (32, 0, Swamp:2) a +0 shield (34, -3, Swamp:2) 22 stones Level 3 of the Swamp (0, 0, Swamp:3) an uncursed ring of protection from magic (11, -1, Swamp:3) 15 sling bullets (13, -16, Swamp:3) a scroll of holy word (19, 7, Swamp:3) a +0 hand crossbow (19, 20, Swamp:3) 2 potions of magic (29, 16, Swamp:3) a +0 scale mail a +0 spear a potion of berserk rage (30, 16, Swamp:3) a +0 robe a +0 quarterstaff (34, 19, Swamp:3) a +0 leather armour (35, -4, Swamp:3) 18 stones (36, 3, Swamp:3) a +3 demon trident of freezing a +0 chain mail a +0 large shield Level 4 of the Swamp (0, 0, Swamp:4) a ration (24, 24, Swamp:4) 14 stones (27, 18, Swamp:4) 23 stones (28, 27, Swamp:4) an uncursed staff of wizardry (28, 29, Swamp:4) a +0 robe a +0 quarterstaff (36, 25, Swamp:4) a +0 spear a +0 buckler (37, 25, Swamp:4) a +0 spear (unseen) (38, 26, Swamp:4) a +2 spear of piercing (40, 33, Swamp:4) +0 ice dragon scales Level 1 of the Spider Nest (0, 0, Spider:1) 26 arrows (3, -5, Spider:1) a +0 ring mail (12, 17, Spider:1) 18 stones (12, 43, Spider:1) a +0 hand axe (29, 20, Spider:1) a +0 leather armour (31, 6, Spider:1) 11 arrows (34, 29, Spider:1) a +0 dagger (35, -14, Spider:1) a +2 shortbow of flaming (39, 4, Spider:1) 30 stones (47, 36, Spider:1) 27 stones (57, 36, Spider:1) a +0 ring mail (58, 11, Spider:1) a +0 hunting sling (60, 32, Spider:1) a +0 long sword (61, -10, Spider:1) 3 scrolls of torment Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed ring of ice (2, -22, Spider:2) 7 stones (3, -2, Spider:2) a +2 battleaxe of flaming (4, -12, Spider:2) a book of Conjurations (5, -11, Spider:2) 10 stones (7, -34, Spider:2) 17 stones (11, -23, Spider:2) 16 stones (16, -15, Spider:2) 26 bolts (21, -7, Spider:2) a +0 chain mail (27, -19, Spider:2) 25 stones (27, 4, Spider:2) a potion of degeneration (29, -6, Spider:2) a +2 battleaxe of chopping (31, -4, Spider:2) 17 stones (32, -13, Spider:2) a potion of magic (32, -6, Spider:2) 30 stones (39, -26, Spider:2) a +0 leather armour (44, -28, Spider:2) a book of Party Tricks Level 3 of the Spider Nest (5, -8, Spider:3) a scroll of identify (11, -5, Spider:3) a ration (11, 9, Spider:3) a +4 triple sword (12, -5, Spider:3) a scroll of silence (21, -1, Spider:3) a +0 double sword a +0 chain mail (25, -18, Spider:3) 11 stones (26, 6, Spider:3) an uncursed ring of positive energy (27, 5, Spider:3) a +0 flail (36, -8, Spider:3) 20 stones (43, -9, Spider:3) 17 bolts (43, -6, Spider:3) a cursed +0 chain mail (60, -17, Spider:3) a scroll of identify