execc Level 1 of the Dungeon (0, 0, D:1) 15 bolts (2, 29, D:1) 30 arrows (2, 30, D:1) a +0 ring mail (12, 17, D:1) 21 sling bullets (18, 6, D:1) a +0 leather armour (28, 6, D:1) 15 poisoned darts (35, 12, D:1) a +0 short sword (40, 23, D:1) 16 arrows (44, 20, D:1) a +0 club (49, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -4, D:2) 2 boomerangs (4, -2, D:2) 2 stones (6, 20, D:2) a +0 short sword (10, 4, D:2) a +0 dagger (31, 3, D:2) a +3 chain mail of cold resistance (31, 7, D:2) 17 bolts (34, 7, D:2) a +0 ring mail (35, 45, D:2) 25 stones (39, 31, D:2) a +0 short sword 22 stones (41, 32, D:2) a stone (42, 20, D:2) a +0 dagger (50, 2, D:2) a stone (55, 24, D:2) a cursed +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 flail (1, -16, D:3) 10 stones (5, 19, D:3) 24 sling bullets (11, -6, D:3) 13 stones (13, -8, D:3) a +0 war axe (14, -8, D:3) 22 stones (18, 19, D:3) 22 bolts (19, -24, D:3) a cursed -2 bardiche (21, -8, D:3) 3 poisoned darts (29, 6, D:3) a +0 short sword (31, -25, D:3) 2 poisoned darts (32, -8, D:3) a +0 short sword (40, 4, D:3) a cursed +0 club a +0 ring mail (40, 5, D:3) a +0 short sword a +0 hand axe a +0 hand axe a +0 ring mail (40, 16, D:3) a cursed -3 short sword 4 stones (41, -18, D:3) a cursed +0 club (41, 4, D:3) a +0 club a +0 hunting sling 21 stones (43, -25, D:3) a +0 trident a +0 leather armour (43, 24, D:3) a +0 centaur barding Level 4 of the Dungeon (0, 0, D:4) 16 arrows (2, 35, D:4) a +0 war axe (2, 36, D:4) a +0 dagger a +0 leather armour (4, 34, D:4) a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 falchion a +0 ring mail (6, 57, D:4) a +0 robe (8, 51, D:4) a +0 ring mail (14, 43, D:4) 20 bolts (15, 43, D:4) 22 bolts (22, 51, D:4) a +0 dagger (24, -4, D:4) a +0 cloak (28, 36, D:4) the +6 hunting sling "Yrryhywa" {venom, -Tele rC+ rN+ SInv} It poisons the ammo it fires. It protects you from cold. It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. (32, 42, D:4) a +0 giant club (40, 24, D:4) a stone (41, 45, D:4) a +0 glaive (45, 24, D:4) a +2 short sword of flaming 9 stones a cursed -3 dagger (45, 25, D:4) a +0 dagger a +0 robe (46, 23, D:4) a +0 hand axe (46, 44, D:4) a +0 short sword a +0 ring mail (46, 46, D:4) a +0 dagger a +0 robe (48, 56, D:4) a +0 ring mail (51, 10, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, -26, D:5) a +3 whip of freezing (13, -26, D:5) a +0 giant spiked club a +0 shortbow 14 arrows (14, -24, D:5) a +0 giant club (14, -18, D:5) a +0 trident (15, -22, D:5) 2 arrows (16, 1, D:5) a +0 leather armour (16, 16, D:5) a +0 trident a +0 robe (21, 16, D:5) 5 atropa-tipped darts (23, -18, D:5) a +0 dagger a +0 robe (24, -18, D:5) a cursed +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -18, D:5) a +0 dagger (26, 3, D:5) 22 stones (31, -14, D:5) 11 sling bullets (32, -28, D:5) a +0 flail (33, -31, D:5) a +0 hunting sling (34, -25, D:5) 21 stones (34, 7, D:5) a +0 short sword (39, -25, D:5) a +0 short sword (39, -24, D:5) a +0 scale mail (39, -23, D:5) a +0 leather armour (41, -14, D:5) a +0 hunting sling (47, -31, D:5) a +0 giant spiked club (48, -7, D:5) a +0 helmet (48, 5, D:5) a +0 dagger (49, -7, D:5) the +5 ring mail "Qosi" {MR+} It affects your resistance to hostile enchantments. Level 6 of the Dungeon (7, 21, D:6) a +0 centaur barding (13, 4, D:6) a +0 ring mail a +0 trident (14, 4, D:6) a +0 leather armour a +2 flail of draining (14, 5, D:6) a cursed +0 robe a +0 dagger (27, 2, D:6) a +0 leather armour (28, 0, D:6) a +0 leather armour a +0 flail (28, 1, D:6) a +0 short sword a +0 long sword a +0 chain mail (41, -2, D:6) a +0 club (42, -3, D:6) a +0 ring mail (44, -3, D:6) a cursed +0 robe a +0 dagger (46, -6, D:6) a +0 hand axe (59, 17, D:6) a +0 giant club (60, 26, D:6) a +0 hand axe (61, 26, D:6) a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 mace a +0 chain mail (66, 2, D:6) a +0 mace a +0 hand axe a +0 leather armour (67, 2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 15 stones (6, -36, D:7) a +0 scimitar 2 silver javelins a +0 chain mail 9 stones (6, -35, D:7) a +0 dagger (10, -34, D:7) a stone (11, -34, D:7) a +0 club (12, -34, D:7) a stone a +0 hand axe a +1 leather armour of fire resistance (12, -33, D:7) a +0 mace a +0 leather armour (14, -34, D:7) a silver javelin a stone (14, -33, D:7) a cursed -2 dagger a +0 robe (22, -26, D:7) 25 stones (23, -44, D:7) a scarf of resistance (24, -44, D:7) a +0 spear (27, -50, D:7) an arrow (27, -12, D:7) an arrow (28, -50, D:7) an arrow (28, -12, D:7) an arrow (29, -51, D:7) an arrow (30, -12, D:7) a +0 shortbow 13 arrows (31, -51, D:7) a +0 shortbow 19 arrows (41, -46, D:7) a +0 dagger a +0 robe (41, -45, D:7) a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 22 stones (9, 9, D:8) a +1 dagger of venom (24, 5, D:8) a +0 scimitar a +0 plate armour (25, 6, D:8) a +0 leather armour (26, 5, D:8) a +0 hand axe a +0 scale mail (30, 9, D:8) a +0 long sword a +0 robe a +0 morningstar a +0 robe (35, 6, D:8) 3 scrolls of amnesia (36, 25, D:8) a +0 ring mail (37, 15, D:8) a +0 dagger (37, 18, D:8) a +3 great sword a +0 robe (38, 21, D:8) a +0 dagger a +0 robe a cursed -3 trident a +0 plate armour (38, 22, D:8) a +0 club a +0 leather armour (47, 6, D:8) a +0 leather armour (52, 17, D:8) a +0 robe (52, 20, D:8) a +0 mace (57, 15, D:8) 27 stones (61, 24, D:8) a +0 cloak Level 9 of the Dungeon (0, 3, D:9) a cursed -1 leather armour a +0 hand axe a +0 short sword (1, 4, D:9) a +0 war axe 4 boomerangs a +0 chain mail (3, -46, D:9) a +0 leather armour (3, -17, D:9) a +0 club 3 boomerangs a +0 leather armour (4, 1, D:9) a +0 scale mail (8, -27, D:9) a +0 short sword (9, -6, D:9) a +0 club (16, -43, D:9) a +0 rapier (19, -9, D:9) a +0 club a +0 leather armour (26, -18, D:9) a +0 flail a +0 chain mail (27, -44, D:9) a +0 dagger (28, -7, D:9) a +0 whip a +0 leather armour (29, -17, D:9) a +0 dagger (30, -13, D:9) 22 arrows (31, -18, D:9) a +0 club (34, -21, D:9) a +0 short sword a +0 chain mail (34, -15, D:9) a +0 dagger a +0 robe (35, -17, D:9) a +0 short sword (37, -45, D:9) a cursed -2 war axe (37, -44, D:9) a +0 dagger a +0 robe a +0 dagger (39, -32, D:9) 13 stones (40, -36, D:9) a +0 short sword (41, -35, D:9) a +0 trident a +0 leather armour of poison resistance (42, -33, D:9) a +0 dagger (45, -39, D:9) a +0 dagger a +0 leather armour (50, -15, D:9) a +0 hand axe (54, -3, D:9) 9 stones (61, -24, D:9) a +0 scale mail (62, -15, D:9) an arrow (62, -13, D:9) a +0 shortbow 25 arrows Level 10 of the Dungeon [Shop] Lir Tudgh's Assorted Antiques a +0 leather armour (74 gold) the +6 hand axe "Piuzifil" {elec, *Rage *Slow +Blink +Rage} (1750 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. It lets you go berserk. It may make you go berserk in combat. It may slow you when you take damage. an uncursed staff of conjuration (925 gold) a cursed amulet of inaccuracy (74 gold) [Shop] Boafeom's Weapon Boutique a +0 war axe (38 gold) 14 bolts (30 gold) a +0 flail of crushing (79 gold) a cursed -3 dagger (1 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +4 glaive of protection (327 gold) a +2 dagger of holy wrath (171 gold) [Shop] Vudav's Jewellery Boutique a cursed amulet of the acrobat (351 gold) an uncursed amulet of the acrobat (390 gold) a cursed -5 ring of protection (26 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of magical power (260 gold) a +2 amulet of reflection (97 gold) an uncursed ring of positive energy (260 gold) a cursed -3 ring of strength (26 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of resist corrosion (260 gold) [Shop] Sucajuni's Weapon Shoppe a +0 great sword (97 gold) a +1 halberd of venom (177 gold) 15 arrows (45 gold) a +3 hunting sling of freezing (295 gold) a +0 shortbow (45 gold) a +0 hand crossbow (52 gold) a +1 falchion of holy wrath (186 gold) a +0 morningstar (60 gold) a +0 hand crossbow (52 gold) a +0 giant spiked club (28 gold) (0, 0, D:10) a +0 mace (0, 1, D:10) a +0 whip a +0 battleaxe a +0 plate armour (6, -13, D:10) 7 boomerangs (15, -37, D:10) a +0 mace of holy wrath a +0 leather armour (21, -23, D:10) a +0 flail (21, -22, D:10) a +0 club a +0 scale mail a +0 hand axe (21, -21, D:10) a +0 mace a +0 chain mail (28, -34, D:10) a +0 morningstar (29, -36, D:10) a +0 club a +0 leather armour a +0 halberd a +0 chain mail (37, -30, D:10) a +0 giant club (47, -38, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (4, -2, D:11) a +0 spear (8, 8, D:11) a stone (8, 9, D:11) 2 stones (9, 7, D:11) a stone (10, 5, D:11) a +0 dagger (10, 6, D:11) a +0 short sword of flaming (10, 7, D:11) 5 stones (11, -1, D:11) a +0 trident a +0 leather armour (11, 6, D:11) a stone (11, 7, D:11) 3 stones a +0 dagger (12, -1, D:11) a +0 flail a +0 ring mail (12, 0, D:11) a +0 mace a +0 falchion a +0 whip a +0 flail a +0 hand axe a +0 battleaxe a +0 plate armour (12, 5, D:11) 2 stones (13, 1, D:11) a +0 short sword (14, 4, D:11) 2 stones (15, 6, D:11) a scroll of amnesia (16, 22, D:11) a +0 hand axe (21, 31, D:11) a cursed -3 dagger a +0 robe (23, 8, D:11) a +0 leather armour (31, 28, D:11) 21 stones 15 poisoned darts (33, 12, D:11) 25 arrows (33, 16, D:11) a +0 robe (34, 23, D:11) a +0 robe (40, 10, D:11) a stone (40, 11, D:11) a stone (42, 14, D:11) a +0 dagger a +0 whip (43, 14, D:11) a +0 dagger 2 stones (49, 0, D:11) a +0 leather armour (52, 15, D:11) a +0 club a +0 leather armour (53, 15, D:11) a +0 scimitar a +0 plate armour (54, 15, D:11) a +0 mace 2 boomerangs (54, 17, D:11) 18 bolts Level 12 of the Dungeon (0, 0, D:12) a +3 rapier (4, -4, D:12) a scroll of blinking (4, -3, D:12) a scroll of amnesia (4, -2, D:12) the ring "Hiattimi" {rElec rPois Str+2 Slay+3} [ring of poison resistance] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from poison. (4, -1, D:12) a scroll of noise (10, 15, D:12) a +3 double sword a javelin a +0 chain mail (11, 6, D:12) a +0 pair of boots (11, 9, D:12) a +1 dagger of venom (12, 12, D:12) 2 curare-tipped darts (12, 14, D:12) 3 javelins (13, -11, D:12) a +0 giant club a +0 giant club (13, 9, D:12) 3 curare-tipped darts (13, 26, D:12) a +4 antimagic great mace (14, 10, D:12) a curare-tipped dart (16, 25, D:12) a +0 scimitar of flaming (21, -3, D:12) a +0 centaur barding (34, 19, D:12) a cursed +0 trident (35, 19, D:12) a +0 trident of flaming a +2 trident of venom the +4 dagger "Panih" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +0 spear (38, 12, D:12) a +3 leather armour (39, 11, D:12) a +0 mace (42, -1, D:12) a +0 shortbow 10 arrows (42, 10, D:12) a +0 morningstar (42, 11, D:12) a +0 flail (43, -4, D:12) a +0 mace (43, 4, D:12) a +0 trident (45, 2, D:12) 3 arrows (45, 4, D:12) an arrow (45, 6, D:12) 2 arrows (46, -10, D:12) a scroll of amnesia (49, 4, D:12) a +0 chain mail (51, -2, D:12) a +0 quarterstaff (51, 20, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) 3 boomerangs (1, 1, D:13) a +0 chain mail a +0 hand axe (2, -9, D:13) a +0 chain mail a +0 mace (5, 6, D:13) a +2 vampiric trident a cursed +0 leather armour (6, 7, D:13) a +0 flail a +0 flail (7, 8, D:13) a +0 short sword a +3 plate armour a cursed -3 dire flail (8, 37, D:13) a +0 mace (9, -3, D:13) a +0 spear (9, 8, D:13) a +0 whip (11, 20, D:13) a stone (12, 16, D:13) a large rock (12, 19, D:13) a stone (13, 21, D:13) a +0 dagger (13, 22, D:13) a +0 club (13, 24, D:13) a +0 whip (14, 15, D:13) a large rock (14, 21, D:13) 2 stones (15, 20, D:13) a stone (16, 12, D:13) 26 stones (16, 14, D:13) a +0 giant club a +0 giant club (17, 14, D:13) 3 large rocks (17, 17, D:13) a large rock (17, 21, D:13) a stone (17, 37, D:13) an arrow (17, 39, D:13) an arrow (18, 41, D:13) an arrow (18, 42, D:13) a +0 hand axe a +0 long sword a +1 plate armour of fire resistance (19, 21, D:13) a +0 whip (19, 42, D:13) a +0 shortbow 11 arrows a stone (19, 43, D:13) a +0 dagger a +2 dire flail of protection a +0 chain mail a +0 shortbow a +4 shortbow a +0 long sword a +0 plate armour 38 arrows (19, 44, D:13) an arrow (19, 47, D:13) a stone an arrow (20, 22, D:13) a stone (21, 20, D:13) a stone (22, 11, D:13) a +0 giant club (31, 28, D:13) 26 arrows a +0 longbow (32, 14, D:13) a book of the Sky (32, 27, D:13) an arrow (33, 28, D:13) an arrow (34, 12, D:13) 3 large rocks (34, 28, D:13) an arrow (45, 33, D:13) a +0 giant spiked club a +0 giant club (50, 4, D:13) an arrow (51, 5, D:13) an arrow (52, 7, D:13) a +0 shortbow 11 arrows (52, 17, D:13) a +0 ring mail (54, 7, D:13) 2 arrows (57, 4, D:13) 17 stones (57, 21, D:13) the cursed +0 ring mail of the Orb Guardian {rElec rPois MP+9 Int-4} It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (57, 37, D:13) a +0 war axe (59, 26, D:13) a cursed -1 trident (59, 37, D:13) a +0 dagger 2 boomerangs of dispersal a +0 flail a +0 chain mail (59, 38, D:13) a +0 dagger a +0 ring mail (62, 15, D:13) an uncursed amulet of rage (64, 10, D:13) a cursed +0 great mace a +0 chain mail (65, 39, D:13) an uncursed amulet of guardian spirit Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (1, -2, D:14) a +0 leather armour a +0 falchion (1, -1, D:14) a +0 robe a +0 dagger (1, 0, D:14) 3 boomerangs a +0 mace (9, 7, D:14) a +0 chain mail (11, -9, D:14) 8 atropa-tipped darts (18, -2, D:14) a +0 long sword (22, -9, D:14) a +0 spear (32, -3, D:14) a +0 scimitar (35, 22, D:14) a +0 scimitar (41, -12, D:14) a +0 flail (44, 3, D:14) a +0 short sword (47, -1, D:14) a stone (48, 1, D:14) a +0 dagger 3 stones (50, -1, D:14) a +0 short sword a cursed -1 dagger a +0 robe (51, -1, D:14) a stone Level 15 of the Dungeon [Shop] Zeorphoups's Antique Weapon Shop the +5 rapier "Iheerph" {drain, MR+} (1254 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. a +0 shortbow (84 gold) a +2 hand axe of draining (487 gold) the +6 arbalest "Damnation" {damnation} (2240 gold) a +2 flail of protection (453 gold) a +0 dagger (56 gold) a +0 spear (84 gold) a +1 scimitar of holy wrath (397 gold) a +2 short sword of venom (436 gold) a +7 scimitar of holy wrath (1237 gold) a +1 hand crossbow of freezing (372 gold) (0, 0, D:15) a +0 chain mail a +0 dire flail a +0 dire flail a +0 plate armour a +0 halberd a +0 chain mail a +0 trident a +0 ring mail (0, 1, D:15) a +0 chain mail a +2 dire flail of protection (1, -38, D:15) 18 stones (3, -20, D:15) a +0 chain mail (9, -39, D:15) a +0 trident (10, -27, D:15) 18 stones (11, -16, D:15) 8 javelins (15, -31, D:15) a +0 falchion (17, -2, D:15) a +3 scale mail (21, -14, D:15) 21 stones (21, -3, D:15) a wand of enslavement (9) a wand of random effects (26) a wand of polymorph (9) (24, -3, D:15) a potion of berserk rage a potion of degeneration 2 potions of lignification (35, -37, D:15) a +0 short sword (41, -26, D:15) 18 arrows (44, 6, D:15) a +0 pair of boots (54, 6, D:15) a +0 longbow 21 arrows (55, -47, D:15) a +0 quarterstaff of crushing a +2 robe of magic resistance (55, -45, D:15) a +0 whip a +0 shortbow 24 arrows (57, 5, D:15) a +0 arbalest 3 bolts (60, -1, D:15) a bolt (60, 6, D:15) a +0 arbalest 30 bolts Level 1 of the Lair of Beasts (4, -23, Lair:1) a +0 leather armour (12, 21, Lair:1) the +4 long sword of Arbitration {freeze, rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. (14, 21, Lair:1) a scroll of amnesia (27, -13, Lair:1) a +0 ring mail (37, -17, Lair:1) 9 arrows (38, 13, Lair:1) an uncursed staff of power (42, -18, Lair:1) 17 bolts (43, -22, Lair:1) a +0 plate armour (46, -26, Lair:1) 16 stones (53, -32, Lair:1) a +0 short sword (53, -21, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (15, -20, Lair:2) a +0 ring mail (28, -26, Lair:2) 15 arrows (29, 27, Lair:2) a +3 hand crossbow (31, 22, Lair:2) 24 stones (64, -19, Lair:2) 5 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (15, -24, Lair:3) 17 stones (17, -26, Lair:3) a +0 robe (25, -11, Lair:3) 17 stones (28, -18, Lair:3) the +6 dagger of Inquiry {venom, Int+6 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your dexterity (+4). (32, -10, Lair:3) 17 sling bullets (37, 16, Lair:3) a +0 robe (39, 2, Lair:3) 7 poisoned darts (39, 5, Lair:3) a scroll of amnesia (40, 11, Lair:3) 32 bolts (45, -1, Lair:3) a +0 flail (46, -28, Lair:3) 22 stones (47, -21, Lair:3) a +0 leather armour (49, -28, Lair:3) a +0 large shield (53, -5, Lair:3) 15 stones (55, -30, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 poisoned darts (8, -20, Lair:4) 17 stones (12, -25, Lair:4) a +0 trident (24, -38, Lair:4) a cursed -2 war axe (45, 0, Lair:4) a +0 battleaxe (47, -4, Lair:4) an uncursed ring of see invisible (54, 4, Lair:4) a +3 antimagic spear (58, -5, Lair:4) 24 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 atropa-tipped darts (1, -13, Lair:5) 12 poisoned darts (32, -16, Lair:5) 12 stones (32, 4, Lair:5) 25 stones (33, -23, Lair:5) an uncursed amulet of the acrobat an uncursed amulet of guardian spirit an uncursed amulet of magic regeneration (33, -18, Lair:5) 20 arrows (41, 13, Lair:5) 19 stones (43, 17, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) 29 stones (1, -1, Lair:6) a +0 chain mail (1, 0, Lair:6) a potion of lignification (2, -1, Lair:6) a +0 chain mail (3, -1, Lair:6) a +0 robe (3, 0, Lair:6) 20 stones (4, 6, Lair:6) a rime drake skeleton (5, 4, Lair:6) +0 acid dragon scales an acid dragon skeleton (6, -5, Lair:6) a basilisk corpse (skeletalised by now) (7, -5, Lair:6) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (9, 3, Lair:6) a rime drake skeleton (9, 30, Lair:6) a +0 trident (11, 9, Lair:6) +0 acid dragon scales an acid dragon skeleton (11, 14, Lair:6) a +0 robe (17, -1, Lair:6) a water moccasin corpse (17, 15, Lair:6) a crocodile skeleton (17, 45, Lair:6) an uncursed ring of wizardry an uncursed amulet of rage an uncursed ring of ice (21, 15, Lair:6) a +0 chain mail (36, -4, Lair:6) 15 stones (51, 28, Lair:6) a +0 ring mail (52, 21, Lair:6) 18 stones (63, 31, Lair:6) a +0 shortbow (64, 43, Lair:6) 24 stones