execc Level 1 of the Dungeon (0, 0, D:1) a +1 helmet (3, -7, D:1) a +0 hunting sling (11, -3, D:1) 23 stones (27, -33, D:1) 4 boomerangs (37, 28, D:1) a cursed -1 whip a stone (42, 9, D:1) 21 stones (44, 21, D:1) a +0 dagger (55, 23, D:1) a stone (57, 24, D:1) a +0 short sword a stone (60, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (3, 3, D:2) a +0 robe (5, -25, D:2) 3 large rocks (11, -13, D:2) a +0 plate armour (15, -12, D:2) a +0 whip (19, -15, D:2) 2 stones (20, -16, D:2) a +0 ring mail (22, -15, D:2) a +0 falchion (25, -21, D:2) a +0 club a +0 chain mail (33, -2, D:2) 18 arrows (40, -15, D:2) a cursed +0 club (47, -14, D:2) a +0 war axe (49, 3, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour "Decunn" {+Fly rPois rN++ Int+3} (4210 gold) It affects your intelligence (+3). It protects you from poison. It greatly protects you from negative energy. It lets you fly. the +8 spear of the Scorpion {elec, *Rage rC+ MP+9 Int+4} (8670 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). It may make you go berserk in combat. the cursed +0 hand axe "Liynam" {protect, rElec rF+ Dex+4 Stlth-} (2860 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. the +1 robe "Uhiciapy" {rPois MP+9 Int+4} (4420 gold) It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). (0, 0, D:3) 20 bolts (0, 17, D:3) a +0 ring mail (2, 1, D:3) a +0 club (4, -3, D:3) a +0 hand axe 20 stones (6, -4, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 scale mail (6, -3, D:3) a stone (7, 7, D:3) 24 stones (9, 20, D:3) 25 stones (15, 2, D:3) a +0 club (17, 23, D:3) a +0 dagger (18, 23, D:3) a +0 club (19, 23, D:3) a stone (24, 7, D:3) a +0 chain mail (27, 15, D:3) 21 bolts (30, 5, D:3) a scroll of teleportation (33, 0, D:3) 18 stones (34, -14, D:3) a book of Changes (38, 1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed -2 club (1, -11, D:4) a +0 dagger (12, -19, D:4) a +0 giant club (12, 5, D:4) a +0 trident a cursed +0 leather armour (14, -1, D:4) a +0 robe (15, 4, D:4) a +0 scale mail (18, -8, D:4) a +0 dagger a +0 robe a +0 vampiric short sword a +0 scale mail (24, 8, D:4) a cursed -3 dagger a +0 robe (25, -29, D:4) a +0 mace (25, 7, D:4) a +0 flail (26, -30, D:4) a +0 dagger a +0 dagger a +0 robe (26, 18, D:4) 14 sling bullets (27, -29, D:4) a +0 flail a cursed +0 scale mail (27, 11, D:4) 19 stones (29, -26, D:4) the cursed -7 pair of boots of Impermeability {rF+ rN+} It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (37, -28, D:4) 16 stones (38, -28, D:4) a +0 dagger (39, 8, D:4) a +0 giant spiked club (45, -18, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (6, 3, D:5) a +1 whip of flaming (unseen) (7, 7, D:5) 2 chunks of flesh an adder skeleton (8, 12, D:5) a potion of curing (16, 4, D:5) a +0 giant club (16, 8, D:5) a +0 giant club an ogre skeleton (16, 9, D:5) an iguana skeleton (16, 19, D:5) a +0 long sword (18, 14, D:5) a worker ant corpse (21, -1, D:5) 25 bolts (27, 2, D:5) a jackal skeleton (29, 2, D:5) a jackal skeleton