feamirim Level 1 of the Dungeon (2, 12, D:1) 14 stones (11, 27, D:1) a +0 robe (21, 11, D:1) a +0 scale mail (31, -5, D:1) a +0 dagger (31, 12, D:1) a +0 mace (34, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (4, -20, D:2) a +0 dagger (5, -2, D:2) a +0 scale mail (6, -2, D:2) an uncursed ring of wizardry (6, -1, D:2) a +0 mace (18, -20, D:2) 24 stones (31, 3, D:2) a +0 club (32, -28, D:2) a +0 club (33, -4, D:2) a cursed -2 dagger (34, -29, D:2) a +0 falchion (34, 2, D:2) a +0 spear (35, 2, D:2) a +0 club (36, 2, D:2) a +0 club (39, -19, D:2) a +0 robe (53, -14, D:2) a +0 club Level 3 of the Dungeon (0, 38, D:3) a +0 dagger (1, 38, D:3) a +0 leather armour (4, 29, D:3) a +0 leather armour (4, 42, D:3) a +0 leather armour a +0 falchion (9, -4, D:3) 2 tomahawks (9, 10, D:3) a +0 leather armour (10, -4, D:3) a +0 hand axe a +0 flail of protection a +0 club (11, -4, D:3) a +0 club 3 tomahawks a +0 chain mail (12, 7, D:3) 9 stones (12, 49, D:3) 4 stones a +0 war axe a +0 leather armour (14, 8, D:3) a +0 short sword (14, 49, D:3) a tomahawk a +0 trident a +0 leather armour (15, 49, D:3) a tomahawk (19, 2, D:3) a +0 buckler (20, 41, D:3) a +0 spear (39, 41, D:3) a +0 club (44, 8, D:3) a cursed -2 hand axe (48, 9, D:3) a +0 club (49, 9, D:3) a +0 leather armour a +0 war axe (51, 28, D:3) a +0 club (53, 44, D:3) a +0 club Level 4 of the Dungeon (12, -33, D:4) 7 stones (24, -31, D:4) a +0 hunting sling (25, -32, D:4) a +0 ring mail a +0 whip (26, -33, D:4) a +0 dagger (27, -31, D:4) a +0 trident (27, -20, D:4) a +0 giant club (28, -29, D:4) 18 arrows (32, -28, D:4) a +0 whip Level 5 of the Dungeon (7, -1, D:5) a scroll of amnesia (8, -36, D:5) a +0 war axe (9, -2, D:5) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (9, -1, D:5) a +0 pair of boots (9, 0, D:5) 17 gold pieces (9, 1, D:5) a scroll of fog (9, 2, D:5) 5 curare-tipped needles (10, -2, D:5) 14 gold pieces (10, 2, D:5) 17 gold pieces (18, -4, D:5) a +0 rapier (20, -6, D:5) 16 arrows (31, -28, D:5) a +0 falchion (36, -5, D:5) a +0 falchion (46, -36, D:5) 24 stones Level 6 of the Dungeon [Shop] Goextiarr's General Store 11 stones (15 gold) 23 stones (32 gold) a +0 hunting sling (21 gold) a ration (70 gold) the +1 robe of Salvation {+Blink Dex+3} (364 gold) It affects your dexterity (+3). It lets you blink. a +0 leather armour (28 gold) a +0 giant club (23 gold) a ration (70 gold) a +2 great sword of holy wrath (331 gold) 27 bolts (75 gold) (4, -20, D:6) a cursed -2 whip (12, -36, D:6) a +0 chain mail (12, -32, D:6) a +0 ring mail (17, 11, D:6) a +0 falchion (18, 11, D:6) a +0 flail a +0 club a cursed +0 ring mail (19, 11, D:6) a +0 hand axe (19, 16, D:6) a +0 dagger a +0 robe (24, 23, D:6) a +0 mace (27, -23, D:6) a cursed +0 mace a cursed +0 chain mail (31, -22, D:6) a +0 leather armour a +0 leather armour (32, -22, D:6) a +0 hand axe a +0 leather armour (32, -21, D:6) a +0 dagger a +0 leather armour (38, 24, D:6) a +0 leather armour (40, 10, D:6) 13 arrows (46, 1, D:6) 10 poisoned needles (47, -16, D:6) 12 stones (60, -17, D:6) an arrow (60, 3, D:6) a stone (61, -2, D:6) a +0 flail (61, 5, D:6) a +0 short sword a poisoned needle (61, 6, D:6) a poisoned needle (61, 7, D:6) a +0 dagger (62, -17, D:6) 3 arrows (62, 5, D:6) a +0 blowgun 14 poisoned needles (62, 6, D:6) a +2 whip of electrocution (62, 7, D:6) a +0 dagger a +0 short sword (63, -18, D:6) an arrow (66, -19, D:6) a +2 shortbow of velocity 11 arrows (68, -24, D:6) 17 stones Level 7 of the Dungeon [Shop] Loadghorgh's Weapon Shoppe a +0 trident (49 gold) a +0 long sword (49 gold) the +12 dire flail of the Ghost {crush, rPois} (1080 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +0 war axe (49 gold) the cursed +1 mace of Allyrchye {drain, rElec rF+} (397 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +0 club (14 gold) the cursed +2 scimitar "Cach" {venom, -Tele rN+ MR+} (322 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. a +4 battleaxe of venom (417 gold) a +0 mace (42 gold) 10 stones (14 gold) a +0 scimitar (56 gold) a +0 war axe (49 gold) (0, 0, D:7) 8 stones (0, 27, D:7) a +0 ring mail (1, 9, D:7) a +0 leather armour a +1 vampiric short sword (1, 22, D:7) a +0 leather armour (3, 10, D:7) a +0 robe a +0 dagger (10, 10, D:7) an uncursed amulet of the gourmand (33, 22, D:7) a wand of flame (27) (43, -4, D:7) a +0 chain mail (43, 22, D:7) 21 sling bullets Level 8 of the Dungeon (0, 0, D:8) 21 sling bullets (8, 16, D:8) 3 poisoned javelins (9, 17, D:8) an uncursed ring of wizardry (18, 35, D:8) 17 stones (28, 32, D:8) 11 poisoned needles (31, 12, D:8) 13 sling bullets (36, -12, D:8) 15 stones (44, 14, D:8) a +0 quarterstaff 10 stones (51, -2, D:8) a +0 hand axe a cursed +0 animal skin (51, 16, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (12, -3, D:9) a +0 ring mail (16, 3, D:9) 24 arrows (18, 8, D:9) a +0 leather armour (25, -24, D:9) a +0 ring mail (28, 4, D:9) a box of beasts (38, -8, D:9) 2 arrows (39, -21, D:9) a +0 mace (39, -9, D:9) an arrow (39, -8, D:9) an arrow (39, -7, D:9) an arrow a +0 giant spiked club (40, -22, D:9) a +0 robe a +0 dagger (40, -21, D:9) a +0 ring mail a +0 club (41, -5, D:9) 6 arrows a cursed -2 shortbow (44, 3, D:9) 6 curare-tipped needles (49, 18, D:9) a stone (49, 20, D:9) a stone (50, 21, D:9) a bolt a stone (50, 23, D:9) a +1 dagger of venom a stone (51, 22, D:9) 3 arrows 4 bolts 5 stones (51, 23, D:9) a +0 dagger (52, 21, D:9) a +0 dagger a +0 hand crossbow 9 bolts (52, 22, D:9) a +0 short sword a stone (52, 23, D:9) a +0 shortbow 26 arrows a +0 whip 3 stones (57, 3, D:9) an uncursed amulet of magic regeneration (71, 28, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 hand axe (2, -22, D:10) a +0 short sword (2, 0, D:10) a +0 club a +0 chain mail (3, -1, D:10) a +0 dagger (4, 16, D:10) a +0 dagger 4 stones (5, 14, D:10) a +0 war axe a stone a sling bullet (5, 15, D:10) a +0 short sword a stone a +0 dagger a +0 quarterstaff a +0 hunting sling 25 sling bullets a +2 ring mail of poison resistance (5, 16, D:10) a +0 club 21 stones (9, -25, D:10) a +0 pair of boots (18, 7, D:10) a +0 ring mail (24, 20, D:10) a +0 dagger (26, 31, D:10) a +0 hand crossbow (30, -21, D:10) 27 stones (31, 9, D:10) a +0 ring mail (35, -26, D:10) 11 stones (39, 10, D:10) a +0 whip a +0 leather armour (39, 18, D:10) a +0 rapier (40, 24, D:10) a +0 giant club (52, -14, D:10) a +0 hand crossbow (53, 13, D:10) a +0 hunting sling (54, -12, D:10) 26 stones Level 11 of the Dungeon (0, 0, D:11) 9 arrows a +0 shortbow (0, 24, D:11) a +0 ring mail (1, -3, D:11) an arrow (1, -2, D:11) 22 arrows a +0 shortbow (1, -1, D:11) 44 arrows a +0 shortbow a +0 shortbow of freezing (1, 0, D:11) a +0 shortbow (1, 4, D:11) a cursed -1 dagger a +0 robe (2, -4, D:11) 3 arrows (2, -3, D:11) 3 arrows (2, -2, D:11) 21 arrows a +0 shortbow (2, -1, D:11) a +1 morningstar of holy wrath 12 arrows (2, 0, D:11) a +0 flail 10 arrows a +1 shortbow of flaming (3, -4, D:11) 2 arrows (3, -3, D:11) 2 arrows (3, -2, D:11) a cursed -1 shortbow 22 arrows (3, -1, D:11) an arrow a +0 chain mail 6 tomahawks a +0 war axe (3, 0, D:11) a +0 leather armour 9 arrows a +0 shortbow (3, 1, D:11) 2 arrows (3, 3, D:11) an arrow (4, -1, D:11) 33 arrows a +0 shortbow a +0 shortbow a +0 leather armour a +0 flail (4, 4, D:11) 4 arrows (5, -1, D:11) an arrow (5, 0, D:11) 14 arrows a +0 shortbow (5, 3, D:11) a +0 shortbow 14 arrows (5, 5, D:11) a +0 shortbow 14 arrows (5, 8, D:11) a +0 whip (6, 2, D:11) an arrow (6, 14, D:11) a +0 war axe (7, 2, D:11) a +0 shortbow 16 arrows (8, 7, D:11) a +0 giant club a +0 giant club (15, -3, D:11) a +0 battleaxe (15, 9, D:11) a +0 ring mail of positive energy (17, 16, D:11) a +0 mace (19, 16, D:11) a +0 flail a +0 leather armour (23, 2, D:11) a +0 quarterstaff (33, 0, D:11) a +0 broad axe Level 12 of the Dungeon (0, 0, D:12) 18 bolts (1, 24, D:12) a +0 shortbow 25 arrows (2, 23, D:12) an arrow (2, 31, D:12) 13 stones (3, 23, D:12) an arrow (4, 22, D:12) a +0 shortbow a +0 shortbow 22 arrows (4, 23, D:12) an arrow (4, 30, D:12) a +0 dagger (4, 31, D:12) a +0 flail (5, 13, D:12) a +0 ring mail an orc corpse (5, 23, D:12) a +0 shortbow 17 arrows (5, 30, D:12) a +0 whip (7, 12, D:12) a +0 giant spiked club (7, 13, D:12) an ugly thing corpse (7, 28, D:12) a +0 hand axe of chopping (14, 1, D:12) an adder corpse Level 15 of the Dungeon (0, 0, D:15) 4 arrows (2, 0, D:15) an arrow (5, -6, D:15) a scroll of identify the Ecumenical Temple