Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 10336143618928475431 0 flestrin the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on May 5, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (41 turns). flestrin the Magician (Djinni Fire Elementalist) Turns: 41, Time: 00:00:12 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 22 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 1.5 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d5 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, flestrin the Djinni Fire Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 9 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. Unknown command. You now have 9 gold pieces. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 22 gold pieces (gained 13). There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...⌠... ..... ..... ... ##### ... ##### ###...####.####...### ##.......##'##.......## #.........#@#.........# #.........'.'.........# #.........#.#.........# ##.......##'##.......## ###...###...###...### ######.....###### #..<..# ##...## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, ebering_ecumenical_altar_ruins Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 40 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 40 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts