flt Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -29, D:1) a +0 short sword (21, -37, D:1) a +0 ring mail (32, -46, D:1) a +0 club (32, -26, D:1) a +0 club (35, -54, D:1) a +0 whip (42, -26, D:1) a +0 club Level 2 of the Dungeon (2, -17, D:2) a +0 short sword (5, 29, D:2) a +0 hand axe (42, 24, D:2) a +0 club (48, 19, D:2) a +0 rapier (51, 27, D:2) a +0 chain mail (unseen) (57, 29, D:2) a +0 club Level 3 of the Dungeon (0, 26, D:3) an uncursed ring of teleportation (3, 13, D:3) a +0 mace (4, 0, D:3) a +0 whip (5, 0, D:3) a +0 animal skin (6, 16, D:3) a +0 dagger (7, -5, D:3) a +0 animal skin (7, -4, D:3) a +0 animal skin (7, 27, D:3) 16 gold pieces (7, 37, D:3) a wand of flame (19) (8, 16, D:3) a +0 flail (9, -8, D:3) a +0 animal skin (9, -5, D:3) a +0 animal skin a +0 animal skin (9, 6, D:3) a +0 short sword a +0 chain mail (10, 8, D:3) a +0 dagger (16, 18, D:3) a +0 cloak (18, 18, D:3) a +0 leather armour a +0 mace (19, 14, D:3) a +0 leather armour (19, 39, D:3) a +0 ring mail (35, 26, D:3) a cursed -2 robe (36, 13, D:3) a +0 flail (37, 13, D:3) a +0 trident a cursed -2 short sword a +0 leather armour (37, 36, D:3) a +1 dagger of pain a +0 club (38, 13, D:3) a +0 mace a +0 leather armour a +0 club (40, 15, D:3) a +0 leather armour (43, 12, D:3) a +0 dagger Level 4 of the Dungeon (1, -9, D:4) a +0 hand axe (2, -10, D:4) a +0 dagger a +0 robe (13, 9, D:4) a +0 leather armour (18, -13, D:4) a +1 dagger of chaos (22, 16, D:4) a +1 mace of distortion a +0 dagger a +0 robe (23, 16, D:4) a +0 club (24, 5, D:4) a +0 dagger (32, -5, D:4) a cursed +0 robe (34, -22, D:4) a +0 glaive (35, 17, D:4) a +0 ring mail of poison resistance (38, -14, D:4) a +0 hunting sling (39, -22, D:4) a +0 spear (39, -11, D:4) a +0 quarterstaff (46, 13, D:4) a +0 mace (49, -11, D:4) a +2 robe of positive energy (55, 1, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (11, -9, D:5) a +0 club (34, 28, D:5) a cursed +0 whip (34, 32, D:5) a +0 whip a +0 flail (34, 33, D:5) a +0 flail a +0 leather armour (35, 31, D:5) a +0 spear (44, 1, D:5) a +0 club a +0 leather armour (45, -2, D:5) a +0 flail (45, 0, D:5) a +0 flail a cursed -3 dagger a +0 robe Level 6 of the Dungeon [Shop] Ofiar's Antique Weapon Shoppe a +1 great mace of crushing (417 gold) a +0 broad axe (100 gold) a +0 long sword (87 gold) a +2 dagger of protection (360 gold) a +0 falchion (75 gold) a +0 battleaxe (162 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2020 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a +0 shortbow (75 gold) a +0 morningstar of holy wrath (230 gold) a +4 hunting sling of flaming (617 gold) a +0 scimitar (100 gold) (0, 0, D:6) a +0 ring mail (7, 49, D:6) a +0 dagger (9, 47, D:6) a +0 falchion a +0 leather armour (10, 45, D:6) a +0 flail (15, 42, D:6) a +0 ring mail a +0 dagger a +0 robe (16, 7, D:6) a +4 dagger a +0 leather armour (17, 7, D:6) a +0 mace a +0 leather armour (18, 7, D:6) a +0 short sword 5 tomahawks of returning (25, 20, D:6) a +0 rapier (25, 55, D:6) a +0 mace (29, 14, D:6) a +0 scale mail (40, 13, D:6) a +0 quarterstaff (44, 25, D:6) a +0 mace (44, 26, D:6) a +0 robe (unseen) (44, 29, D:6) a cursed +0 club (45, 1, D:6) a +0 ring mail (47, 0, D:6) a +0 halberd a +0 club (53, 17, D:6) a +0 giant spiked club (59, -6, D:6) a +0 robe (64, -5, D:6) a cursed amulet of inaccuracy Level 7 of the Dungeon [Shop] Otadoc's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 spear (75 gold) a +3 shortbow of freezing (560 gold) a +0 fustibalus of freezing (725 gold) the +9 great mace "Imna" {freeze, Int+3 Dex+2} (1855 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). a +0 mace (75 gold) a +0 morningstar (100 gold) a +0 hand axe (75 gold) a +2 arbalest of flaming (502 gold) the +7 mace of Ragnarok {flame, Str+3} (1342 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). a +0 hand crossbow of freezing (207 gold) a +0 great sword (162 gold) the +3 demon blade of False Hope {flame, Stlth+} (1295 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (0, 0, D:7) a stone (17, 20, D:7) a +0 giant club (20, 15, D:7) 13 poisoned needles (23, 13, D:7) a +2 helmet (28, 7, D:7) a +0 flail (43, 8, D:7) a cursed +0 leather armour the Ecumenical Temple