flt Level 1 of the Dungeon (1, -18, D:1) a +0 club (3, 7, D:1) 5 stones (4, 6, D:1) a +0 dagger (4, 7, D:1) 4 stones (9, -15, D:1) a +0 club (15, 7, D:1) a +0 club (27, 11, D:1) a +0 club (28, -2, D:1) 5 stones (30, -2, D:1) a +0 club (31, 11, D:1) 7 stones (32, 21, D:1) a +0 dagger (38, 28, D:1) a +0 hand axe (49, 28, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Coesir's Antique Weapon Shop a +1 vampiric lajatang (1352 gold) a +0 hand axe (78 gold) a +4 rapier of speed (884 gold) a +0 whip (65 gold) a +0 mace (78 gold) a +0 long sword (91 gold) the +7 sling "Jelly's Undoing" {speed, Contam MP+9 Int+8 Dex+3} (2155 gold) Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 rapier (104 gold) (0, 0, D:2) 4 stones (9, -9, D:2) a +0 ring mail (33, -19, D:2) a +0 barding (40, -15, D:2) a +0 dagger 3 stones (41, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -14, D:3) a +0 leather armour (9, -9, D:3) a +0 dagger (10, -33, D:3) a +0 dagger (10, -32, D:3) 8 stones (19, -22, D:3) a +0 mace (20, -22, D:3) 8 stones (22, -16, D:3) a +0 flail a +0 scale mail (27, -5, D:3) a +0 leather armour (30, -37, D:3) a +0 whip (34, -25, D:3) a +0 dagger (38, -37, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 3, D:4) 3 boomerangs (7, -10, D:4) 2 stones (21, -23, D:4) 15 gold pieces (21, -20, D:4) a +0 ring mail (21, -17, D:4) a +0 dagger (22, -13, D:4) a scroll of teleportation (27, 5, D:4) a +0 dagger (28, 4, D:4) a +0 dagger a +0 robe (29, -1, D:4) a +0 pair of gloves a +0 robe (29, 2, D:4) a +0 war axe a +0 ring mail (40, 32, D:4) a +0 leather armour (58, 18, D:4) a +0 ring mail (59, -22, D:4) the +0 pair of gloves of the Valley of Death {Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration (1, -38, D:5) a +0 dire flail (1, -4, D:5) a +0 whip (4, -6, D:5) a +0 dagger (4, -5, D:5) a +0 falchion (10, -45, D:5) a +0 robe (23, -28, D:5) 12 gold pieces (23, -26, D:5) the ring "Oweadeo" {Wiz Int+2} [ring of wizardry] Wiz: It improves your spell success rate. Int+2: It affects your intelligence (+2). (unseen) (24, -28, D:5) 17 gold pieces (24, -26, D:5) a manual of Necromancy (25, -28, D:5) 16 gold pieces (25, -27, D:5) 11 gold pieces (25, -26, D:5) 3 stones (29, -28, D:5) a staff of poison (53, 0, D:5) a staff of conjuration (60, -42, D:5) a +0 dagger a +0 leather armour (62, -39, D:5) a +0 flail a +0 mace a +0 chain mail (63, -41, D:5) a +0 dagger a +0 leather armour (68, 13, D:5) a staff of air Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 14, D:6) a +0 scale mail (4, 6, D:6) a +0 robe (32, -1, D:6) a +0 whip a +0 mace (33, -2, D:6) a +0 dagger a +0 robe (36, -6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (5, 15, D:7) a +0 hand axe an orc corpse (6, 18, D:7) a +0 hand axe (12, 18, D:7) 13 gold pieces (17, 6, D:7) a +0 giant club (18, 3, D:7) +0 steam dragon scales (26, 23, D:7) a +0 quarterstaff (27, 24, D:7) a potion of degeneration (30, 24, D:7) a +0 flail (33, 16, D:7) a potion of degeneration (33, 25, D:7) a +0 mace (33, 31, D:7) a +3 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (34, 31, D:7) a +0 short sword an orc corpse (35, 21, D:7) a +0 robe the barachi corpse of Jeremiah (skeletalised by now) (36, 19, D:7) a river rat corpse (skeletalised by now) (36, 35, D:7) a wand of digging (2) (39, 16, D:7) a water moccasin corpse (skeletalised by now)