forSC1ENCE the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 broad axe (4, 6, D) a +3 shield (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a +3 ring mail of cold resistance (59, 37, D) a manual of Axes (60, 36, D) an uncursed staff of conjuration (60, 37, D) a +2 buckler of protection (61, 0, D) a +1 vampiric morningstar (61, 8, D) the +1 centaur barding of Jiqer {Int+6 Dex-5} It affects your intelligence (+6). It affects your dexterity (-5). (61, 16, D) a Young Poisoner's Handbook (61, 22, D) a +0 arbalest (unseen) (61, 26, D) an uncursed staff of air (61, 33, D) an arrow (61, 36, D) a +1 dagger of protection (61, 37, D) an uncursed staff of power (62, 0, D) a +1 trident of freezing (62, 9, D) a +0 trident of protection (62, 16, D) the +1 ring mail of Kyvvim {rC- Dex+5} It affects your dexterity (+5). It makes you vulnerable to cold. (62, 17, D) an uncursed staff of air (62, 22, D) a +0 great mace a +0 chain mail (62, 23, D) a +0 flail a +0 ring mail (62, 26, D) a +0 trident of protection (62, 31, D) a +0 battleaxe of electrocution 3 tomahawks (62, 36, D) an uncursed staff of poison (62, 37, D) an uncursed staff of poison (63, 0, D) a +3 mace of holy wrath (63, 8, D) an uncursed staff of power (63, 16, D) a disc of storms (63, 23, D) a bolt (63, 26, D) a +5 hand axe of electrocution (63, 27, D) a +3 falchion of holy wrath (63, 32, D) a tomahawk 9 arrows (63, 36, D) an uncursed staff of earth (63, 37, D) a book of Beasts (64, 17, D) a fan of gales (64, 31, D) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) (65, 22, D) a +0 flail (unseen) (65, 31, D) a +0 flail of holy wrath (unseen) (69, 0, D) a +5 hand crossbow of flaming (69, 36, D) a +2 chain mail of cold resistance (70, 9, D) a book of Envenomations (70, 36, D) a +3 quarterstaff of crushing (70, 37, D) a +3 shortbow of velocity (71, 8, D) a +5 hunting sling of flaming (71, 17, D) a stone of tremors (71, 26, D) a fan of gales (71, 27, D) a disc of storms (71, 36, D) an uncursed staff of fire the ring of Virtue {+Fly Slay+2} [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +5 battleaxe a +8 lightning rod (12/12) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (71, 37, D) a +2 shortbow of flaming (72, 8, D) a +1 dagger of distortion (72, 16, D) an ornate deck of defence (72, 22, D) a +0 short sword a +0 robe (72, 26, D) a +0 shield a +0 scale mail a +0 war axe a phial of floods (72, 36, D) a book of the Warp (72, 37, D) the +7 Sceptre of Torment (73, 1, D) a Young Poisoner's Handbook (73, 17, D) an uncursed staff of air (73, 22, D) a +0 dagger a +6 blowgun a +0 robe (73, 26, D) the cursed +1 morningstar of Diklial {flame, +Blink rC+ Int-3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. It lets you blink. It has a curse placed upon it. (73, 27, D) a +2 plate armour of fire resistance (73, 36, D) an ornate deck of changes (74, 3, D) a +0 scythe a +0 robe (74, 4, D) a cursed +0 robe (75, 1, D) a plain deck of summoning