forSC1ENCE the Dungeon (0, 0, D) a +2 cloak (unseen) (0, 2, D) a +0 hand axe (1, 2, D) a +0 long sword (unseen) (1, 10, D) a +2 ring mail of fire resistance (1, 11, D) Temeru's Collected Works on Intoxication and Aid Spells Type Level a - Sting Conjuration/Poison 1 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Alistair's Intoxication Transmutation/Poison 5 (2, -7, D) a +0 mace (2, -6, D) an uncursed staff of air (2, -2, D) a +0 mace (unseen) (2, 11, D) a +2 scale mail of poison resistance (2, 12, D) a crystal ball of energy (3, -26, D) a disc of storms (3, -25, D) the cursed +1 great sword of Xom's Benevolence {freeze, rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (3, -24, D) a +2 hunting sling (3, -20, D) a +1 demon trident of draining (unseen) (3, -8, D) a +4 scale mail of magic resistance (3, -7, D) a +1 ring mail of positive energy (3, -6, D) a +3 demon trident of electrocution (3, 10, D) a +0 leather armour (4, -38, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -37, D) a +5 lajatang (4, -36, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -26, D) a box of beasts (4, -25, D) an uncursed staff of conjuration (4, -24, D) a sack of spiders (4, -8, D) a +3 chain mail of poison resistance (4, -7, D) an uncursed staff of summoning (4, -6, D) the Volume of Bewitchment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 (4, 12, D) the Handbook of the Ageless Wonders Spells Type Level a - Confusing Touch Hexes 1 b - Confuse Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Death Channel Necromancy 6 (5, -38, D) a +5 quick blade (unseen) (5, -37, D) a +0 leather armour a +0 flail a +5 giant spiked club a +5 giant club (5, -36, D) a +5 bardiche a +5 demon trident (5, -35, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -32, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (5, -25, D) the +3 ring mail "Fogiwn" {rF++ rC+} It greatly protects you from fire. It protects you from cold. (5, -24, D) a +3 ring mail of poison resistance (5, -21, D) a +5 demon whip of draining a +0 chain mail (5, -20, D) a +0 demon trident (5, -19, D) a +2 vampiric demon whip the ring "Aniuveme" {*Drain +Fly Dex+7} [ring of flight] It affects your dexterity (+7). It lets you fly. It causes draining when unequipped. (5, -8, D) a +3 ring mail of cold resistance (5, -7, D) a disc of storms (5, -6, D) a book of Fire (5, 10, D) a +0 leather armour (5, 11, D) a +0 leather armour (6, -26, D) a +0 arbalest of flaming (6, -24, D) Jugosoju's Incunabulum of the Supportive Rocks Spells Type Level a - Sandblast Earth 1 b - Summon Small Mammal Summoning 1 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Demon Summoning 5 e - Shatter Earth 9 (6, -21, D) a +0 demon whip (6, -20, D) a cursed +0 morningstar (still there?) a +2 trident of freezing (still there?) (6, -8, D) a disc of storms (6, -7, D) a lamp of fire (6, -6, D) a disc of storms (6, 12, D) a +0 longbow of velocity 39 arrows a +1 chain mail of fire resistance an uncursed amulet of rage the Reference Book on Transmigration and Ignition Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Passwall Transmutation/Earth 2 c - Spider Form Transmutation/Poison 3 d - Statue Form Transmutation/Earth 6 e - Ring of Flames Charms/Fire 7 (7, -26, D) a crystal ball of energy (7, -24, D) a phantom mirror (7, -8, D) an uncursed staff of energy (7, -7, D) a phantom mirror (7, -6, D) a book of Necromancy (7, 10, D) a +0 helmet (7, 12, D) an arrow the +2 rapier of Doom {pierce, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). (8, -26, D) a +1 hand crossbow of flaming (8, -25, D) a +2 robe of cold resistance (8, -24, D) the +5 shortbow of the Philosopher {flame, rElec Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. (8, -8, D) an uncursed staff of fire (8, -7, D) the Compendium of Virous Sinister Rites Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Animate Dead Necromancy 4 d - Agony Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 The Shining One disapproves of the use of such an item. (8, -6, D) a cursed -3 ring of protection (8, 11, D) a +2 ring mail of magic resistance (8, 12, D) a bolt the cursed +1 leather armour of the Tarantula {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (8, 18, D) 2 large rocks (still there?) a large rock (still there?) (9, -26, D) a +2 iron rod (12/12) (9, -25, D) a phantom mirror (9, -24, D) an uncursed ring of wizardry (9, -8, D) a phantom mirror (9, -7, D) a +0 short sword (9, -6, D) an uncursed staff of conjuration (9, 11, D) the cursed +0 leather armour of the Cuttlefish {+Inv rCorr Str+3 Int+6} It affects your strength (+3). It affects your intelligence (+6). It lets you turn invisible. It protects you from acid and corrosion. It has a curse placed upon it. (9, 12, D) an arrow a book of Transfigurations (9, 16, D) a +0 arbalest (unseen) (9, 18, D) a bolt (10, -26, D) an uncursed staff of death (10, -25, D) a +1 scale mail of cold resistance (10, -8, D) a +2 plate armour of fire resistance (10, -7, D) a +0 hand axe (10, -6, D) the +0 pair of gloves of Leaves {Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (10, 12, D) an arrow the Grimoire of the Arsonist and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Lightning Bolt Conjuration/Air 5 f - Freezing Cloud Conjuration/Ice/Air 6 (11, -39, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (11, -36, D) a disc of storms (11, -35, D) an uncursed ring of flight (11, -34, D) an uncursed staff of energy a crystal ball of energy (11, -26, D) a +0 spear of freezing (11, -25, D) a cursed staff of cold (11, -24, D) a book of the Tempests (11, -8, D) a +2 scale mail of cold resistance (11, -7, D) a box of beasts (11, -6, D) a book of Minor Magic (11, 10, D) a +6 lightning rod (11/11) a +6 rod of inaccuracy (10/10) (11, 11, D) a book of the Dragon (11, 12, D) a phantom mirror (12, -39, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -25, D) a lamp of fire (12, -24, D) a +2 rapier of holy wrath (12, -8, D) a Fen Folio (12, -7, D) a +0 hand axe (12, -6, D) a +0 short sword of holy wrath (12, 10, D) the Catalogue of Mutagenic Darkness Spells Type Level a - Beastly Appendage Transmutation 1 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Dispel Undead Necromancy 5 d - Statue Form Transmutation/Earth 6 (12, 12, D) a book of Alchemy (12, 13, D) an arrow (unseen) (13, -26, D) an uncursed staff of summoning (13, -25, D) a +8 shortbow (13, -24, D) a book of Misfortune (13, -7, D) an uncursed staff of fire (13, -6, D) a sack of spiders (13, 10, D) a +0 spear of freezing a +0 shortbow 9 arrows an uncursed staff of poison (13, 11, D) a +2 spear of flaming (still there?) 3 silver javelins (still there?) (13, 12, D) a +0 spear of piercing a +0 leather armour 14 javelins an arrow the +4 hand crossbow "Qupt" {penet, Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). (13, 13, D) a +0 spear (still there?) a javelin (still there?) (13, 14, D) a +2 vampiric spear (still there?) a silver javelin (still there?) (14, -8, D) an uncursed staff of cold (14, -7, D) a manual of Short Blades (14, -6, D) a +2 shortbow of freezing (14, 10, D) a +3 plate armour of poison resistance 16 javelins of returning a +0 arbalest 9 bolts a book of Minor Magic (14, 11, D) 2 silver javelins a javelin an uncursed staff of air a +0 arbalest a +0 arbalest 39 bolts a scroll of brand weapon 2 arrows (14, 12, D) 3 javelins (still there?) 2 javelins (still there?) (14, 13, D) 2 silver javelins (unseen) (14, 14, D) a +0 arbalest (unseen) (14, 15, D) 2 silver javelins (unseen) (14, 16, D) 2 large rocks (14, 17, D) a +4 spear of venom (unseen) (14, 19, D) an arrow (still there?) an arrow (still there?) a large rock (still there?) (15, 9, D) 2 javelins (15, 10, D) a +2 morningstar of freezing (unseen) (15, 11, D) 3 large rocks a +0 spear of venom a +0 leather armour an uncursed ring of see invisible 14 javelins a +0 vampiric spear (15, 12, D) a large rock 2 javelins a +0 longbow 26 arrows a +0 leather armour a poisoned javelin a +3 leather armour of cold resistance (15, 13, D) a +0 spear (still there?) 2 javelins (still there?) (15, 14, D) a +0 shortbow (still there?) 2 javelins (still there?) (15, 15, D) a bolt (15, 16, D) 3 arrows (still there?) 2 arrows (still there?) (16, 9, D) an arrow (still there?) a silver javelin (still there?) (16, 10, D) 2 javelins of penetration (still there?) a javelin of penetration (still there?) (16, 11, D) a +1 whip of flaming (unseen) (16, 12, D) 2 javelins of penetration 2 silver javelins a +0 arbalest 33 bolts (16, 13, D) a silver javelin (still there?) an arrow (still there?) a +0 arbalest (still there?) 22 bolts (still there?) a +5 ring of evasion (still there?) a poisoned javelin (still there?) (16, 14, D) a +2 spear of flaming (still there?) an arrow (still there?) a javelin (still there?) the +8 war axe "Fawure Cosch" {chop, *Drain +Fly MR++ SInv} (still there?) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It causes draining when unequipped. 11 silver javelins (still there?) a +0 leather armour (still there?) a +0 spear of flaming (still there?) a +0 leather armour (still there?) 7 poisoned javelins (still there?) (16, 15, D) a bolt an arrow a silver javelin (16, 16, D) a silver javelin (16, 17, D) 2 arrows (18, -31, D) a +2 arbalest of freezing (19, -31, D) a +2 demon trident of venom (19, -30, D) a +0 short sword (19, 8, D) an uncursed staff of cold (19, 9, D) a +0 robe (20, -40, D) an uncursed ring of magical power (20, -39, D) a phial of floods (20, -31, D) a +0 long sword (20, -24, D) a +2 bardiche of protection (20, -23, D) an uncursed amulet of magic regeneration (20, -8, D) a +2 scale mail of poison resistance (20, -7, D) a phantom mirror (20, 9, D) a +0 falchion of holy wrath (20, 10, D) a +1 short sword of protection (21, -40, D) the +7 war axe of Ifogiw {chop, rPois Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. (21, -39, D) a phial of floods (21, -32, D) a +2 rapier of freezing a +2 halberd of pain (21, -24, D) the Incunabulum of Cloudy Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 (21, -23, D) a +0 shortbow of flaming (21, -12, D) a +0 robe (21, -8, D) a +2 flail of holy wrath (21, -7, D) a sack of spiders (21, 8, D) a cursed staff of power (21, 10, D) Sif Muna's Incunabulum of Lucky Poisoning Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 (22, -40, D) a book of Misfortune (22, -39, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (22, -24, D) a box of beasts (22, -23, D) a +0 dagger of electrocution (22, -8, D) a sack of spiders (22, -7, D) a cursed staff of wizardry (22, -6, D) a book of the Dragon (22, 8, D) a +4 hunting sling of freezing (22, 9, D) a +0 robe (23, -40, D) a fan of gales (23, -39, D) a +3 war axe of freezing (23, -24, D) a scroll of brand weapon (23, -23, D) a book of Dreams (23, -12, D) a +0 robe (23, -8, D) a +2 dagger of freezing (23, -7, D) an uncursed staff of wizardry (23, -6, D) a +2 plate armour of magic resistance (23, 8, D) a book of Summonings (23, 10, D) a box of beasts (24, -39, D) a +3 rapier of speed (24, -23, D) an uncursed ring of wizardry (24, -22, D) the ring of the Saviour {+Inv rN+ Str-2 Dex+5 SInv} [ring of positive energy] It affects your strength (-2). It affects your dexterity (+5). It protects you from negative energy. It lets you see invisible. It lets you turn invisible. (24, -7, D) a +2 lightning rod (14/14) a Fen Folio (24, -6, D) an uncursed staff of power (24, 8, D) a +1 trident of venom (24, 9, D) a book of Minor Magic (25, -39, D) an uncursed staff of cold (25, -24, D) an uncursed staff of power (25, -22, D) a book of Dreams (25, -8, D) a +0 short sword of speed (25, -6, D) an uncursed amulet of guardian spirit (25, -2, D) a +2 long sword of holy wrath a +1 arbalest of flaming (25, 8, D) the Handbook of the Cankerous Traveller Spells Type Level a - Sting Conjuration/Poison 1 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Lesser Beckoning Translocation 3 f - Teleport Other Translocation 3 g - Alistair's Intoxication Transmutation/Poison 5 (25, 10, D) a crystal ball of energy (25, 15, D) the +6 glaive of Courage {freeze, +Inv rC+ MR- Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (25, 22, D) a +2 halberd of venom a +2 blowgun a +1 ring mail of fire resistance an uncursed ring of wizardry a +0 battleaxe a +0 chain mail (25, 23, D) a +0 robe (unseen) (25, 24, D) a +2 great sword a +0 chain mail (25, 25, D) a +4 war axe (unseen) (25, 26, D) a cursed -3 long sword (unseen) (26, -40, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (26, -39, D) the +9 triple sword of Harmony {vamp, rF+ Int+2 Dex-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. The Shining One disapproves of the use of such an item. (26, -24, D) the cursed +1 hunting sling "Uhue" {freeze, Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (26, -23, D) a +4 mace of protection (26, -22, D) a cursed staff of summoning (26, -8, D) the cursed +1 leather armour of Alio {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (26, -7, D) a +0 large shield (26, -6, D) the Grimoire of Freezing Bewitchment Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Simulacrum Ice/Necromancy 6 (26, 0, D) quicksilver dragon scales (26, 8, D) a +1 pair of gloves of archery (26, 9, D) a disc of storms (26, 14, D) a +0 robe (unseen) (26, 15, D) the +6 short sword of Doom {freeze, -Tele Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It prevents most forms of teleportation. (26, 17, D) a +0 mace (26, 20, D) a +3 halberd a +0 plate armour a scroll of brand weapon (26, 23, D) a cursed +3 scimitar of freezing a +0 robe a scroll of brand weapon (26, 24, D) a +0 long sword a +0 chain mail (27, -40, D) a book of Maledictions (27, -39, D) an uncursed staff of wizardry (27, -24, D) a +2 flail of protection (27, -23, D) an uncursed staff of poison (27, -8, D) the Papyrus of Darkness and Enhancements Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Spectral Weapon Hexes/Charms 3 c - Vampiric Draining Necromancy 3 d - Agony Necromancy 5 e - Death Channel Necromancy 6 (27, -7, D) a cursed ring of loudness (27, -6, D) a book of the Warp (27, 9, D) a book of Callings (27, 14, D) a +0 battleaxe (27, 15, D) a +0 robe (unseen) (27, 19, D) a cursed staff of conjuration a +0 robe (27, 22, D) the cursed +2 rapier "Plog" {vamp, *Drain rPois rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (unseen) (28, -39, D) a +1 plate armour of positive energy (28, -24, D) a +0 long sword of holy wrath (28, -23, D) the +6 great sword of Quantum Leap {freeze, Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). (28, -8, D) a +3 shortbow of flaming (28, -7, D) an uncursed staff of air (28, -6, D) a fan of gales (28, 9, D) a +0 war axe (28, 10, D) a book of the Earth (28, 13, D) a cursed -1 long sword (unseen) (28, 14, D) a +0 robe (unseen) (28, 17, D) a +0 dagger (unseen) (29, -40, D) an uncursed ring of poison resistance (29, -39, D) a +1 scimitar of flaming (29, -24, D) an uncursed staff of cold (29, -23, D) a +4 trident of venom (29, -8, D) an uncursed amulet of magic regeneration (29, -7, D) the +4 scale mail "Boub" {MP+9 Dex+6} It affects your dexterity (+6). It affects your magic capacity (+9). (29, 8, D) a +3 arbalest of flaming (29, 10, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. The Shining One disapproves of the use of such an item. (29, 15, D) the +7 scythe "Aniosabe" {drain, rPois rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It protects you from negative energy. The Shining One disapproves of the use of such an item. (29, 16, D) a +0 robe (unseen) (30, -40, D) an uncursed staff of conjuration (30, -24, D) a +2 spear of freezing (30, -23, D) an uncursed ring of magical power (30, -8, D) a +2 shield of poison resistance (30, -7, D) a +6 vampiric scimitar (30, 8, D) a +0 shield of fire resistance (30, 9, D) a disc of storms (30, 10, D) a +2 robe of magic resistance (31, 8, D) an uncursed staff of fire (31, 10, D) an uncursed ring of magical power (32, 8, D) a box of beasts (32, 10, D) a book of the Dragon (34, -18, D) a +0 chain mail a +4 battleaxe of flaming an uncursed amulet of regeneration (34, 8, D) an uncursed amulet of harm (34, 9, D) a +0 glaive (34, 10, D) an uncursed staff of power (35, -19, D) a cursed +0 robe a cursed +0 dagger (35, -12, D) a +2 broad axe of flaming (35, 8, D) a +0 dagger (35, 9, D) a +1 mace of draining (35, 10, D) a +3 leather armour of poison resistance (36, -40, D) the ring of Gehoso {rN+ MR+++ Int-5 Stlth+} [ring of positive energy] It affects your intelligence (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (36, -26, D) an uncursed staff of earth (36, -12, D) a +1 robe of resistance (36, -11, D) Ydexapis's Volume of the Vitriolic Oath Spells Type Level a - Sting Conjuration/Poison 1 b - Confusing Touch Hexes 1 c - Corona Hexes 1 d - Cause Fear Hexes 4 e - Summon Mana Viper Hexes/Summoning 5 f - Discord Hexes 8 (37, -40, D) a lamp of fire (37, -26, D) a +1 shield of poison resistance (37, -25, D) a fan of gales (37, -15, D) a +3 dagger (unseen) (37, -12, D) a +3 scale mail of fire resistance (37, -11, D) a +5 war axe of flaming (38, -40, D) a phial of floods (38, -39, D) a +1 ring mail of fire resistance (38, -25, D) a +1 dagger of electrocution (38, -12, D) the +0 trident "Vunt" {pierce, *Drain rC++ Str+2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It greatly protects you from cold. It causes draining when unequipped. (38, -11, D) an uncursed staff of conjuration (39, -40, D) an uncursed staff of fire (39, -36, D) a +0 trident (39, -26, D) a fan of gales (39, -25, D) the ring of Jynew {*Corrode MR+++ Str-2 Dex+5 Slay+6} [ring of dexterity] It affects your strength (-2). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (39, -12, D) the +10 battleaxe "Bigoz" {holy, rElec rF+ Str-3 Dex+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-3). It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. (39, -11, D) an uncursed staff of wizardry (39, -3, D) the +6 morningstar "Puxedush" {vamp, Int+3 Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+5). The Shining One disapproves of the use of such an item. (39, 8, D) a +2 scimitar of slicing (39, 9, D) a +5 spear of pain (39, 10, D) an uncursed staff of power (40, -40, D) a phial of floods (40, -39, D) a +0 executioner's axe of venom (40, -26, D) an uncursed staff of air (40, -25, D) a lamp of fire (40, -12, D) the cursed +1 leather armour of Gedel {*Drain rCorr Str+3 Dex+5} It affects your strength (+3). It affects your dexterity (+5). It protects you from acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. (40, 8, D) an uncursed ring of poison resistance (40, 9, D) the +5 short sword of the Final Decision {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). The Shining One disapproves of the use of such an item. (40, 10, D) a +2 quarterstaff of speed (41, -40, D) a +0 long sword of venom (41, -39, D) a +0 battleaxe of chopping (41, -26, D) a +0 plate armour of magic resistance (41, -25, D) a +2 pair of gloves of archery an uncursed amulet of regeneration an uncursed ring of fire a +3 ring of evasion a +0 pair of gloves of dexterity an uncursed ring of fire a +3 ring of protection (41, -12, D) a +2 morningstar of protection (41, -11, D) a +1 executioner's axe of freezing (41, 8, D) a +1 morningstar of venom (41, 9, D) an uncursed ring of protection from cold (41, 10, D) a sack of spiders (42, -40, D) the +1 scale mail of Tokamno {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (42, -39, D) +1 swamp dragon scales (42, -26, D) a +1 long sword of electrocution (42, -25, D) a book of Fire (42, -12, D) the Disquisition on Darkness and Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Pain Necromancy 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Control Undead Necromancy 4 e - Venom Bolt Conjuration/Poison 5 f - Poisonous Cloud Conjuration/Poison/Air 6 The Shining One disapproves of the use of such an item. (42, 8, D) the +1 ring mail of Vehumet's Benevolence {MR+} It affects your resistance to hostile enchantments. (42, 9, D) an uncursed staff of conjuration (42, 10, D) a book of Debilitation (43, -40, D) the +8 fustibalus of the Blowfly {flame, rElec MR+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (43, -39, D) an uncursed staff of summoning (43, -26, D) a +5 blowgun (43, -25, D) an uncursed ring of stealth (43, -12, D) a phantom mirror (43, -11, D) the +10 chain mail "Torchuew" {rPois rN+++ rCorr Int-2} It affects your intelligence (-2). It protects you from poison. It renders you almost immune to negative energy. It protects you from acid and corrosion. (43, 9, D) a +4 ring of intelligence (43, 10, D) a +1 ring mail of magic resistance (44, -26, D) a +0 quarterstaff of crushing (44, -25, D) the +6 hand axe "Nomy" {drain, rF- MP+9 Str+5 Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your intelligence (-4). It makes you vulnerable to fire. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (44, -12, D) an uncursed amulet of rage (44, 8, D) a +0 trident of flaming (44, 9, D) an uncursed staff of earth (45, -12, D) a phantom mirror (45, 8, D) a sack of spiders (45, 9, D) the +1 leather armour of Yso Qoge {rF+} It protects you from fire. (45, 10, D) a phantom mirror (45, 11, D) a +2 halberd of venom (46, 8, D) a disc of storms (46, 9, D) a Grand Grimoire (46, 10, D) the +7 arbalest of Gloom {velocity, +Fly Int+2} Any bolt fired from it inflicts extra damage. It affects your intelligence (+2). It lets you fly. (46, 11, D) a +1 rapier of venom (47, 8, D) a +1 leather armour of magic resistance (47, 9, D) the +2 long sword of Okawaru's Benevolence {holy, +Inv rF- Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It makes you vulnerable to fire. It lets you turn invisible. (47, 10, D) the +3 robe of the Bouncing Suns {rPois rC- rN+++ rCorr} It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It protects you from acid and corrosion. (47, 11, D) an uncursed staff of conjuration (48, 8, D) a box of beasts (48, 9, D) a +4 scimitar of protection (48, 10, D) the Tome of Flames Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Fire Conjuration/Fire 6 d - Delayed Fireball Conjuration/Fire 7 (48, 11, D) a +0 hunting sling of flaming (49, 9, D) the cursed +1 dagger "Vavvurom" {vamp, rElec Int-4 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-4). It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (49, 10, D) a fan of gales (49, 11, D) a sack of spiders (49, 17, D) a +0 battleaxe of freezing (49, 19, D) a +2 battleaxe of freezing (unseen) (50, -39, D) a +0 long sword of flaming (50, -31, D) a cursed -2 giant spiked club (unseen) (50, -28, D) the +7 war axe of Analysis {holy, +Blink rElec Str+3 Int-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (-3). It insulates you from electricity. It lets you blink. (50, -16, D) a +4 falchion of freezing (50, -4, D) a +2 short sword of venom (50, -3, D) a cursed -1 longbow a +0 leather armour 46 arrows a book of Conjurations (50, 1, D) a +0 short sword (50, 8, D) a lamp of fire (50, 9, D) a +4 falchion of protection (50, 10, D) a +4 halberd of flaming (51, -39, D) a +3 chain mail of poison resistance (51, -31, D) a +2 great sword of flaming (still there?) a +0 giant club (still there?) (51, -28, D) a +2 rapier of venom (51, -27, D) the cursed +0 short sword "Killer Bee's Regret" {venom, rElec rC- rN++ Stlth+} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (51, -16, D) an uncursed staff of wizardry (51, -15, D) the +8 fustibalus of Somewhere Else {velocity, rC++ Dex+5} Any stone fired from it inflicts extra damage. It affects your dexterity (+5). It greatly protects you from cold. (51, -4, D) an uncursed staff of wizardry (51, -3, D) a cursed ring of loudness (51, 1, D) a +0 longbow a +0 leather armour 35 arrows (51, 2, D) an arrow (51, 4, D) an arrow (51, 8, D) a disc of storms (51, 9, D) a +2 mace of protection (51, 10, D) a book of Callings (52, -40, D) a +3 plate armour of poison resistance (52, -39, D) an uncursed staff of power (52, -38, D) a large rock (52, -34, D) 3 large rocks (52, -33, D) a +0 great sword of flaming a +0 giant club a +0 giant club 3 large rocks (52, -32, D) a large rock a +0 giant club (52, -28, D) an uncursed ring of poison resistance (52, -27, D) an uncursed staff of fire (52, -25, D) a +0 trident (unseen) (52, -16, D) the +9 fustibalus of Uskayaw's Fury {venom, Dex+5} It poisons the ammo it fires. It affects your dexterity (+5). The Shining One disapproves of the use of such an item. (52, -15, D) the +4 spear "Goblin's Peril" {pierce, rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. (52, -4, D) a book of the Sky (52, -3, D) a box of beasts (52, 1, D) a +0 rapier a +0 rapier a +0 leather armour (52, 2, D) 4 arrows a +0 mace of protection (52, 8, D) a +2 pair of boots of stealth (52, 9, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (52, 10, D) the +10 hand axe "Rarub" {pain, Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). The Shining One disapproves of the use of such an item. (53, -40, D) a sack of spiders (53, -39, D) a +2 morningstar of holy wrath (53, -32, D) 3 large rocks (53, -28, D) a +3 blowgun (53, -27, D) a +1 hand crossbow of flaming (53, -16, D) an uncursed staff of energy (53, -15, D) a +5 ring of intelligence (53, -4, D) a disc of storms (53, -3, D) a +1 mace of crushing (53, 1, D) a +0 long sword a +0 ring mail a +0 longbow a +0 leather armour 37 arrows (53, 2, D) a cursed -3 rapier (53, 8, D) an uncursed ring of fire (53, 9, D) a cursed staff of energy (53, 10, D) Juezatuf's Almanac of Helpful Confrontation Spells Type Level a - Repel Missiles Charms/Air 2 b - Throw Icicle Conjuration/Ice 4 c - Force Lance Conjuration/Translocation 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 (54, -40, D) an uncursed ring of see invisible (54, -39, D) an uncursed staff of wizardry (54, -35, D) 3 large rocks (54, -27, D) a +2 robe of cold resistance (54, -4, D) the +8 fustibalus "Ragil" {venom, -Tele +Fly rPois rC+} It poisons the ammo it fires. It protects you from cold. It protects you from poison. It lets you fly. It prevents most forms of teleportation. The Shining One disapproves of the use of such an item. (54, -3, D) an arrow (54, 8, D) a lamp of fire (54, 9, D) an uncursed amulet of rage (54, 10, D) a +1 chain mail of magic resistance (55, -40, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (55, -39, D) a +3 antimagic battleaxe (55, -32, D) 2 large rocks (55, -28, D) Sif Muna's Catalogue of Frigorific Venom Spells Type Level a - Freeze Ice 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Bolt of Cold Conjuration/Ice 6 (55, -27, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (55, -16, D) the +6 trident "Eckutybo" {freeze, MR+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. (55, -15, D) a book of the Earth (55, -2, D) a +0 dagger a +0 shortbow 20 arrows a +0 leather armour (55, 8, D) a book of Minor Magic (55, 9, D) a fan of gales (55, 10, D) a book of Power (55, 20, D) +0 ice dragon scales (unseen) (55, 21, D) +0 ice dragon scales (unseen) (56, -40, D) a +2 morningstar of protection (56, -39, D) a book of Enchantments (56, -28, D) a +2 fustibalus of flaming (56, -27, D) a +0 plate armour of positive energy (56, -3, D) an arrow (59, 7, D) +1 fire dragon scales (59, 8, D) a +2 ring of dexterity (59, 9, D) an uncursed staff of cold (60, -21, D) an arrow (60, -4, D) an uncursed staff of conjuration (60, -3, D) the Collected Works on the Dark Traveller Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Summon Forest Summoning/Translocation 5 f - Simulacrum Ice/Necromancy 6 (60, 7, D) a +2 ring mail of fire resistance (60, 8, D) a +1 cloak of invisibility (60, 9, D) a box of beasts (61, -21, D) a +3 hand axe of chopping (61, -9, D) a +0 dagger a +0 robe (61, -4, D) a +3 buckler a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity 2 potions of invisibility 3 throwing nets an uncursed ring of protection from magic an uncursed staff of death (61, -3, D) a book of Frost (61, 7, D) a +2 ring of evasion (61, 8, D) a +6 flail of crushing (61, 9, D) a fan of gales (62, -40, D) an uncursed staff of cold (62, -32, D) a phial of floods (62, -24, D) the +3 chain mail "Bympy" {rElec rPois rF- Str-5} It affects your strength (-5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (62, -19, D) a +0 shortbow a +0 dagger 10 arrows a +0 leather armour (62, -14, D) an uncursed staff of conjuration (62, -10, D) a +0 hand axe (62, -9, D) a +0 short sword a +0 plate armour (62, -8, D) 2 tomahawks a +0 club a +0 flail a +0 plate armour (62, -7, D) a +0 club (unseen) (62, -4, D) the +3 leather armour of Amorality {MR+ Int+2 Dex-2} It affects your intelligence (+2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. (62, -3, D) a +1 plate armour of fire resistance (62, 7, D) an uncursed amulet of rage (62, 8, D) a book of Cantrips (63, -39, D) the +6 battleaxe "Juimu" {antimagic, *Slow rElec rC+ Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. It may slow you when you take damage. (63, -31, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (63, -24, D) an uncursed staff of cold (63, -14, D) the +1 robe of the Forgotten Curses {rN++ MR+ Int-3} It affects your intelligence (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (63, -13, D) a disc of storms (63, -4, D) a +2 chain mail of magic resistance (63, -3, D) an uncursed staff of earth (63, 2, D) +0 pearl dragon scales a +3 whip of holy wrath a +0 robe (63, 7, D) the +0 falchion "Loinevui" {pain, *Noise +Inv rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you turn invisible. It may make noises in combat. The Shining One disapproves of the use of such an item. (63, 8, D) a +1 glaive of venom (64, -40, D) the cursed +0 shortbow of Dismemberment {speed, rC- rN+++ MR+ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, -24, D) a phantom mirror (64, -23, D) a fan of gales (64, -14, D) the cursed +0 rapier of the Aged Nights {pierce, *Contam *Rage MR++ Dex+10} It inflicts extra damage upon your enemies. It affects your dexterity (+10). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It causes magical contamination when unequipped. It has a curse placed upon it. (64, -4, D) a +5 blowgun (64, -3, D) a +3 antimagic trident (64, 7, D) a +3 scythe of venom (64, 8, D) a book of Maledictions (64, 9, D) a +2 scale mail of magic resistance (64, 10, D) a +1 buckler of protection (65, -24, D) a crystal ball of energy (65, -23, D) a +0 rapier (65, -20, D) an arrow (still there?) a +1 mace of crushing (still there?) a +0 scale mail (still there?) (65, 7, D) the +5 robe of Inevitability {rC- MR++ Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (65, 8, D) an uncursed ring of resist corrosion (65, 9, D) a phial of floods (65, 10, D) an uncursed staff of cold (66, -19, D) an arrow (66, -18, D) 2 arrows (66, -14, D) an uncursed ring of resist corrosion (66, 7, D) the +7 morningstar of the Skies Above {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (66, 8, D) a +2 falchion of slicing (66, 9, D) an uncursed staff of power (66, 10, D) an uncursed ring of stealth the amulet "Maxal" {Inacc rF- Dex+8} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+8). It makes you vulnerable to fire. (67, 8, D) a +1 shortbow of velocity (67, 9, D) an uncursed staff of air (67, 10, D) a +3 spear of flaming (67, 11, D) a book of Minor Magic (68, -40, D) a +5 fustibalus of flaming (68, 7, D) a cursed ring of protection from magic (68, 8, D) an uncursed amulet of magic regeneration (68, 9, D) a +3 dagger of venom (68, 10, D) a +3 plate armour of cold resistance (69, -40, D) a book of Misfortune (69, -28, D) a +0 short sword a +0 flail the +6 arbalest "Damnation" {damnation} The Shining One disapproves of the use of such an item. (69, 7, D) a box of beasts (69, 8, D) a +2 morningstar of protection (69, 9, D) an uncursed amulet of magic regeneration (69, 10, D) an uncursed staff of power (70, -40, D) a +1 bardiche of chopping (70, -27, D) a +4 falchion of slicing a +0 flail (70, -4, D) the Papyrus of Venomous Confrontation Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Spider Form Transmutation/Poison 3 c - Venom Bolt Conjuration/Poison 5 d - Conjure Ball Lightning Conjuration/Air 6 (70, 7, D) a phial of floods (70, 8, D) an uncursed staff of power (70, 9, D) a +3 arbalest of velocity (70, 10, D) a scroll of brand weapon (71, -32, D) a sack of spiders (71, -31, D) a +0 flail (71, -28, D) a +0 trident (71, -4, D) the amulet of Vuej {Inacc rN+ Dex+3 SInv Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (71, -3, D) an uncursed staff of death (71, 7, D) a +2 morningstar of crushing (71, 8, D) a fan of gales (71, 9, D) an uncursed staff of earth (72, -32, D) a lamp of fire (72, -24, D) a Young Poisoner's Handbook (72, -14, D) an uncursed amulet of regeneration (72, -10, D) a +0 shortbow 16 arrows (72, -4, D) a +7 great sword of slicing (72, -3, D) a +2 ring of dexterity (72, 7, D) a +5 blowgun (72, 8, D) a phial of floods (72, 9, D) Zip Asi Tuwe's Incunabulum of the Flying Blaze Spells Type Level a - Repel Missiles Charms/Air 2 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Silence Hexes/Air 5 (73, -24, D) a +3 rapier of flaming (73, -23, D) the ring "Hyble" {*Corrode rPois SInv Stlth+} [ring of poison resistance] It protects you from poison. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. Feiteyni's Grimoire of Glacial Transformation Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Cold Conjuration/Ice 6 e - Hydra Form Transmutation 6 (73, -14, D) the cursed +1 rapier "Zyc Fush" {flame, Dex+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It makes you more stealthy. It has a curse placed upon it. a +5 great mace (73, -10, D) a cursed -1 shortbow 10 arrows (73, -8, D) a bolt 3 arrows (73, -7, D) a bolt 12 arrows (73, -4, D) the amulet "Boohi" {*Slow +Rage rElec rPois MR+} [amulet of rage] It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It may slow you when you take damage. (73, -3, D) a lamp of fire (73, 8, D) an uncursed staff of wizardry (73, 9, D) a +0 whip of venom (73, 10, D) a wand of polymorph (9/24) (74, -24, D) an uncursed staff of poison (74, -23, D) an uncursed staff of death (74, -14, D) a box of beasts (74, -13, D) an uncursed staff of death (74, -10, D) a +0 arbalest 16 bolts a +0 shortbow 4 arrows (74, -9, D) an uncursed staff of wizardry a +0 arbalest 18 bolts a +0 shortbow 8 arrows (74, -4, D) a +2 scale mail of cold resistance (74, -3, D) a cursed +0 giant spiked club (74, 7, D) a +1 glaive of chopping (74, 8, D) a fan of gales (74, 9, D) a crystal ball of energy (75, -4, D) +0 steam dragon scales (75, 7, D) a book of Flames (75, 8, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (75, 11, D) a book of Spatial Translocations +1 pearl dragon scales a book of Battle a +2 ring of evasion a +3 shield an uncursed ring of fire a +6 ring of strength a +6 ring of intelligence a +2 pair of boots of stealth a +6 ring of dexterity the Catalogue of Lethal Earth Spells Type Level a - Animate Skeleton Necromancy 1 b - Leda's Liquefaction Hexes/Earth 4 c - Control Undead Necromancy 4 d - Petrify Transmutation/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 an uncursed ring of protection from magic an uncursed ring of protection from cold a manual of Stealth (76, -39, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. The Shining One disapproves of the use of such an item. (76, 7, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (76, 8, D) the cursed +1 short sword "Rafoleb" {pierce, MP+9 Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your magic capacity (+9). It has a curse placed upon it. (76, 9, D) a fan of gales