Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 67 forSC1ENCE the Spear-Bearer (level 4, 0/51 HPs) Began as a Merfolk Gladiator on May 6, 2017. Succumbed to an orc wizard's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:56 (34 turns). forSC1ENCE the Spear-Bearer (Merfolk Gladiator) Turns: 34, Time: 00:00:57 Health: 0/51 AC: 4 Str: 20 XL: 4 Next: 16% Magic: 4/4 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, lethally poisoned (0 -> -8), very quick A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: - Level 2.9 Fighting + Level 10.9 Polearms - Level 2.4 Throwing - Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The crimson imp is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the crimson imp. The crimson imp is heavily wounded. You are too berserk! You puncture the crimson imp! You kill the crimson imp! Your Polearms skill increases to level 10! You have reached level 4! * * * LOW HITPOINT WARNING * * * You feel sick. You closely miss the bat skeleton. The bat skeleton closely misses you. The bat skeleton barely misses you. Unknown command. You hit the bat skeleton. The bat skeleton is severely damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..()(...@ZoZ...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an orc and 2 bat skeletons. Vanquished Creatures A crimson imp (D) An orc wizard (D) A goblin (D) A hobgoblin (D) A kobold (D) A bat (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | forSC1ENCE the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D | Reached skill level 5 in Polearms 20 | D | Noticed an orc wizard 20 | D | Noticed a crimson imp 27 | D | Killed an orc wizard 27 | D | Reached skill level 9 in Polearms 27 | D | Reached XP level 2. HP: 8/23 MP: 2/2 27 | D | Reached XP level 3. HP: 10/28 MP: 3/3 30 | D | HP: 2/42 [crimson imp (3)] 32 | D | Reached skill level 10 in Polearms 32 | D | Reached XP level 4. HP: 2/34 MP: 4/4 34 | D | Succumbed to an orc wizard's poison Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 9 10 | 10.9 Fighting | | 2.9 Throwing | | 2.4 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 21 | 2 || 23 Use: Potion | 1 | || 1 Armor: Leather armour | 4 | || 4 Dodge: Dodged | 4 | 2 || 6