generaletaddeo Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (1, 34, D:1) 12 sling bullets (2, 2, D:1) a +0 robe (2, 14, D:1) a +0 club (6, 11, D:1) a +0 club (7, 20, D:1) a +1 helmet (17, 18, D:1) a +0 club (20, 7, D:1) a +0 leather armour (24, 7, D:1) a +0 club (24, 9, D:1) a +0 dagger (34, 40, D:1) a +0 dagger (39, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -10, D:2) a +0 spear of flaming (16, 1, D:2) a +0 club (29, 0, D:2) a +0 club (36, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 26 sling bullets (9, -9, D:3) a +0 short sword a +3 chain mail of fire resistance (16, -12, D:3) a +0 dagger (19, -9, D:3) 13 poisoned darts (20, 10, D:3) a +0 dagger (24, -23, D:3) a +0 club (32, -4, D:3) a +0 short sword (33, -26, D:3) a +0 long sword (36, -25, D:3) a +0 flail a +0 mace a +0 ring mail (37, -25, D:3) a +0 dagger (45, 21, D:3) 5 poisoned darts (50, -5, D:3) a +0 ring mail (53, -24, D:3) a +0 ring mail (62, 5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -20, D:4) a +0 war axe a +0 plate armour (32, -32, D:4) a +0 giant club (40, -20, D:4) 15 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (7, 29, D:5) a +0 war axe (9, 3, D:5) a +0 leather armour (9, 5, D:5) a +0 ring mail (9, 6, D:5) 7 sling bullets (10, 7, D:5) a cursed +0 robe a +0 dagger (11, 11, D:5) a +0 hunting sling a cursed +0 hand axe (11, 14, D:5) a +0 robe a +0 dagger (12, 6, D:5) a +0 hand axe of freezing (15, -4, D:5) a cursed -1 war axe (17, 15, D:5) a +0 ring mail a +0 short sword (22, 6, D:5) a cursed -1 war axe (23, -3, D:5) a +0 long sword (27, 41, D:5) a +0 ring mail (39, 20, D:5) 25 sling bullets (40, 39, D:5) a +2 quarterstaff of chaos a +0 cloak (47, 16, D:5) 26 sling bullets (51, 38, D:5) a +0 mace Level 6 of the Dungeon (15, -6, D:6) a +0 mace (19, -2, D:6) a +0 leather armour (34, 12, D:6) a +0 spear (39, 0, D:6) a +0 cloak (43, 10, D:6) a +0 falchion (48, -8, D:6) a ration Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (7, 3, D:7) a +0 club (10, -23, D:7) a +0 shortbow (13, 10, D:7) 20 sling bullets (21, 3, D:7) a +0 flail (24, 3, D:7) a +0 halberd (27, -27, D:7) a poisoned dart (29, -14, D:7) a +0 short sword (30, -27, D:7) a +0 giant club (33, -27, D:7) a +0 hunting sling (33, -26, D:7) a cursed -2 short sword 2 poisoned darts a +0 dagger a +0 whip (33, -22, D:7) 5 poisoned darts a +0 dagger (34, -27, D:7) 6 poisoned darts (41, -3, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a +0 short sword a +0 short sword (5, 18, D:8) a +0 war axe (8, -18, D:8) a +0 dagger (21, 13, D:8) a bolt (21, 16, D:8) a cursed -3 dagger (21, 24, D:8) a ration (21, 26, D:8) a ration (22, 27, D:8) a ration (22, 30, D:8) a +2 falchion of flaming (26, 6, D:8) a +0 hand crossbow 11 bolts a +0 short sword (26, 11, D:8) a +0 short sword (26, 12, D:8) a bolt (27, 13, D:8) a bolt (30, -4, D:8) a +0 club (33, 17, D:8) a +0 short sword (41, 20, D:8) a +0 mace (43, 18, D:8) a +0 ring mail (44, 19, D:8) a +0 scimitar a +0 chain mail (48, 0, D:8) 13 poisoned darts (53, 23, D:8) an uncursed staff of conjuration Level 9 of the Dungeon (0, 0, D:9) a +1 pair of boots (7, 8, D:9) a stone (8, 9, D:9) a +0 mace a cursed +0 leather armour (8, 13, D:9) a +0 battleaxe a +0 plate armour (9, 19, D:9) a +0 dagger a +0 robe (10, 25, D:9) a +0 vampiric short sword (12, -5, D:9) a +0 dagger (12, 22, D:9) 2 stones (14, 15, D:9) a +0 dagger the +2 broad axe "Hell-Harrower" {flame, rF- rC+ Int+8 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. a +0 kite shield a +0 club 13 poisoned darts (17, -9, D:9) a +2 flail of protection a +0 ring mail a +0 short sword (20, 5, D:9) a scroll of identify (21, 4, D:9) a +0 club (21, 6, D:9) the ring of Xuhoupto {Fire +Blink rPois MR+++ Stlth-} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It makes you less stealthy. (22, 5, D:9) a +0 scale mail (22, 6, D:9) 21 stones (23, -9, D:9) 4 poisoned darts a +0 club (23, -2, D:9) a stone (24, -10, D:9) 4 stones a +0 whip (24, -4, D:9) a +0 short sword (27, 35, D:9) a +0 falchion (28, 35, D:9) a +0 scale mail a +0 hand axe (30, 34, D:9) a +0 chain mail a +0 dagger (34, -15, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 0, D:10) a +0 flail (2, 0, D:10) a +0 whip (3, 38, D:10) a +0 ring mail (6, -4, D:10) a +0 quarterstaff (18, 18, D:10) a +0 flail (22, 37, D:10) 20 stones (23, 8, D:10) a +0 long sword (24, 17, D:10) a +0 scale mail a +4 vorpal trident (27, 23, D:10) a +0 spear (29, -2, D:10) a +0 shortbow (30, 1, D:10) a +0 giant club (30, 39, D:10) a +0 shortbow of freezing (31, 18, D:10) a +0 falchion a +0 leather armour a +0 club (32, 9, D:10) a +0 whip (36, 14, D:10) a +0 hand axe a +0 plate armour a +0 dire flail (37, 5, D:10) a scroll of vulnerability (37, 31, D:10) a +0 shortbow of flaming (38, 3, D:10) an uncursed ring of fire (38, 5, D:10) a book of Maledictions (38, 21, D:10) a cursed +0 battleaxe a +0 robe (38, 29, D:10) a +0 giant club (39, 4, D:10) 9 gold pieces (40, 23, D:10) a +0 falchion a +0 robe (41, 23, D:10) a cursed +1 long sword a +0 robe (41, 40, D:10) 19 stones (42, 23, D:10) a +5 hand axe a +0 robe a +0 mace a +0 robe (53, -6, D:10) 9 stones Level 11 of the Dungeon [Shop] Nent's Armour Shoppe a cursed +0 leather armour (13 gold) a +0 scale mail (52 gold) a +0 robe of fire resistance (100 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) the cursed +0 plate armour "Dafiheism" {Str+3} (432 gold) It affects your strength (+3). It has a curse placed upon it. a +0 scale mail (52 gold) (0, 0, D:11) 17 stones (13, -26, D:11) an arrow (13, -19, D:11) 12 stones (16, -25, D:11) an arrow (18, -25, D:11) a +0 shortbow (18, -24, D:11) a +0 shortbow a +0 dagger 31 arrows (19, -20, D:11) a +0 shortbow (19, 16, D:11) a +0 ring mail a +0 war axe (20, 21, D:11) 13 bolts (22, 10, D:11) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (27, -30, D:11) 2 arrows (32, -18, D:11) 13 bolts (32, 3, D:11) a +0 trident (34, -20, D:11) a +0 chain mail a +0 club (34, -1, D:11) an arrow (35, -8, D:11) a cursed +0 scale mail (37, -28, D:11) a +0 war axe (38, -17, D:11) 4 arrows (39, 5, D:11) a +0 flail of draining a +0 shortbow 76 arrows a cursed +0 cloak (39, 6, D:11) an arrow (40, -20, D:11) a +0 leather armour a +0 hand axe (40, -17, D:11) 16 bolts (40, 13, D:11) an arrow (41, -27, D:11) an arrow (42, -28, D:11) an arrow (42, -26, D:11) an arrow (42, -20, D:11) 8 arrows a +0 shortbow (49, -26, D:11) a cursed +0 leather armour (52, -13, D:11) a scroll of teleportation (52, -12, D:11) a scroll of enchant armour Level 12 of the Dungeon (0, 0, D:12) a cursed -3 hand axe a +0 leather armour (0, 1, D:12) the +9 dagger of Articulation {freeze, rPois rC+ rN+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from cold. It protects you from poison. It protects you from negative energy. a +0 leather armour (3, -2, D:12) a +0 falchion a +0 robe (5, 1, D:12) an uncursed staff of air (7, 0, D:12) a +0 dagger (9, -4, D:12) a +0 hand axe (19, -16, D:12) an arrow (19, -11, D:12) a +0 pair of gloves (19, -7, D:12) a +2 helmet (19, 4, D:12) a +0 leather armour (21, -12, D:12) a +0 centaur barding 15 arrows a +2 longbow of flaming (21, 14, D:12) a +0 club 5 boomerangs a +0 leather armour (22, -15, D:12) a +0 dagger a +0 robe (31, 8, D:12) a +0 trident (37, 20, D:12) an uncursed staff of summoning (39, 21, D:12) a +5 long sword of freezing a +0 robe (43, -4, D:12) a +0 robe a +3 long sword (43, 22, D:12) a +0 long sword a +0 ring mail a +2 buckler of cold resistance (45, -28, D:12) 8 stones (45, -26, D:12) a +0 plate armour (45, 22, D:12) a cursed +0 halberd a +0 robe (48, 2, D:12) a +2 robe of fire resistance a +0 giant spiked club (54, 1, D:12) a cursed -2 ring mail (58, -9, D:12) 22 stones (60, -24, D:12) a +0 giant spiked club Level 13 of the Dungeon [Shop] Ummugis's Assorted Antiques a scroll of random uselessness (36 gold) a +2 vampiric war axe (810 gold) a +0 leather armour (72 gold) a scroll of remove curse (108 gold) a potion of mutation (288 gold) a wand of acid (8) (864 gold) a +0 spear (108 gold) 2 scrolls of remove curse (216 gold) a +2 pair of gloves (594 gold) a potion of lignification (108 gold) (0, 0, D:13) a +0 shortbow (unseen) (0, 2, D:13) an arrow (0, 3, D:13) an arrow (0, 5, D:13) an arrow (0, 7, D:13) 2 arrows (0, 9, D:13) an arrow (0, 16, D:13) a +0 hunting sling (2, 7, D:13) 7 gold pieces (4, 33, D:13) 14 gold pieces (9, 13, D:13) 5 sling bullets (12, 13, D:13) 19 stones (17, 18, D:13) 16 gold pieces (25, 27, D:13) 15 stones (28, 14, D:13) a +0 ring mail (35, 24, D:13) 7 gold pieces (38, 24, D:13) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of see invisible (31, 20, Lair:1) 13 arrows (58, 34, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 2 of the Lair of Beasts (0, 0, Lair:2) a ration (0, 1, Lair:2) 33 gold pieces (1, 0, Lair:2) 13 gold pieces (1, 1, Lair:2) a +0 dagger (22, 5, Lair:2) a +0 ring mail (22, 6, Lair:2) a cursed +0 pair of gloves (23, -5, Lair:2) 6 boomerangs (23, 3, Lair:2) 29 arrows (31, -5, Lair:2) a javelin (35, -4, Lair:2) a +0 scale mail 5 javelins a +4 eveningstar (42, -4, Lair:2) 16 stones (52, -6, Lair:2) 25 arrows (53, 0, Lair:2) a +1 helmet of intelligence (59, -21, Lair:2) 27 stones (60, 0, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (1, -30, Lair:3) 29 stones (2, -5, Lair:3) a +0 naga barding (12, -17, Lair:3) a +2 glaive of protection (12, 1, Lair:3) a +0 rapier (14, -18, Lair:3) 24 arrows (16, -12, Lair:3) a throwing net (17, -32, Lair:3) a +0 great mace (32, -13, Lair:3) 2 boomerangs (34, -32, Lair:3) 13 sling bullets a +0 hand axe (36, -35, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (9, -29, Lair:4) a +0 plate armour (9, -23, Lair:4) 20 poisoned darts (11, -31, Lair:4) 19 gold pieces (11, -27, Lair:4) a scroll of identify (13, 8, Lair:4) a +0 hand axe (18, 7, Lair:4) 24 stones (unseen) (23, 11, Lair:4) 18 arrows (28, -5, Lair:4) a +0 robe a +0 trident (35, -24, Lair:4) a +0 mace (42, -14, Lair:4) 22 arrows (43, 10, Lair:4) 3 scrolls of random uselessness Level 5 of the Lair of Beasts (12, 2, Lair:5) a +0 helmet (18, -6, Lair:5) 10 sling bullets (27, 34, Lair:5) a +0 dagger (27, 36, Lair:5) 10 gold pieces (28, 33, Lair:5) a +1 short sword of venom (28, 34, Lair:5) 16 gold pieces (28, 37, Lair:5) a +0 trident (29, 28, Lair:5) 7 javelins (29, 33, Lair:5) a +4 scale mail of magic resistance (29, 35, Lair:5) the +2 halberd "Taile" {freeze, rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. (29, 37, Lair:5) 18 arrows (30, 33, Lair:5) a +0 robe (30, 36, Lair:5) 14 gold pieces (31, 34, Lair:5) 21 stones (31, 37, Lair:5) 23 gold pieces (35, -6, Lair:5) 7 boomerangs (36, 16, Lair:5) 16 stones (37, -22, Lair:5) a +0 leather armour (49, 22, Lair:5) 20 arrows (60, 0, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of might (29, 33, Lair:6) a wand of flame (19) (35, 31, Lair:6) 14 stones (41, 20, Lair:6) a wand of random effects (15)