ghwc Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 10, D:1) 23 stones (-6, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 13, D:1) a +0 dagger of draining (19, 14, D:1) a +0 hunting sling (1, 19, D:1) a rotting giant newt corpse (26, 23, D:1) a +0 leather armour (-9, 26, D:1) a jackal corpse (skeletalised by now) (-8, 26, D:1) a jackal corpse (skeletalised by now) (3, 28, D:1) 9 sling bullets (32, 29, D:1) a cursed +0 club a hobgoblin corpse (skeletalised by now) (-1, 32, D:1) 18 poisoned needles (10, 32, D:1) a rotting bat corpse Level 2 of the Dungeon (0, 0, D:2) a bat corpse (rotten by now) (-1, 2, D:2) 12 stones (-49, 4, D:2) a bat corpse (1, 7, D:2) a bat corpse (rotten by now) (5, 10, D:2) a giant newt corpse (rotten by now) (-21, 11, D:2) a +0 whip a kobold corpse (11, 13, D:2) a +0 dagger a kobold corpse (rotten by now) (-34, 14, D:2) 19 poisoned needles (-24, 14, D:2) 20 stones (0, 14, D:2) a giant gecko corpse (rotten by now) (-8, 20, D:2) a javelin (-8, 21, D:2) an adder corpse (-20, 22, D:2) a +0 dagger (-9, 22, D:2) a javelin a rat corpse (-8, 24, D:2) a javelin (-8, 25, D:2) a javelin (-1, 25, D:2) a +0 leather armour (-8, 26, D:2) a jackal corpse