ghwc Level 1 of the Dungeon [Shop] Qeipleda's Armour Shop a +2 plate armour of cold resistance (520 gold) a +0 chain mail (58 gold) the +1 ring mail of Leaves {rC+ SInv} (353 gold) rC: It protects you from cold. SInv: It lets you see invisible. a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 robe (165 gold) (0, 0, D:1) a +0 club (still there?) a +0 club (still there?) (0, 25, D:1) a +0 dagger (1, -1, D:1) a +0 club (unseen) (5, 31, D:1) a +0 whip (unseen) (7, 10, D:1) 24 stones (25, 33, D:1) 19 stones (30, -9, D:1) a +2 pair of gloves a +0 leather armour a +1 falchion (32, 3, D:1) a +0 barding (40, 9, D:1) a +0 ring mail 25 stones (46, 36, D:1) 4 curare-tipped darts (49, -1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Vaerhafe's General Store a +0 hunting sling of freezing (56 gold) a +0 spear (36 gold) a +0 flail (42 gold) 27 stones (32 gold) a +0 club (12 gold) a +0 rapier (48 gold) 13 poisoned darts (62 gold) a box of beasts (480 gold) (0, 22, D:2) a +0 dagger a +0 dagger (1, 5, D:2) a +0 spear (5, 17, D:2) a +0 club (5, 18, D:2) a +0 club (6, 17, D:2) 18 sling bullets (6, 18, D:2) a +0 animal skin a +0 short sword (7, 48, D:2) a +0 dagger 15 stones a +0 dagger a +0 club a +0 club (9, 16, D:2) a +0 leather armour (10, 40, D:2) a staff of death (12, 34, D:2) a book of Minor Magic (13, 23, D:2) a +0 dagger (14, 9, D:2) 15 stones (14, 11, D:2) 13 poisoned darts (18, 16, D:2) 20 stones (38, 9, D:2) a +0 spear Level 3 of the Dungeon (0, 10, D:3) a +0 war axe (1, 5, D:3) a +0 club 2 boomerangs a +0 leather armour (8, -4, D:3) a +0 ring mail (20, -14, D:3) a +0 leather armour (23, -14, D:3) 17 stones (29, -21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 20, D:4) a +0 trident (6, 39, D:4) a +0 short sword (18, 17, D:4) a book of Flames (22, 30, D:4) a +0 robe (26, 21, D:4) a +0 short sword (29, 11, D:4) the ring of the Zebra {Fire rN+ Will+ rCorr Dex+2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (31, 10, D:4) 6 gold pieces (31, 11, D:4) a wand of polymorph (8) (37, 16, D:4) 32 stones (41, 39, D:4) 6 stones (42, 41, D:4) a +0 spear (44, -5, D:4) a +0 ring mail (44, 22, D:4) 19 arrows (44, 43, D:4) 19 stones (45, 39, D:4) 20 stones (47, 21, D:4) a +0 club (50, 29, D:4) a +0 flail (51, 40, D:4) a +1 dagger of venom (55, 24, D:4) a +0 quarterstaff (56, -8, D:4) a +0 dagger 5 stones (56, 22, D:4) a +0 scimitar a +0 ring mail a +5 dire flail a +0 robe (57, 22, D:4) a +0 robe (58, 20, D:4) a +0 falchion a +0 leather armour (60, -5, D:4) 24 stones (71, 21, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (still there?) a +0 robe (still there?) (1, -5, D:5) 7 javelins 22 sling bullets (1, 1, D:5) a +0 club (6, 8, D:5) 20 stones (10, -29, D:5) a +0 falchion (10, -28, D:5) a book of Blood (15, -50, D:5) a +0 falchion (18, -15, D:5) a +0 trident (19, -15, D:5) a +0 flail a +0 hand axe (23, -21, D:5) 27 sling bullets (23, -8, D:5) 25 stones (27, -20, D:5) a +0 whip (28, -21, D:5) a +0 club a +0 robe (29, -22, D:5) a +0 spear (30, -41, D:5) a +0 helmet (30, -24, D:5) a +0 spear (30, -23, D:5) a +0 spear of flaming (31, -24, D:5) a +0 halberd (32, -50, D:5) 17 bolts (34, -1, D:5) a +0 club (35, -7, D:5) a +0 chain mail (36, 0, D:5) a +0 leather armour (46, -15, D:5) a +0 whip a +0 leather armour (46, -14, D:5) a +0 mace a +0 chain mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 26 arrows (25, 17, D:6) a +0 long sword a +0 robe a +0 robe a +0 falchion a +0 club a +0 robe a +0 whip a +0 leather armour (26, 17, D:6) 15 stones a +0 club (27, 17, D:6) 23 arrows a +0 shortbow (28, 17, D:6) a +0 spear (29, 16, D:6) a +0 robe a +0 great sword (37, 39, D:6) a +0 dagger (46, 11, D:6) a +0 short sword (49, 13, D:6) a +0 dagger (49, 44, D:6) a +1 mace of protection (54, 13, D:6) a +0 giant club (57, 22, D:6) a +0 mace a +0 leather armour (60, 20, D:6) a +0 dagger a +0 leather armour a +0 short sword Level 7 of the Dungeon [Shop] Roidghi Huci's Elemental Accessories a lightning rod (4/4) (390 gold) a wand of iceblast (13) (221 gold) a staff of earth (325 gold) the Incunabulum of Evolution (598 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Inner Flame Hexes/Fire 3 no d - Sticky Flame Conjuration/Fire 4 no e - Fireball Conjuration/Fire 5 no (0, 0, D:7) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (1, 0, D:7) a +0 dagger a +0 robe (16, -9, D:7) a +0 flail (40, 20, D:7) a +0 shortbow 29 arrows (43, 14, D:7) a +0 dagger a +0 flail 4 boomerangs (44, 14, D:7) a +0 hand axe a +0 dagger 3 boomerangs of dispersal (45, -7, D:7) a +0 hand axe (58, 10, D:7) 11 sling bullets (67, -12, D:7) 16 stones Level 8 of the Dungeon [Shop] Tyaruat's Antique Armour Emporium a +0 robe (15 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (734 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +0 chain mail (99 gold) a +0 plate armour (506 gold) a +0 chain mail (99 gold) a +1 scale mail of cold resistance (352 gold) a +0 robe (15 gold) a +0 cloak (99 gold) a +0 robe (15 gold) [Shop] Hiogumiq's Distillery a potion of brilliance (64 gold) a potion of heal wounds (80 gold) a potion of invisibility (128 gold) a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of invisibility (128 gold) a potion of invisibility (128 gold) a potion of heal wounds (80 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) [Shop] Madoh's Antique Armour Shop the +1 pair of boots of Qazlal's Hatred {rPois} (683 gold) rPois: It protects you from poison. a +3 leather armour of poison resistance (693 gold) a +1 ring mail of poison resistance (429 gold) a +0 chain mail (148 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) a +0 kite shield (148 gold) [Shop] Byner's Book Shoppe a Trismegistus Codex (392 gold) a book of Dreams (392 gold) a book of Blood (392 gold) a book of Misfortune (364 gold) a book of the Earth (560 gold) a book of the Senses (448 gold) a book of Necromancy (224 gold) a book of Weapons (448 gold) a book of the Hunter (364 gold) a book of the Warp (448 gold) Jybbed's Grimoire of Glacial Dislocation (476 gold) Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 no b - Passage of Golubria Translocation 4 no c - Simulacrum Ice/Necromancy 6 no a book of Spatial Translocations (364 gold) a book of the Hunter (364 gold) [Shop] Ruphag's Jewellery Shoppe a +4 ring of protection (468 gold) a ring of willpower (325 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) a +4 ring of protection (468 gold) an amulet of the acrobat (390 gold) (0, 0, D:8) 13 poisoned darts (4, -2, D:8) a +0 pair of boots (8, 8, D:8) a +0 quarterstaff (13, 19, D:8) a +0 morningstar (14, -4, D:8) a +0 spear (29, 9, D:8) a scroll of vulnerability (31, -2, D:8) a +0 mace (31, 10, D:8) a +2 robe of willpower a +0 dagger of chaos (32, -2, D:8) a +0 club (32, -1, D:8) a +0 ring mail a +3 whip (32, 10, D:8) a +0 robe (37, 17, D:8) 17 bolts (41, 6, D:8) 7 boomerangs (50, 16, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 robe (8, -1, D:9) a +0 leather armour a +0 mace a +0 chain mail a +0 dire flail (8, 0, D:9) a +0 leather armour a +0 morningstar (14, -4, D:9) a book of Geomancy (14, 13, D:9) a +0 glaive (16, 11, D:9) a +0 plate armour (18, -3, D:9) a +0 battleaxe of venom a +0 ring mail (20, 0, D:9) a +0 robe (20, 19, D:9) 10 stones (23, 21, D:9) a +0 shortbow (25, -3, D:9) 18 stones (27, 30, D:9) a +0 dagger a +0 robe a +0 short sword (27, 31, D:9) a +0 robe a +0 dagger (28, 30, D:9) a +0 dagger a +0 robe a +0 dire flail a +4 plate armour (30, -11, D:9) 27 stones (31, -6, D:9) 17 bolts (32, 25, D:9) 7 curare-tipped darts (35, 30, D:9) 11 arrows (38, 0, D:9) a +0 giant spiked club a +0 giant spiked club (38, 5, D:9) a +0 long sword 16 arrows a +0 shortbow (59, 0, D:9) 20 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 bolts (9, 23, Lair:1) a +0 war axe (10, 13, Lair:1) an Inescapable Atlas (23, 12, Lair:1) 16 sling bullets 12 bolts (26, 13, Lair:1) 19 arrows (35, 6, Lair:1) 10 arrows (35, 8, Lair:1) 16 poisoned darts (39, 37, Lair:1) a +0 leather armour (45, 36, Lair:1) a +0 whip (54, 21, Lair:1) 3 atropa-tipped darts (56, 16, Lair:1) 20 stones Level 2 of the Lair of Beasts (1, 18, Lair:2) a +0 spear (11, -6, Lair:2) a staff of cold (11, -1, Lair:2) (unseen) (15, 3, Lair:2) 20 bolts (21, 14, Lair:2) a +0 scale mail (40, -13, Lair:2) a +0 hand axe (47, -6, Lair:2) a +0 dagger a +0 robe (50, -7, Lair:2) a book of Maledictions (52, 3, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (1, -7, Lair:3) a +0 scale mail (12, 5, Lair:3) a +0 hunting sling (13, -38, Lair:3) Toaf's Compendium of the Fetching Volcanoes Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Starburst Conjuration/Fire 6 no d - Invisibility Hexes 6 no (35, -3, Lair:3) 19 stones (45, -28, Lair:3) a staff of fire (50, -24, Lair:3) 22 gold pieces (50, -23, Lair:3) 26 arrows (50, -22, Lair:3) 28 gold pieces (50, -20, Lair:3) 12 gold pieces (51, -24, Lair:3) 24 gold pieces (51, -21, Lair:3) a +0 leather armour (52, -23, Lair:3) 13 arrows (52, -21, Lair:3) 30 gold pieces (53, -22, Lair:3) a +0 trident (53, -21, Lair:3) 6 gold pieces (53, -20, Lair:3) 43 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 sling bullets (7, 25, Lair:4) a +0 leather armour (13, 23, Lair:4) a +0 chain mail (20, 14, Lair:4) 29 stones (27, 5, Lair:4) a +0 dagger (33, 37, Lair:4) 14 gold pieces (34, 36, Lair:4) a box of beasts (38, 1, Lair:4) a +0 ring mail (40, 1, Lair:4) a +0 club (42, -2, Lair:4) 9 poisoned darts (45, 9, Lair:4) a +0 mace (51, 44, Lair:4) a water moccasin corpse (skeletalised by now)