Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 6078359299547199341 0 gildax the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Aug 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). gildax the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:10 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 12 rFire + + . a - +2 mace rCold x . . (no shield) rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (6) Potions c - a potion of curing Skills: + Level 2.4 Maces & Flails + Level 1.5 Throwing + Level 2.4 Spellcasting + Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Portal Projectile Hex/Tloc 16% N/A 26% 3 b - Apportation Tloc 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gildax the Djinni Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a wand of flame (6), a potion of curing, a +0 robe; and the following spells memorised: Portal Projectile, Apportation. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #...# +.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Wanderer began the quest for the Orb. 0 | D:1 | gildax set off with the following items: a +2 mace, a wand | of flame (6), a potion of curing, a +0 robethe following | spells memorised: Portal Projectile, Apportation. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring