glacial Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -26, D:1) a +0 dagger (2, -2, D:1) a +0 dagger (6, 6, D:1) a +0 robe (13, -6, D:1) a +0 spear (16, 12, D:1) a +0 dagger (17, -12, D:1) a +0 club (20, -22, D:1) a +0 spear (29, -25, D:1) a +1 short sword of speed (29, -22, D:1) a stone (29, 23, D:1) a cursed +0 robe (35, -32, D:1) a +0 scale mail a +0 animal skin (40, -32, D:1) a +0 whip (40, -6, D:1) a +0 dagger (55, -11, D:1) a scroll of amnesia (57, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 7, D:2) a +0 club (21, -14, D:2) a +0 ring mail (21, -13, D:2) a +0 ring mail (22, 5, D:2) a +0 club (25, -10, D:2) a +0 club a +0 robe (34, -13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -23, D:3) a cursed -2 club (10, -23, D:3) a +0 club (15, -4, D:3) a cursed +0 dagger (29, 6, D:3) a +0 spear (38, -7, D:3) a +0 club Level 4 of the Dungeon [Shop] Reggyss's Antique Armour Emporium the +6 plate armour of Nergh {rPois MR+ Str+4} (1564 gold) It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. a +0 scale mail (80 gold) a +2 scale mail of fire resistance (420 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) the +1 scale mail of the Lost Path {MR- Int+4 Dex+4} (572 gold) It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 robe (14 gold) [Shop] Usu Cea's Gadget Emporium a wand of polymorph (11/24) (143 gold) a wand of lightning (8/15) (132 gold) a phantom mirror (330 gold) a sack of spiders (220 gold) a sack of spiders (220 gold) a phial of floods (440 gold) a sack of spiders (220 gold) (0, 0, D:4) a +0 dagger (10, -8, D:4) a cursed -2 spear (29, -7, D:4) a +0 dagger (43, 38, D:4) a cursed -2 whip (45, 25, D:4) a +0 flail (47, 13, D:4) a +0 whip (52, 24, D:4) a +0 dagger a +0 robe a +1 dagger of protection a +0 robe (54, 25, D:4) a +0 dagger a cursed +0 ring mail a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -3, D:5) a +0 leather armour a +0 dagger (1, -2, D:5) a +0 dagger a cursed -2 robe (1, 25, D:5) a +0 ring mail (2, 24, D:5) a +0 dagger a +0 robe (2, 25, D:5) a cursed -3 trident a +0 leather armour (4, 26, D:5) a +0 dagger a cursed +0 leather armour (7, -8, D:5) a +0 dagger an orc corpse (skeletalised by now) (8, 30, D:5) a cursed +0 flail a +0 leather armour (9, 6, D:5) the +7 long sword "Bemaaher" {flame, Int+2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+2). (10, 7, D:5) a +0 club (39, 1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 shortbow 6 arrows a +0 club a howler monkey corpse (0, 1, D:6) an arrow (1, -1, D:6) a +0 flail (still there?) a +0 trident (still there?) a +0 scale mail (still there?) a gnoll corpse (still there?) (2, -1, D:6) a +0 spear (unseen) (3, -2, D:6) an arrow (4, -2, D:6) an arrow (5, -2, D:6) an arrow (6, -2, D:6) an arrow