Dungeon Crawl Stone Soup version 0.13-a0-2531-g2ad9301 (webtiles) character file. 34 glosham the Vexing (level 1, -3/10 HPs) Began as a Deep Elf Enchanter on July 26, 2013. Slain by a giant gecko (5 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:42 (32 turns). glosham the Vexing (Deep Elf Enchanter) Turns: 32, Time: 00:01:42 HP -3/10 AC 3 Str 5 XL: 1 Next: 16% MP 1/4 EV 13 Int 19 God: Gold 33 SH 0 Dex 15 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +1 elf dagger {=f} Res.Cold : . . . Warding : . b - +1 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand weapons a - a +1,+1 elven dagger (weapon) {=f} Missiles d - 12 darts (quivered) Armour b - a +1 elven robe (worn) Comestibles f - a bread ration Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: * Level 0.1 Fighting - Level 1.0 Short Blades - Level 1.1 Throwing - Level 2.4 Dodging - Level 2.4 Stealth * Level 1.6 Spellcasting * Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex ###.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding an orcish club (moderately wounded) The hobgoblin is outlined in light. The hobgoblin hits you with an orcish club. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. A giant gecko comes into view. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with an orcish club. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko The giant gecko resists with some effort. The giant gecko barely misses you. The giant gecko closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko The giant gecko is outlined in light. The giant gecko bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the giant gecko. The giant gecko is heavily wounded. The giant gecko bites you but does no damage. You barely miss the giant gecko. The giant gecko is heavily wounded. The giant gecko bites you. Ouch! That really hurt! You die... .#P...!.........P ..............### ................. ####..##..###.... .....##..# ... ###..##..# #..##..# #.l##..# #.@##..# ##..#...#..# ............# ##.##.#.#..# .. .....#..# # ......#..# .....#.#..# #####.#..# ..#..# You could see a giant gecko. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Deep Elf Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 32 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_entry_druids_welcome