Dungeon Crawl Stone Soup version 0.13-a0-2700-g8dc4729 (webtiles) character file. 67 glosham the Vexing (level 2, 0/24 HPs) Began as a Troll Enchanter on Aug 15, 2013. Slain by Sigmund ... wielding a +0,+0 scythe (2 damage) ... on Level 2 of the Dungeon. The game lasted 00:11:53 (676 turns). glosham the Vexing (Troll Enchanter) Turns: 676, Time: 00:11:54 HP 0/24 AC 4 Str 15 XL: 2 Next: 89% MP 2/3 EV 9 Int 16 God: Gold 41 SH 0 Dex 10 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . c - +1 robe Life Prot.: . . . Conserve : . (shield restricted) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Gourmand : + (no ring) A - cursed -2 ring of protection @: brilliant, not resistant to hostile enchantments, unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, tough skin 2, AC +1 a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand weapons b - a +1,+2 club {=f} k - a +0,+0 club Missiles d - 12 darts (quivered) g - 23 sling bullets Armour c - a +1 robe (worn) Magical devices f - a wand of teleportation (1) {unknown} Comestibles a - 2 meat rations h - a chunk of rat flesh w - a chunk of hobgoblin flesh Scrolls j - a scroll of magic mapping Jewellery A - a cursed -2 ring of protection (left claw) Books e - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Carrion i - a rat skeleton l - a hobgoblin corpse m - a bat corpse Skills: * Level 1.7 Fighting - Level 0.8 Maces & Flails - Level 0.8 Throwing - Level 1.5 Dodging - Level 1.1 Stealth * Level 1.1 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex ###.... 1% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Annotations D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History You claw Sigmund! Sigmund begins to bleed from his wounds! Sigmund is moderately wounded. Sigmund barely misses you. You claw Sigmund! Sigmund is heavily wounded. You completely miss Sigmund. Sigmund is heavily wounded. Sigmund drinks a potion. Sigmund is healed! You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a scythe. You hit Sigmund. Sigmund is heavily wounded. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund mumbles some strange words. Sigmund flickers and vanishes! You hit it. It hits you. You miss it. You barely miss it. It hits you but does no damage. You hit it but do no damage. It hits you! Drink which item? (? for menu, Esc to quit) You feel more clever all of a sudden. It was a potion of brilliance. You hit it. It hits you! * * * LOW HITPOINT WARNING * * * Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line Nothing appears to happen. It hits you. You die... #.# #.# #.# #.# #.# #.# #.# #.# # #.# #.# ###.########.########.## ......................... #.......####.########.## #......@# #.# #... #............# #### ############## There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 2 bats 2 giant cockroaches (D:1) A goblin (D:2) 6 hobgoblins 5 jackals (D:1) A kobold (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Troll Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 66 | D:1 | Reached skill level 1 in Fighting 132 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 633 | D:2 | Reached skill level 1 in Unarmed Combat 660 | D:2 | Noticed Sigmund 675 | D:2 | HP: 1/24 [something (7)] 676 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Club || 90 Unarmed || 25 Cast: Corona || 1 Use: Scroll || 2 Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.2 | 306.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.2 | 306.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ncdulo_watergridlock, grunt_decor_mini_mirrors D:2: uniq_sigmund, uniq_terence