Dungeon Crawl Stone Soup version 0.13.0-19-g8e0b589 (webtiles) character file. 226 glosham the Fey Elf (level 4, -1/27 HPs) Began as a Deep Elf Death Knight on Oct 25, 2013. Was a Believer of Yredelemnul. Slain by an orc priest ... wielding a +0,+1 orcish mace (9 damage) ... on Level 3 of the Dungeon. The game lasted 00:37:45 (2180 turns). glosham the Fey Elf (Deep Elf Death Knight) Turns: 2180, Time: 00:37:45 HP -1/27 AC 4 Str 10 XL: 4 Next: 13% MP 18/18 EV 10 Int 17 God: Yredelemnul [**....] Gold 149 SH 0 Dex 14 Spells: 0 memorised, 3 levels left Res.Fire : . . . See Invis. : . a - +2 elf falchion Res.Cold : . . . Warding : . X - +0 elf leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . Y - +0 cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . B - ring of invisibility A - ring of magical power @: very slightly contaminated, slightly resistant to hostile enchantments, fairly stealthy A: berserk 1, fast metabolism 1, -10% mp a: Animate Remains, Recall Undead Slaves, Injury Mirror, Renounce Religion, Evoke Invisibility You were on level 3 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand weapons a - a +2,+2 elven falchion (weapon) b - a +0,+0 whip e - a +0,+2 dagger of protection (quivered) Missiles f - 13 bolts h - 26 darts u - 4 poisoned darts Armour X - a +0 elven leather armour (worn) Y - a +0 cloak (worn) Comestibles g - 2 chunks of quokka flesh i - a chunk of giant cockroach flesh Scrolls d - a scroll of random uselessness j - a scroll of teleportation Jewellery A - a ring of magical power (left hand) B - a ring of invisibility (right hand) Carrion c - a kobold skeleton Skills: * Level 2.5 Fighting * Level 2.8 Long Blades - Level 0.7 Armour - Level 1.2 Dodging - Level 2.2 Stealth - Level 3.0 Invocations * Level 0.2 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/27) Altars: Innate Abilities, Weirdness & Mutations You tend to lose your temper in combat. You have a fast metabolism. Your magical capacity is low (-10% MP). Message History The orc priest shouts! Use which ability? (? or * to list) You fail to use your ability. Use which ability? (? or * to list) You fail to use your ability. Use which ability? (? or * to list) You fail to use your ability. Use which ability? (? or * to list) You fade into invisibility! You are very lightly contaminated with residual magic. You feel quite a bit more hungry. You are feeling hungry. You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. The orc priest glows brightly for a moment. You closely miss the orc priest. The orc priest is lightly wounded. You flicker for a moment. The orc priest barely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest hits you with an orcish mace. The orc priest mumbles some strange prayers to Beogh against something. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with an orcish mace! The orc priest hits you but does no damage. You strike the helpless orc priest from behind! You hit the orc priest but do no damage. The orc priest is lightly wounded. You flicker back into view. The orc priest hits you with an orcish mace. You completely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with an orcish mace! You die... Your body rises from the dead as a mindless zombie. #.. ######## #.. #......# #.. #.....(# #.#+# #......## #.#.# +.....%.# #...# #.......# #...# #@o.....# #...# #.......# #...##.####.......# #...##............# #...##............### #...##......####....# #...##......# #....# #...##.###### #....# #...##.# ##### #....### You could see an orc priest. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 giant geckos 7 bats 3 giant cockroaches 5 goblins 4 hobgoblins (D:2) 2 jackals (D:1) 3 kobolds A quokka (D:3) A ball python (D:1) 2 giant newts (D:2) 2 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A worm (D:2) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (others) A giant gecko zombie (D:2) A gnoll zombie (D:2) 2 hobgoblin zombies (D:2) 4 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Deep Elf Death Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 143 | D:1 | Reached skill level 1 in Stealth 236 | D:1 | Reached skill level 2 in Stealth 335 | D:1 | Reached XP level 2. HP: 15/17 MP: 6/6 620 | D:2 | Reached skill level 2 in Long Blades 1045 | D:2 | Reached skill level 2 in Fighting 1153 | D:2 | Reached XP level 3. HP: 21/21 MP: 8/8 1209 | D:1 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 1209 | D:1 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 1209 | D:1 | Gained mutation: You have a fast metabolism. [potion of mutation] 1227 | D:2 | Acquired Yredelemnul's second power 1795 | D:2 | Reached XP level 4. HP: 10/27 MP: 9/9 2180 | D:3 | Slain by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 96 | 15 || 111 Invok: Animate Remains | 10 | || 10 Abil: Evoke Invisibilit | 1 | 1 || 2 Turn Visible | | 1 || 1 Use: Scroll | 7 | 1 || 8 Potion | 3 | || 3 Stab: Distracted | 1 | || 1 Invisible | | 1 || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.2 | 0.5 | 549.7 Dungeon | 100.0 | 100.0 | 0.5 | 0.2 | 0.5 | 549.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 36.7 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 36.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_entry_nine_rooms D:3: minivault_4