Dungeon Crawl Stone Soup version 0.17-a0-1572-g7a1422d (webtiles) character file. 2 glosham the Caller (level 1, 0/15 HPs) Began as a Demigod Summoner on July 26, 2015. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (101 turns). glosham the Caller (Demigod Summoner) Turns: 101, Time: 00:02:09 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 26% Magic: 2/5 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 16 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration d - 3 chunks of flesh Skills: * Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 3.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History The goblin hits your bat but does no damage. Your quokka bites the goblin. The goblin dies! You swap places. There is an open door, spattered with blood here. You see here a goblin corpse. You butcher the goblin corpse. Your bat disappears in a puff of smoke! There is an open door, spattered with blood here. You see here 3 chunks of flesh. Autopickup is now on. d - 3 chunks of flesh Your bat disappears in a puff of smoke! You open the door. Found 13 gold pieces. There is an open door here. Your quokka disappears in a puff of smoke! You now have 13 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin closely misses you. Your rat closely misses the hobgoblin. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin hits you. Your rat barely misses the hobgoblin. Your rat bites the hobgoblin but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ..# .........## #.........# #...... P.♣ #..... P≈P #.... ♣≈♣♣ #rr. ♣≈≈♣ #rg♣♣♣♣♣♣≈♣♣♣♣♣♣ #@P♣≈≈♣≈.≈♣P♣≈♣## #..≈.≈≈≈.≈≈.≈≈..# ##≈≈♣♣P.≈≈≈♣♣♣♣.## #♣♣♣♣♣♣≈♣♣♣♣♣♣... ♣..♣♣♣♣...## ♣♣≈≈♣...### ♣≈P♣.### ♣.P♣.# #....# You could see a hobgoblin and 3 friendly rats. Vanquished Creatures (collateral kills) A giant gecko (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 101 | D:1 | Slain by a hobgoblin Vault maps used: D:1: co_arrival_random_square_maze, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 97.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 97.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | -nan | 100.0 | -nan | 100.0 | 4.0 Dungeon | 100.0 | -nan | 100.0 | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_random_square_maze, serial_bayou_crossing