Dungeon Crawl Stone Soup version 0.17-a0-1849-g8a24fa2 (webtiles) character file. 32 glosham the Insei (level 3, 0/34 HPs) Began as a Naga Monk on Sept 18, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:09 (237 turns). glosham the Insei (Naga Monk) Turns: 237, Time: 00:05:10 Health: 0/34 AC: 2 Str: 13 XL: 3 Next: 27% Magic: 3/3 EV: 10 Int: 11 God: Gold: 60 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +2 dagger (venom) rCold . . . Clarity . b - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -4), very slow, not resistant to hostile enchantments, unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +1 a: Spit Poison You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand weapons a - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} e - a scroll of blinking {unknown} f - a scroll of noise {unknown} g - a scroll of identify {unknown} Comestibles d - a bread ration Skills: * Level 3.5 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 4.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +1). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You see here a scroll labeled QAPOUF EXKIWNE. f - a scroll labeled QAPOUF EXKIWNE Found a scroll labeled JUEMEU ZESKU. You see here a scroll labeled JUEMEU ZESKU. g - a scroll labeled JUEMEU ZESKU As you open the door, it creaks loudly! There is an open door here. An adder comes into view. Use which ability? Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The splash of poison misses the adder. You feel slightly more hungry. You hit the adder. The adder is moderately wounded. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. You have got your breath back. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You hit the adder. The adder is poisoned. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. There is an open door here. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any potions. Unknown command. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your skin feels tougher. You die... ######### #.......# ).......###### #............# #............# #............##### +...............># #.......######..@### #......)# #.....### #######†# #.....'.# #######.# #.....#.# ......††# #.....#.# ..%.....# #.....#.# ........# #######.. ........# ### ........# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 goblins 2 hobgoblins (D:2) 4 jackals (D:2) A kobold (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Naga Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 106 | D:2 | Reached XP level 2. HP: 18/28 MP: 2/2 233 | D:2 | HP: 2/28 [adder (1)] 236 | D:2 | Reached XP level 3. HP: 1/34 MP: 3/3 237 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_tiny_a Action || total -------------------------++------- Melee: Unarmed || 26 Dagger || 20 Abil: Spit Poison || 4 Stab: Sleeping || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 115.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 115.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_a