Dungeon Crawl Stone Soup version 0.18-a0-1155-g296dcbc (webtiles) character file. 15 glosham the Chopper (level 2, 0/22 HPs) Began as a Human Gladiator on Jan 23, 2016. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:19 (206 turns). glosham the Chopper (Human Gladiator) Turns: 206, Time: 00:05:19 Health: 0/22 AC: 4 Str: 15 XL: 2 Next: 65% Magic: 2/2 EV: 12 Int: 8 God: Gold: 17 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . e - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 war axe Missiles d - 3 throwing nets (quivered) Armour c - a +0 helmet (worn) e - a +0 leather armour (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of remove curse {unknown} Comestibles f - 3 bread rations Skills: - Level 2.0 Fighting * Level 3.8 Axes - Level 2.0 Throwing - Level 3.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History The adder misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You hit the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You barely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You hit the adder. You kill the adder! You feel sick. A kobold, an orc and Grinder come into view. Grinder shouts! The kobold shouts! You feel sick. Grinder gestures. Grinder blinks! You feel sick. You are no longer poisoned. There is a stone staircase leading up here. You closely miss the orc. The orc misses you. You hit the orc but do no damage. The orc hits you with a hand axe. You barely miss the orc. The orc hits you with a hand axe. You hit the orc. The orc is moderately wounded. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a hand axe. You die... ... #.# #.# #.# #.# #.# .# ###.### .# #.....###### #.# #@#........####... #o###............? #K..K..###.##.#... ######.# #.##.##.. #.# #....ยง... #K######.##.. #...K....# 5# ########## K# .# You could see an orc and a kobold. Vanquished Creatures An adder (D:3) An ooze (D:1) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 183 | D:3 | Noticed Grinder 206 | D:3 | Slain by an orc Vault maps used: D:1: minmay_arrival_radiant_lines, serial_bayou_pond_d D:2: gammafunk_temple_overflow_elements D:3: kennysheep_big_flooded_room, first_bread, xom_teletrap_fun, uniq_grinder, uniq_sigmund Action || total -------------------------++------- Melee: Hand axe || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_radiant_lines, serial_bayou_pond_d D:2: gammafunk_temple_overflow_elements D:3: kennysheep_big_flooded_room, first_bread, xom_teletrap_fun, uniq_grinder, uniq_sigmund