Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 glosham the Ducker (level 1, -20/10 HPs) Began as a Felid Abyssal Knight on June 6, 2016. Was a Follower of Lugonu. Killed from afar by a deep elf sorcerer (30 damage) ... with damnation ... on level 1 of the Abyss. The game lasted 00:01:15 (67 turns). glosham the Ducker (Felid Abyssal Knight) Turns: 67, Time: 00:01:15 Health: -20/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, low mp 2, shaggy fur 1, slow metabolism 1, MP-powered wands, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Comestibles a - a meat ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. [Your magical capacity is very low (-20% MP).] [You expend magic power (3 MP) to strengthen your wands.] Message History Welcome, glosham the Felid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Autopickup is now on. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? a - Depart the Abyss Adjust to which letter? D - Depart the Abyss You are suddenly pulled into a different region of the Abyss! A tentacled starspawn comes into view. A wretched star comes into view. The wretched star pulses with an eldritch light! You feel less energetic. x2 You feel your magical essence link to your wands. A deep elf sorcerer comes into view. It is wielding a dagger. The deep elf sorcerer shouts! The deep elf sorcerer casts a spell at you. The damnation unfurls! The damnation engulfs you! Ouch! That really hurt! You die... .. ..# #....# #.##.. .... ..###.#.. # #. .# ..#...#### .# .. .#. ##....##.. #. ..#..#......# ## ## ....# #...#..# ..# .##...#.....#..####... . #. ...###.#...#..# .. #.#.###..#.@.# ..# ..##..####.### .. .#.## .# #.#. # ##. . #.. .# .# # #. . #.e#. ## ###.# ##. ..... # ## ..# .. .# .. .. You could see a deep elf sorcerer. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 41 | Abyss:1 | Noticed a tentacled starspawn 59 | Abyss:1 | Noticed a wretched star 67 | Abyss:1 | Noticed a deep elf sorcerer 67 | Abyss:1 | Killed from afar by a deep elf sorcerer Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 71.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 71.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: