Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 7 glosham the Digger (level 1, -2/13 HPs) Began as a Mummy Earth Elementalist on July 13, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:04 (297 turns). glosham the Digger (Mummy Earth Elementalist) Turns: 297, Time: 00:04:05 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . b - 19 stones rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 whip Missiles b - 19 stones (in hand) Armour d - a +0 robe (worn) Books c - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting Level 0.7 Transmutations * Level 2.9 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Sandblast Erth #..... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The blast of sand misses the jackal. The jackal barely misses you. The jackal bites you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The blast of sand hits the jackal. The jackal is heavily wounded. The jackal misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. b - 20 stones (in hand) The jackal closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The rocky blast hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ### #.######### #.........# #†#######.# #.# #.# #.# #.# #.# #.# #.# #.######## #.# #....@h..# #.###########.##.# #.#...........##.# #.##.########.##.# #.##.# #.......#.# #....# #.####..#.# ###########.#.....#.# ..................#†# ###########.#........ You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Mummy Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | HP: 1/13 [jackal (3)] 297 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Whip || 15 Cast: Sandblast || 13 Armor: Robe || 5 Dodge: Dodged || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.2 | 0.0 | 166.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.2 | 0.0 | 166.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_chase, st_stairs_5, minivault_19