Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Ducker (level 1, 0/10 HPs) Began as a Felid Abyssal Knight on July 26, 2016. Was a Follower of Lugonu. Slain by a thrashing horror (6 damage) ... on level 1 of the Abyss. The game lasted 00:00:39 (39 turns). glosham the Ducker (Felid Abyssal Knight) Turns: 39, Time: 00:00:39 Health: 0/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Comestibles a - a meat ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging + Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, glosham the Felid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. Found a corrupted altar of Lugonu. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror moves out of view. Found a pair of glowing boots. The thrashing horror misses you. The thrashing horror closely misses you. The thrashing horror closely misses you. The thrashing horror misses you. The thrashing horror misses you. x2 Found a scale mail. The thrashing horror roars! The thrashing horror misses you. The thrashing horror tramples you. You stumble backwards! The thrashing horror misses you. The thrashing horror tramples you. Ouch! That really hurt! You die... ...?. #.... .. .. #...# .###.. ....# ...#.. .. ##[..###...###.. =.#.....#.....#... .................. .......@............. ........X...........#.. ..#.....#.....#.. ..#.# ##...###...###...#.. #.....#.....#.....# ...................## ................X..§.### ...................§... .#... .#.....#..._.#.## You could see a thrashing horror. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 23 | Abyss:1 | Found a corrupted altar of Lugonu. 31 | Abyss:1 | Noticed a large abomination 32 | Abyss:1 | Noticed a thrashing horror 39 | Abyss:1 | Slain by a thrashing horror Action || total -------------------------++------- Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: