Dungeon Crawl Stone Soup version 0.19-a0-1170-g18f0c96 (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/18 HPs) Began as a Merfolk Abyssal Knight on Aug 16, 2016. Was a Follower of Lugonu. Mangled by a flying skull (12 damage) ... on level 1 of the Abyss. The game lasted 00:03:23 (179 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 179, Time: 00:03:23 Health: -8/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 18 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR +.... Harm . (no boots) Stlth +......... (no amulet) (no ring) A - ring of protection from magic @: no status effects A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery A - a ring of protection from magic (left hand) Comestibles c - a bread ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History You see here a scratched moonstone ring. d - a scratched moonstone ring Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of protection from magic (left hand) Found 12 gold pieces. A white very ugly thing comes into view. The white very ugly thing gurgles horribly! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a ring of protection from magic (left hand) Adjust to which letter? (? for menu, Esc to quit) A - a ring of protection from magic (left hand) A flying skull comes into view. The flying skull gives a hideous shriek! The flying skull moves out of view. Attack whom? Press: ? - help, Dir - move target cursor, f - flying skull Aim: a flying skull You reach to attack! You hit the flying skull. The flying skull is lightly damaged. The flying skull hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the flying skull. The flying skull is lightly damaged. The flying skull barely misses you. You hit the flying skull but do no damage. The flying skull closely misses you. You miss the flying skull. The flying skull hits you. * * * LOW HITPOINT WARNING * * * The flying skull misses you. Unknown command. You completely miss the flying skull. The flying skull closely misses you. You miss the flying skull. The flying skull closely misses you. You miss the flying skull. The flying skull barely misses you. x2 You miss the flying skull. The flying skull hits you! Ouch! That really hurt! You die... . .# z. # . . #. #.## #.. .# #### # #@z##.# ###.#. # ##.#.# .### .# ### .. . §# # ..#. # # . . . .. # §.§ You could see a flying skull. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 32 | Abyss:1 | Found a shimmering altar of Xom. 36 | Abyss:1 | Noticed a large abomination 74 | Abyss:1 | Noticed a quasit 74 | Abyss:1 | Noticed a neqoxec 76 | Abyss:1 | Noticed a wretched star 102 | Abyss:1 | Noticed a white very ugly thing 154 | Abyss:1 | Noticed a flying skull 179 | Abyss:1 | Mangled by a flying skull Vault maps used: Action || total -------------------------++------- Melee: Spear || 8 Use: Scroll || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 188.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 188.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: