Dungeon Crawl Stone Soup version 0.20-a0-492-g6327889 (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/18 HPs) Began as a Barachian Abyssal Knight on Jan 16, 2017. Was a Follower of Lugonu. Mangled by a raiju (9 damage) ... on level 1 of the Abyss. The game lasted 00:01:33 (83 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 83, Time: 00:01:34 Health: -8/18 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Lugonu [*.....] Gold: 10 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) d - ring of see invisible @: can't hop, slow A: swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of see invisible (left hand) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, glosham the Barachian Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 10 gold pieces. You see here 10 gold pieces. You now have 10 gold pieces. Found a runed cabochon ring. You see here a runed cabochon ring. d - a runed cabochon ring Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of see invisible (left hand) Found 4 tomahawks. The chaos spawn screeches! Hop to where? Press: ? - help, Dir - move target cursor Boing! A raiju comes into view. The raiju barks! Unknown command. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The raiju blinks! Found a gateway leading out of the Abyss. The raiju bites you. * * * LOW HITPOINT WARNING * * * The raiju shocks you! Ouch! That really hurt! You die... #4 #..#.#..#.... # #.##§#...##. .. #.#.#...##. ..###......# #. ∩#..##....## # ......##...# ####.....## #.#h...# ##@##### #......# ##...#...# ....# ##.. ##.#.. ## #.# .. ... You could see a raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 76 | Abyss:1 | Noticed a chaos spawn 77 | Abyss:1 | Noticed a raiju 83 | Abyss:1 | HP: 1/18 [raiju (2)] 83 | Abyss:1 | Mangled by a raiju Vault maps used: Action || total -------------------------++------- Abil: Hop || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 86.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 86.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: