Dungeon Crawl Stone Soup version 0.20-a0-658-g02b20f4 (webtiles) character file. 0 glosham the Skirmisher (level 1, -14/18 HPs) Began as a Barachian Abyssal Knight on Feb 17, 2017. Was a Follower of Lugonu. Demolished by a rakshasa ... wielding a +0 whip (17 damage) ... on level 1 of the Abyss. The game lasted 00:02:09 (129 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 129, Time: 00:02:10 Health: -14/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 8 SH: 0 Dex: 6 (11) Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles d - 14 poisoned needles Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.0 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History You feel clumsy. The quasit barely misses you. You hit the quasit. The quasit is severely wounded. The quasit bites you. The quasit barely misses you. The quasit claws you but does no damage. The quasit barely misses you. The quasit claws you. The quasit claws you but does no damage. You hit the quasit but do no damage. The quasit is severely wounded. The quasit bites you but does no damage. The quasit claws you. You feel clumsy. The quasit claws you but does no damage. You miss the quasit. The quasit is severely wounded. The quasit bites you. The quasit claws you. You feel clumsy. The quasit barely misses you. The quasit completely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit claws you but does no damage. You closely miss the quasit. The quasit is severely wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit closely misses you. x2; The quasit barely misses you. You miss the quasit. The quasit is heavily wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit barely misses you. A rakshasa comes into view. It is wielding a whip. Unknown command. The quasit misses you. The quasit barely misses you. The quasit misses you. The rakshasa hits you with a whip! Ouch! That really hurt! You die... ### ##.### ## #.#..# ##. ###.#.# . ##.# #..#.#§# . #. ## # #5R#.#.5. #....##@#..##### ..........#...#. ..#.##..##.#.... § . . ...##..# # § . .#..#.# #. #§§. ##. #. .. #.# You could see a rakshasa and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | Abyss:1 | Noticed an apocalypse crab 86 | Abyss:1 | Noticed a smoke demon 116 | Abyss:1 | Noticed a quasit 127 | Abyss:1 | Noticed a rakshasa 129 | Abyss:1 | Demolished by a rakshasa Vault maps used: Action || total -------------------------++------- Melee: Falchion || 8 Abil: Hop || 1 Armor: Leather armour || 11 Dodge: Dodged || 18 Rpst.: Falchion || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 0.0 | 127.0 Abyss | 100.0 | 100.0 | 0.0 | 3.1 | 0.0 | 127.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: