Dungeon Crawl Stone Soup version 0.20-a0-1063-gb8e8b7e (webtiles) character file. 34 glosham the Skirmisher (level 3, -1/31 HPs) Began as a Gnoll Arcane Marksman on Apr 28, 2017. Slain by an ogre ... wielding a cursed -2 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:16:32 (746 turns). glosham the Skirmisher (Gnoll Arcane Marksman) Turns: 746, Time: 00:16:33 Health: -1/31 AC: 7 Str: 9 XL: 3 Next: 31% Magic: 5/5 EV: 11 Int: 19 God: Gold: 33 SH: 0 Dex: 14 Spells: 1/5 levels left rFire + . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . X - +1 ring mail {rF+} rPois . Spirit . (no helmet) rElec . Reflect . Y - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn A - +5 ring of intelligence MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 trident c - a +0 dagger Missiles d - 39 sling bullets (quivered) j - 50 stones Armour T - a +1 robe X - a +1 ring mail of fire resistance (worn) Y - a +0 cloak (worn) Jewellery A - a +5 ring of intelligence (left hand) Wands n - a wand of flame (26/48) Scrolls e - 3 scrolls of remove curse h - 4 scrolls of teleportation m - a scroll of identify {unknown} o - a scroll of magic mapping {unknown} Potions g - a potion of curing i - a potion of heal wounds {unknown} k - a potion of flight {unknown} Books p - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 3 bread rations l - a meat ration q - 4 chunks of flesh Skills: * Level 4.6 Fighting - Level 3.0 Slings - Level 3.0 Dodging - Level 1.7 Spellcasting - Level 4.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger p - Portal Projectile Hex/Tloc #..... 52% 3 ###.... q - Corona Hex ###.... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f - ogre, p - orc Aim: an ogre, wielding a giant club You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The orc closely misses you. It was a potion of curing. You feel better. The orc barely misses you. Firing (i - inventory. (,) - cycle): d - 43 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You shoot a sling bullet. The sling bullet closely misses the ogre. The orc hits you. Firing (i - inventory. (,) - cycle): d - 42 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The orc closely misses you. The ogre closely misses you. Firing (i - inventory. (,) - cycle): d - 41 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The orc hits you. Firing (i - inventory. (,) - cycle): d - 40 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. The ogre closely misses you. The orc hits you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The puff of flame hits the ogre. The ogre is heavily wounded. Evoking this partially-identified wand wasted a few charges. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ... ##..[..()..### .# ###.........# ########.....##### .# #......(....## #..##...#...(..## #.........(...## #....#._.#...# #......Oo...# ##.....#@....# #............# ##.......#.#...# #.......##......# ##.......##.......# .##........#......... ..........#...#...... .###....<....#####... ##.......## ## You could see an ogre and an orc. Vanquished Creatures An adder (D:2) 4 orcs (D:4) 4 bats (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 91 | D:1 | Reached skill level 2 in Fighting 149 | D:1 | Reached skill level 3 in Fighting 149 | D:1 | Reached XP level 2. HP: 10/24 MP: 4/4 461 | D:1 | Learned a level 1 spell: Corona 574 | D:2 | Reached skill level 4 in Fighting 587 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 611 | D:2 | Learned a level 3 spell: Portal Projectile 658 | D:4 | Found a radiant altar of Vehumet. 718 | D:4 | Noticed an ogre 746 | D:4 | Slain by an ogre Vault maps used: D:1: lemuel_arrival_hallway D:2: nicolae_overflow_hidden_temple, chequers_ecumenical_altar_island D:3: nemelex_altar_shiori, first_bread D:4: vehumet_altar_wand_db, minmay_temple_entry_junction, portal_sewer_entry_e Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.6 Slings | | 3.0 Dodging | | 3.0 Spellcasting | | 1.7 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 43 Bite || 2 Fire: Hunting sling || 51 Evoke: Wand || 1 Use: Scroll || 6 Potion || 1 Armor: Robe || 15 Dodge: Dodged || 36 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.3 | 0.0 | 157.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.3 | 0.0 | 157.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_hallway D:2: nicolae_overflow_hidden_temple, chequers_ecumenical_altar_island D:3: nemelex_altar_shiori, first_bread D:4: vehumet_altar_wand_db, minmay_temple_entry_junction, portal_sewer_entry_e