Dungeon Crawl Stone Soup version 0.21-a0-265-gb353147 (webtiles) character file. 2 glosham the Gusty (level 1, 0/16 HPs) Began as a Hill Orc Air Elementalist on Sept 12, 2017. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (67 turns). glosham the Gusty (Hill Orc Air Elementalist) Turns: 67, Time: 00:03:58 Health: 0/16 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration f - a chunk of flesh Skills: * Level 1.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 1.0 Conjurations - Level 2.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Shock Conj/Air #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the quokka. The quokka is almost dead. The zap hits the giant cockroach. The giant cockroach is severely wounded. The zap hits the giant cockroach. You kill the giant cockroach! Your Fighting skill increases to level 1! The zap misses the quokka. The quokka barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. You feel electric! The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is almost dead. The quokka bites you. You die... ### ##.####.#### .......@r†.# ###.######.# #.# #s# #.# #.....# #.###.# .P. PPP You could see a quokka. Vanquished Creatures A giant cockroach (D:2) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Hill Orc Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 63 | D:2 | Reached skill level 1 in Fighting 67 | D:2 | Slain by a quokka Vault maps used: D:1: lemuel_arrival_behind_the_door_small, minmay_crystal_room, solitary_fountain D:2: serial_forest, infiniplex_forest_join, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_C, infiniplex_forest_clump_large, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 1.0 Air Magic | | 2.4 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Shock || 5 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 67 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 55 D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 12 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.0 | 0.0 | 33.5 Dungeon | 100.0 | 100.0 | 0.0 | 6.0 | 0.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_behind_the_door_small, minmay_crystal_room, solitary_fountain D:2: serial_forest, infiniplex_forest_join, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_C, infiniplex_forest_clump_large, uniq_jessica, uniq_crazy_yiuf_cottage