Dungeon Crawl Stone Soup version 0.21-a0-320-gefad53e (webtiles) character file. 0 glosham the Ducker (level 1, -28/13 HPs) Began as a Deep Elf Abyssal Knight on Sept 30, 2017. Was a Follower of Lugonu. Killed from afar by a green death (41 damage) ... with a bolt of poison ... on level 2 of the Abyss. The game lasted 00:01:29 (91 turns). glosham the Ducker (Deep Elf Abyssal Knight) Turns: 91, Time: 00:01:30 Health: -28/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-28 -> -51) A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles d - 6 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 0.7 Armour - Level 2.4 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Deep Elf Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a scroll labeled BUTZIM COIGERI. Things that are here: a scroll labeled BUTZIM COIGERI; 6 stones d - 6 stones; e - a scroll labeled BUTZIM COIGERI As you read the scroll labeled BUTZIM COIGERI, it crumbles to dust. You smell dragon dung. It was a scroll of random uselessness. A quasit comes into view. The quasit gives a chilling moan. A raiju comes into view. Unknown command. You are suddenly pulled into a different region of the Abyss! A green death comes into view. The green death roars! The green death gestures at you. The bolt of poison hits you! You are lethally poisoned! Ouch! That really hurt! You die... ##.#. .....# #.... ..... .# ..2. #######... #. # #..##.##.#.# . ###.#..#..#.@# ....#...###.#..##....# ..#..#....2#...#.### #....#.#..##........ #.##.##.#.#.#......## ##.#. .....##..##.##.. #.#.#...#..# ... ## #. .#......#.. ..## #. #.#.... .###. .. You could see a green death. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Deep Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 33 | Abyss:2 | Noticed a quasit 34 | Abyss:2 | Noticed a raiju 86 | Abyss:2 | Noticed a green death 91 | Abyss:2 | Killed from afar by a green death Vault maps used: Abyss:1: abyss_exit_lava Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 91 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: abyss_exit_lava