Dungeon Crawl Stone Soup version 0.21-a0-320-gefad53e (webtiles) character file. 5 glosham the Ducker (level 1, -1/13 HPs) Began as a Deep Elf Abyssal Knight on Sept 30, 2017. Was a Follower of Lugonu. Slain by an ufetubus (4 damage) ... summoned by a ynoxinul ... on level 1 of the Abyss. The game lasted 00:01:45 (81 turns). glosham the Ducker (Deep Elf Abyssal Knight) Turns: 81, Time: 00:01:45 Health: -1/13 AC: 3 Str: 9 XL: 1 Next: 66% Magic: 4/4 EV: 12 Int: 16 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles d - 20 bolts Armour b - a +0 leather armour (worn) e - a +0 robe Potions f - a potion of cancellation Comestibles c - 2 bread rations Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 0.7 Armour - Level 2.4 Dodging * Level 1.8 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History You kill the ufetubus! Your Stealth skill increases to level 1! Found a robe. A small abomination comes into view. You see here a robe. e - a robe A white imp comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - white imp Aim: a white imp (hasn't noticed you) You reach to attack! You barely miss the white imp. The white imp shouts, "Return whence thou came, thou puking onion-eyed vassal!" You hear a bellow! Attack whom? Press: ? - help, Dir - move target cursor, f/p - white imp Aim: a white imp You reach to attack! You hit the white imp. The white imp is lightly wounded. You barely miss the white imp. The white imp is lightly wounded. The white imp closely misses you. The white imp gestures at you. The puff of frost hits you! You barely miss the white imp. The white imp is lightly wounded. The white imp closely misses you. You barely miss the white imp. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the white imp. The white imp is lightly wounded. The white imp hits you but does no damage. A ynoxinul comes into view. The white imp hits you but does no damage. The ynoxinul gestures. The ufetubus barely misses you. The ufetubus hits you. You die... #...##... ...##... .. .#..#..#.......# ## ....#..#..## .#.x# ....#.#...## ..# ยง### .. ......# #.# ....#. #.....# . ..##....#.....## ##..##5.....# #.#.@55.35.# ##.###.##.## ..# ### #.. ... #..# ##. ### # You could see a ynoxinul, a white imp and 3 ufetubi. Vanquished Creatures An ufetubus (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Deep Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 5 | Abyss:1 | Noticed a raiju 46 | Abyss:1 | Reached skill level 1 in Stealth 65 | Abyss:1 | Noticed a small abomination 78 | Abyss:1 | Noticed a ynoxinul 81 | Abyss:1 | Slain by an ufetubus Vault maps used: Abyss:1: serial_sigils_hangedman_snap Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.8 Fighting | | 2.4 Polearms | | 1.3 Armour | | 0.7 Dodging | | 2.4 Invocations | | 2.0 Action || total -------------------------++------- Melee: Spear || 10 Use: Scroll || 1 Armor: Leather armour || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 1 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- Abyss:1 | 0 | 8 | 0.0 | 0 | 1 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 81.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 81.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Abyss | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: serial_sigils_hangedman_snap