Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Mangled by a sixfirhy (9 damage) ... on level 2 of the Abyss. The game lasted 00:03:50 (121 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 121, Time: 00:03:50 Health: -7/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 16 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, vulnerable, very slightly contaminated, non-regenerating, mildly diseased A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) f - a +0 trident Missiles d - 7 javelins of penetration (quivered) Armour b - a +0 leather armour (worn) Scrolls h - a scroll of vulnerability Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You feel blessed for a moment. It was a scroll of remove curse. Found 7 javelins of penetration. Found 18 sling bullets. 2 small abominations come into view. Found a chain mail. You see here 7 javelins of penetration. d - 7 javelins of penetration Found a red potion. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. Found 2 scrolls labeled WUNKONUOLA. g - a red potion You see here 2 scrolls labeled WUNKONUOLA. Okay, then. h - 2 scrolls labeled WUNKONUOLA An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. Blink to where? Press: ? - help, Dir - move target cursor As you read the scroll of blinking, it crumbles to dust. A sixfirhy comes into view. As you read the scroll labeled WUNKONUOLA, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. A ynoxinul comes into view. The ynoxinul bellows! The sixfirhy closely misses you. The sixfirhy hits you. The sixfirhy shocks you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sixfirhy barely misses you. It was a potion of agility. You feel agile all of a sudden. The sixfirhy closely misses you. The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! Ouch! That really hurt! You die... # ## .# # #. ##Z#.#. # ## #. ##.§§.... .# #..#.#####.......# ##.# ##....##..## x..###...#..#.3@# #§ ..##....3#### #.##. #..###....# .#. # . ....... . ## #. ....##. . . .###.. . #. .# .. # # You could see a sixfirhy and a ynoxinul. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 86 | Abyss:2 | Noticed a small abomination 86 | Abyss:2 | Noticed a small abomination 102 | Abyss:2 | Noticed an ancient zyme 115 | Abyss:2 | Noticed a sixfirhy 117 | Abyss:2 | Noticed a ynoxinul 121 | Abyss:2 | Noticed an ettin skeleton 121 | Abyss:2 | Mangled by a sixfirhy Vault maps used: Abyss:1: abyss_furniture_001 Abyss:2: evilmike_abyss_exit_smiterflies Action || total -------------------------++------- Use: Scroll || 6 Potion || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: abyss_furniture_001 Abyss:2: evilmike_abyss_exit_smiterflies