Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 3549200441858417722, levelgen mode: deterministic 9 glosham the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Sept 2, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:51 (206 turns). glosham the Grave Robber (Deep Elf Necromancer) Turns: 206, Time: 00:05:51 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 1/9 EV: 13 Int: 19 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles g - 17 stones (quivered) Armour c - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of invisibility {unknown} Comestibles e - a ration f - 5 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting - Level 4.8 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 5% 3 ###.... Regeneration Chrm/Necr ##........ 16% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal comes into view. The jackal barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony. The jackal closely misses you. The rat twitches its whiskers. The jackal bites you but does no damage. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! Your Spellcasting skill increases to level 4! You have reached level 2! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 91%) The rat writhes in agony. You kill the rat! You see here a golden potion. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you, chance to defeat MR: 91%) The jackal writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 91%) The jackal barely resists. The jackal bites you. You die... .......## #... ........# ..... ........###..... #+#+#......... ##h..†...#.###+ #....#.#.# ## #.####.#.# .. ### #. #.#.# .## #.. hh####@#.# .. #.#####...h.#.##.# #.#.........#.##.# #.#.###.....#....# #.#.#.#..........# #.........#......# ####.#######......######## . #....#...................###. #.#..#######................. You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A ball python (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached skill level 4 in Spellcasting 200 | D:1 | Reached XP level 2. HP: 2/15 MP: 3/9 206 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Necromancy | | 4.8 Action || total -------------------------++------- Cast: Pain || 20 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 206.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 206.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_tall_x