Dungeon Crawl Stone Soup version 0.25-a0-774-g40ae2d4f90 (webtiles) character file. Game seed: 11497382952224410322, levelgen mode: deterministic 90 glosham the Ducker (level 4, 22/22 HPs) Began as a Felid Berserker on Apr 14, 2020. Was a Priest of Trog. Quit the game on level 3 of the Dungeon. The game lasted 00:38:22 (1817 turns). glosham the Ducker (Felid Berserker) Turns: 1817, Time: 00:38:22 Health: 22/22 AC: 2 Str: 14 XL: 4 Next: 32% Magic: 5/5 EV: 20 Int: 9 God: Trog [***...] Gold: 96 SH: 0 Dex: 15 Spells: 3/3 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold + . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn A - +1 ring of protection MPRegen 0.09/turn C - ring of protection from cold @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Trog's Hand, Renounce Religion You were on level 3 of the Dungeon. You worshipped Trog. Trog was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Jewellery A - a +1 ring of protection (left paw) C - a ring of protection from cold (right paw) Potions b - a potion of stabbing Comestibles a - 9 chunks of flesh e - 4 rations Skills: + Level 3.9 Fighting + Level 5.3 Dodging * Level 4.8 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Trog accepts your kill. Robin throws the goblin at you! The goblin completely misses you. You scratch the goblin. You kill the goblin! Trog accepts your kill. The hobgoblin misses you. Items here: )) †† a +0 club; a +0 dagger; a hobgoblin corpse; a goblin corpse You scratch the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The hobgoblin misses you. You scratch the hobgoblin. You kill the hobgoblin! Trog accepts your kill. Okay, then. You scratch Robin but do no damage. Robin misses you. You scratch Robin. Robin is moderately wounded. Robin closely misses you. Robin hits you but does no damage. You scratch Robin. Robin is heavily wounded. Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss Robin. Robin is heavily wounded. Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. Robin completely misses you. Robin hits you with a +0 club. You die... You are now level 4! You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #............÷.######.... #.................###.... ##....................##. ##..........######....## ##.####.#### ##....# #.# ##.# #.#... #.# #..# ###.##.. #.###.## #....... #.#..@# #..####( #.#.###########..#.... #.#.##...##......#..#. #.#.##...#..##.##..... #.#.#..........#...... #...#.<............... #..##....####.......)# #..##....###..#....... #....................# There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) 5 adders (D:2) 2 dart slugs (D:2) 2 worms (D:3) 3 leopard geckos An orc (D:3) 2 giant cockroaches (D:2) 16 goblins 8 hobgoblins 3 jackals (D:2) 7 kobolds 2 quokkas (D:3) 10 bats 3 frilled lizards 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 144 | D:3 | Found a stormy altar of Qazlal. 224 | D:2 | Reached XP level 2. HP: 12/14 MP: 3/3 455 | D:1 | HP: 1/14 [hobgoblin/+0 club (5)] 566 | D:1 | Reached ** piety under Trog 706 | D:1 | Reached XP level 3. HP: 15/17 MP: 4/4 951 | D:2 | Reached skill level 4 in Unarmed Combat 1088 | D:2 | Noticed Natasha 1115 | D:2 | Killed Natasha 1115 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/5 1212 | D:2 | Noticed Natasha 1217 | D:2 | Killed Natasha 1217 | D:2 | Reached skill level 5 in Dodging 1350 | D:2 | Reached XP level 5. HP: 17/25 MP: 6/6 1687 | D:3 | Reached *** piety under Trog 1790 | D:3 | Noticed Robin 1815 | D:3 | HP: 1/25 [Robin/+0 club (5)] 1816 | D:3 | Slain by Robin 1817 | D:3 | Reached XP level 4. HP: -5/22 MP: 5/5 1817 | D:3 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: layout_loops_ring, uniq_natasha D:3: layout_rooms, nicolae_qazlal_general_emergency, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.8 Dodging | 5 | 5.3 Fighting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 134 | 102 || 236 Bite | 9 | 4 || 13 Punch | 1 | 1 || 2 Invok: Berserk | 2 | 4 || 6 Use: Scroll | 6 | 4 || 10 Potion | 1 | 1 || 2 Stab: Sleeping | 2 | 2 || 4 Eat: Chunk | 9 | 5 || 14 Armor: Skin | 12 | 10 || 22 Dodge: Dodged | 111 | 71 || 182 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 202 | 55 | 21.4 | 60 | 13 | 17.8 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 134 | 33 | 19.8 | 23 | 1 | 4.2 D:3 | 40 | 22 | 35.5 | 19 | 12 | 38.7 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 0.6 | 0.0 | 591.7 Dungeon | 100.0 | 100.0 | 2.3 | 0.6 | 0.0 | 591.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 85.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 85.7 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: layout_loops_ring, uniq_natasha D:3: layout_rooms, nicolae_qazlal_general_emergency, uniq_robin