Dungeon Crawl Stone Soup version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 7283258759531789520, levelgen mode: deterministic 63 glosham the Ducker (level 3, 18/18 HPs) Began as a Felid Berserker on May 24, 2020. Was a Follower of Trog. Quit the game on level 4 of the Dungeon. The game lasted 00:10:22 (574 turns). glosham the Ducker (Felid Berserker) Turns: 574, Time: 00:10:22 Health: 18/18 AC: 1 Str: 14 XL: 3 Next: 89% Magic: 4/4 EV: 21 Int: 8 God: Trog [*.....] Gold: 85 SH: 0 Dex: 21 Spells: 2/2 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr + Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.06/turn A - +6 ring of dexterity MPRegen 0.09/turn S - ring of resist corrosion @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 4 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Jewellery A - a +6 ring of dexterity (left paw) S - a ring of resist corrosion (right paw) Potions b - a potion of flight {unknown} c - a potion of might {unknown} q - a potion of ambrosia Comestibles a - 4 chunks of flesh e - 2 rations Skills: + Level 3.6 Fighting + Level 4.8 Dodging + Level 2.7 Stealth * Level 4.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:4 2 runed translucent doors, DungeonDestroyer's ghost, weakling GnFi Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Trog accepts your kill. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. Things that are here: a chunk of flesh; a frilled lizard skeleton a - 4 chunks of flesh (gained 1) Found a ration. A killer bee comes into view. DungeonDestroyer's ghost turns its malevolent gaze towards you. Found a scroll labeled PASSOACWEI. Found a large runed translucent door. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. You see here a worker ant corpse. There is a stone staircase leading down here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The killer bee closely misses you. The killer bee completely misses you. You miss the killer bee. The killer bee closely misses you. You miss the killer bee. Your bite misses the killer bee. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You scratch the killer bee. Your bite misses the killer bee. The killer bee is moderately wounded. The killer bee completely misses you. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee is moderately wounded. The killer bee stings you. You die... You are lethally poisoned! The killer bee poisons you! You are now level 3! You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. .. .## ..# # #.# #.#.##.# #..@...# #...#### #.### #. # There were no monsters in sight! Vanquished Creatures A phantom (D:4) A worker ant (D:4) A leopard gecko (D:2) An orc (D:3) 3 bats 2 giant cockroaches 3 goblins (D:1) 3 hobgoblins (D:1) 3 frilled lizards A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 380 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 382 | D:1 | Reached skill level 1 in Stealth 494 | D:3 | Found a blossoming altar of Fedhas. 511 | D:4 | Noticed a phantom 525 | D:4 | Killed a phantom 525 | D:4 | Reached skill level 2 in Stealth 525 | D:4 | Reached skill level 4 in Unarmed Combat 525 | D:4 | Reached XP level 3. HP: 6/17 MP: 4/4 525 | D:4 | Reached XP level 4. HP: 7/21 MP: 5/5 562 | D:4 | Found a large runed translucent door. 562 | D:4 | Found a large runed translucent door. 562 | D:4 | Noticed DungeonDestroyer's ghost (weakling GnFi) 571 | D:4 | HP: 2/33 [killer bee (8)] 573 | D:4 | Slain by a killer bee 574 | D:4 | Reached XP level 3. HP: -3/27 MP: 4/4 574 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_rooms, nicolae_overflow_crystal_walls D:3: layout_basic, chequers_temple_overflow_statue_of_worship, fedhas_altar_2, uniq_robin D:4: layout_loops_cross, serial_shops, shop, ebering_ghost_disaster_area, first_ration, feat_on_display, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Unarmed Combat | 4 | 4.2 Fighting | | 3.6 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 43 | 8 || 51 Punch | 2 | || 2 Bite | 4 | || 4 Invok: Berserk | | 1 || 1 Use: Scroll | 5 | || 5 Stab: Sleeping | 5 | 1 || 6 Eat: Chunk | 6 | 1 || 7 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 24 | 5 || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 186 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 1 | 0 | 0.0 D:4 | 159 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.4 | 0.0 | 0.0 | 135.8 Dungeon | 100.0 | 100.0 | 5.4 | 0.0 | 0.0 | 135.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_rooms, nicolae_overflow_crystal_walls D:3: layout_basic, chequers_temple_overflow_statue_of_worship, fedhas_altar_2, uniq_robin D:4: layout_loops_cross, serial_shops, shop, ebering_ghost_disaster_area, first_ration, feat_on_display, uniq_natasha