Dungeon Crawl Stone Soup version 0.26-a0-34-g9e0bf03589 (webtiles) character file. Game seed: 10289800878668850869, levelgen mode: deterministic 27 glosham the Ducker (level 2, 0/21 HPs) Began as a Felid Berserker on May 29, 2020. Was a Follower of Trog. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:27 (260 turns). glosham the Ducker (Felid Berserker) Turns: 260, Time: 00:04:27 Health: 0/21 AC: 1 Str: 13 XL: 2 Next: 93% Magic: 3/3 EV: 19 Int: 8 God: Trog [*.....] Gold: 4 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn F - ring of flight MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (0 -> -5), very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion, Evoke Flight You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Jewellery F - a ring of flight (left paw) Scrolls o - a scroll of remove curse Potions a - a potion of curing {unknown} Comestibles c - 4 chunks of flesh e - 2 rations Skills: + Level 3.2 Fighting - Level 4.0 Dodging * Level 2.3 Stealth * Level 3.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History c - 4 chunks of flesh (gained 1) Found a scroll labeled XABOYD QAEME. You see here 23 stones. You see here 4 gold pieces. You now have 4 gold pieces. A bat comes into view. You feel yourself speed up. An adder comes into view. The adder hisses angrily. Found 6 gold pieces. You see here a scroll labeled XABOYD QAEME. As you read the scroll labeled XABOYD QAEME, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. The bat completely misses you. The bat closely misses you. You see here 23 stones. You miss the bat. You bite the bat, but do no damage. The bat misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat completely misses you. You recover from your berserk rage. The bat hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The bat misses you. The bat hits you. You closely miss the adder. The adder closely misses you. The bat misses you. You miss the adder. The bat misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You scratch the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The bat barely misses you. You closely miss the adder. The adder is moderately wounded. You die... .####.###.((....(.# .....#.##.#..)..#.# #####[###.##...##.# #.............###.# ..#..#........# #.# #....##.#...###.### #.#####...........# #.# #......b..#.## #.# ##.....S@....# #.# #...........# #.# #...........# #.. ................ ## #................ #.............###. .........$...# .......#.#### You could see an adder and a bat. Vanquished Creatures An adder (D:2) A worm (D:2) 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 2 bats 2 kobolds (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 6 | D:1 | Noticed a black mamba 6 | D:1 | Noticed a redback 6 | D:1 | Noticed a wolf 6 | D:1 | Noticed a lindwurm 99 | D:1 | Reached skill level 1 in Stealth 137 | D:2 | Reached XP level 2. HP: 10/14 MP: 3/3 158 | D:2 | Reached skill level 2 in Stealth 259 | D:2 | HP: 1/21 [adder (2)] 260 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_loops_ring, chequers_ecumenical_altar_grove, first_ration, minmay_pentomino_w2, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.3 Fighting | | 3.2 Dodging | | 4.0 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 41 Bite || 8 Punch || 1 Invok: Berserk || 2 Use: Scroll || 4 Stab: Sleeping || 2 Distracted || 2 Eat: Chunk || 7 Armor: Skin || 1 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 30 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_loops_ring, chequers_ecumenical_altar_grove, first_ration, minmay_pentomino_w2, uniq_natasha