glosham Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -14, D:1) 4 potions of haste (3, 0, D:1) a +0 whip (16, 26, D:1) a +0 leather armour (17, -18, D:1) a +0 hand axe (29, 12, D:1) a +0 dagger (39, 0, D:1) a +0 dagger (44, 1, D:1) (unseen) (47, 6, D:1) a +0 club (53, -18, D:1) a +0 mace (59, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling a +0 mace a +0 animal skin a +0 helmet a +0 dagger a cursed -2 dagger a +0 hunting sling a +0 dagger a +0 club a cursed -1 club (1, -1, D:2) a +0 club (2, -10, D:2) a +0 club (2, -4, D:2) a +0 dagger (unseen) (13, 0, D:2) a +0 spear (23, -9, D:2) a +0 dagger (28, 10, D:2) a +0 robe (41, -30, D:2) a +0 war axe (41, -7, D:2) a +0 helmet (45, -18, D:2) a +0 short sword (47, -1, D:2) a +0 dagger (47, 7, D:2) a +0 spear (48, -7, D:2) a +0 ring mail (48, -5, D:2) a +0 whip (49, 7, D:2) a +2 dagger (52, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 29, D:3) a +0 club (10, 29, D:3) a +0 dagger (12, 4, D:3) a +0 short sword (13, -6, D:3) a +0 club (13, 28, D:3) a +0 club (19, 2, D:3) a +0 spear (27, -4, D:3) a +0 club (unseen) (28, -5, D:3) a +0 falchion (29, -6, D:3) a +0 mace (29, -1, D:3) a +0 robe (39, 36, D:3) a +0 club (47, -6, D:3) a +2 cloak a +4 quarterstaff of chaos (48, -6, D:3) a curare-tipped dart (50, -5, D:3) a +0 mace Level 4 of the Dungeon [Shop] Pil Giut's Antique Weapon Shop the +2 hand axe of Fabulous Tortfeasance {flame, +Blink Str+2} (1108 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It lets you blink. a +0 whip (82 gold) a +1 flail of protection (369 gold) a +2 vorpal war axe (567 gold) a +0 mace (99 gold) a +0 whip (82 gold) a +3 hunting sling (610 gold) a +0 flail (115 gold) (0, 0, D:4) a +0 hand axe (8, -3, D:4) a +0 pair of gloves (13, -5, D:4) a +0 rapier (14, -24, D:4) a +0 giant club (14, -12, D:4) a +0 pair of gloves (24, 9, D:4) a +0 short sword (25, -26, D:4) a +0 war axe (27, 2, D:4) a +0 pair of gloves (29, -13, D:4) a +0 robe (51, -13, D:4) a +0 long sword (51, -11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, 31, D:5) a +0 spear (10, 31, D:5) a +0 giant spiked club (23, 54, D:5) a +0 whip (still there?) a +0 leather armour (still there?) (23, 55, D:5) a +0 mace (24, 55, D:5) a +0 vorpal hand axe (34, 41, D:5) a +0 robe a +0 dagger (35, 40, D:5) a +0 ring mail (still there?) a +0 club (still there?) (37, 9, D:5) a +0 leather armour (47, 8, D:5) a +0 giant club (51, 42, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, 2, D:6) an adder corpse (skeletalised by now) (14, -25, D:6) a +2 dagger of venom (18, 4, D:6) a +0 robe (25, -15, D:6) a +0 shortbow (28, -35, D:6) a +0 pair of gloves (31, -30, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) the human corpse of Prince Ribbit (6, -29, D:7) a +0 robe (6, -25, D:7) 19 bolts (9, -12, D:7) 2 scrolls of enchant armour (9, -6, D:7) a scroll of fog (10, -29, D:7) a +0 hand axe an orc corpse (10, -17, D:7) a poisoned dart (still there?) 19 stones (still there?) (10, -16, D:7) a poisoned dart (11, -19, D:7) a poisoned dart (11, -18, D:7) a poisoned dart (11, -17, D:7) a scroll of remove curse (12, -20, D:7) a poisoned dart (13, -28, D:7) a +0 glaive of flaming (still there?) +0 steam dragon scales (still there?) a wand of enslavement (7) (still there?) (15, -14, D:7) a potion of heal wounds (still there?) a scroll of remove curse (still there?) (15, -1, D:7) 25 arrows (28, 6, D:7) a jackal corpse (skeletalised by now) (29, 5, D:7) a jackal corpse (skeletalised by now) the Ecumenical Temple