Dungeon Crawl Stone Soup version 0.26.0-45-g9c1d065592 (webtiles) character file. Game seed: 3307652806395872301 21 glosham the Sneak (level 2, 0/18 HPs) Began as a Deep Elf Delver on Jan 31, 2021. Slain by a leopard gecko (2 damage) ... on level 2 of the Dungeon. The game lasted 00:31:39 (804 turns). glosham the Sneak (Deep Elf Delver) Turns: 804, Time: 00:31:40 Health: 0/18 AC: 2 Str: 9 XL: 2 Next: 62% Magic: 4/7 EV: 13 Int: 14 God: Gold: 31 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour c - a +0 robe (worn) Wands g - a wand of digging (3) Scrolls m - a scroll of fog Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 2.4 Dodging - Level 6.0 Stealth * Level 2.3 Spellcasting * Level 1.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level z - Magic Dart Conj 20% 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 34% 2 Call Imp Summ 1% 34% 2 Slow Hex 1% 34% 2 Conjure Flame Conj/Fire 3% 45% 3 Mephitic Cloud Conj/Pois/Air 3% 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Shops: D:4 [ Annotations: D:3 Grinder D:4 exclusions: hound, iguana, ogre and worm, Blork the orc, Menkaure D:5 exclusions: hound, jelly, sky beast, white imp and worker ant Message History The stone misses the leopard gecko. The leopard gecko misses you. The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone hits you. You see here a stone. The leopard gecko barely misses you. There is an open door here. There is a stone staircase leading up here. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. Found a robe. There is a stone staircase leading down here. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (0% to evade) The magic dart hits the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (lightly wounded, 0% to evade) The magic dart hits the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko barely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko bites you. You die... ######.# #.@..[.# #l#....# #. ....# #. .#..# #. .#..# #. .# .# #. .# # #. .. You could see a leopard gecko. Vanquished Creatures An adder (D:3) An adder zombie (D:3) An orc (D:5) A ball python (D:3) A hobgoblin (D:3) A quokka (D:3) A frilled lizard (D:3) A quokka skeleton (D:4) 8 creatures vanquished. Vanquished Creatures (others) 2 plants (D:4) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | glosham the Deep Elf Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D:5 | Noticed a sky beast 25 | D:5 | Noticed a worker ant 66 | D:5 | Noticed a jelly 202 | D:5 | Noticed a hound 271 | D:5 | Reached skill level 1 in Spellcasting 277 | D:4 | Learned a level 1 spell: Magic Dart 291 | D:4 | Noticed Menkaure 303 | D:4 | Found Wiweef's Armour Shoppe. 316 | D:4 | Noticed an iguana 316 | D:4 | Noticed an ogre 353 | D:4 | Noticed a hound 415 | D:4 | Noticed a worker ant 424 | D:4 | Noticed a worker ant 440 | D:4 | Noticed Blork the orc 466 | D:4 | Noticed a worker ant 516 | D:3 | Reached skill level 1 in Conjurations 516 | D:3 | Reached XP level 2. HP: 13/18 MP: 2/6 608 | D:3 | Reached skill level 2 in Spellcasting 615 | D:3 | Found a stormy altar of Qazlal. 726 | D:3 | Noticed a bullfrog 733 | D:3 | Noticed Grinder 804 | D:2 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:2: layout_basic, yredelemnul_altar_generic, old_standard_altar, kennysheep_boxes D:3: layout_loops_corners, nicolae_qazlal_eye_of_the_storm, ebering_ghost_sewer_d, uniq_grinder D:4: corexii_shack_village, layout_loops_cross, serial_shops, shop_fountains, gup_sewer_entry_bubbles, chequers_serial_rivers_marsh, okawaru_metal_pillars_1_2, uniq_menkaure, uniq_blork_the_orc D:5: layout_loops_ring, serial_bayou_crossing D:6: layout_layer_cave, uniq_prince_ribbit1, uniq_maggie Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 1 2 | 2.3 Conjurations | 1 | 1.5 Fighting | | 2.4 Polearms | | 1.3 Dodging | | 2.4 Stealth | | 6.0 Action || total -------------------------++------- Melee: Spear || 25 Cast: Magic Dart || 11 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 3 Armor: Robe || 3 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 803 | 775 | 28 | 0 | 0 | 5 | 160.6 | Dungeon | 803 | 775 | 28 | 0 | 0 | 5 | 160.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 311 daAuts D:5: 287 daAuts D:4: 197 daAuts D:6: 4 daAuts D:2: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------