Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 18054508868936737635 297 glosham the Cutter (level 6, -2/39 HPs) Began as a Halfling Brigand on Apr 13, 2021. Slain by a wight ... wielding a +0 falchion (9 damage) ... on level 7 of the Dungeon. The game lasted 00:21:31 (715 turns). glosham the Cutter (Halfling Brigand) Turns: 715, Time: 00:21:31 Health: -2/39 AC: 3 Str: 12 XL: 6 Next: 62% Magic: 6/6 EV: 14 Int: 11 God: Gold: 98 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . SeeInvis . b - +4 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . X - +0 robe rPois . Reflect . (no helmet) rElec . Harm . Y - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +4 quarterstaff of chaos (weapon) c - a +0 shortbow d - a +0 spear e - a +0 dagger of venom g - a +2 hand axe of flaming k - a +0 rapier m - a +1 short sword of venom Missiles i - 67 stones j - 31 arrows o - a poisoned dart (quivered) Armour l - a +0 leather armour X - a +0 robe (worn) Y - a +0 cloak (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of magic mapping Potions n - a potion of attraction {unknown} Skills: - Level 1.7 Fighting * Level 6.4 Short Blades - Level 2.0 Throwing - Level 1.1 Dodging * Level 6.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Shock Conj/Air 0% 34% 1 Swiftness Air 0% 47% 2 Static Discharge Conj/Air 0% 71% 3 Airstrike Air 0% 98% 4 Lightning Bolt Conj/Air 0% 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Gozag Qazlal Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History A wight comes into view. It is wielding a +0 falchion. Items here: (( )) ††. e - a +0 dagger of venom; n - a +0 shortbow; j - 33 arrows (gained 17) o - a poisoned dart A wight comes into view. It is wielding a +3 spear. An orc comes into view. It is wielding a +0 flail. Things that are here: an orc corpse; a centaur corpse Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? n - a +0 shortbow Adjust to which letter? (? for menu, Esc to quit) c - a +0 shortbow; n - a lumpy coppery potion Your +1 short sword of venom stops dripping with poison. c - a +0 shortbow (weapon) Things that are here: a +0 leather armour; an orc corpse Fire: 33 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe (59% to hit) You shoot an arrow. The arrow barely misses the wight. The arrow hits the wight. The wight is moderately damaged. Fire: 32 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe (59% to hit) You shoot an arrow. The arrow hits the wight! The wight is heavily damaged. Okay, then. Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. b - a +4 quarterstaff of chaos (weapon) You hit the wight. The wight is severely damaged. The wight hits you with a +0 falchion. You closely miss the wight. The wight is severely damaged. The wight hits you from afar with a +3 spear! * * * LOW HITPOINT WARNING * * * The wight closely misses you. The wight completely misses you. The wight hits you with a +0 falchion! You die... o... ..... ##### ...$(######## #####...# ....#..†....###.......# #...#.(.(.......#..# .(.(...#.#.[.....#.#..# .(.....#.#.#...#z#.#..# .z.....#.#.#.#.#z#.#..# .......#.#.#.#.#@#.#..# .......#.#.#...#.#.#..# .#..##.#.#.......#.#..# .... #.#...........#..# .......##........# ..#.......##...# #..........### #..#.#####.## ####.......# You could see 2 wights. Vanquished Creatures An ice beast (D:7) A centaur (D:7) A howler monkey (D:7) An orc priest (D:7) Crazy Yiuf (D:4) An adder zombie (D:5) A worm (D:2) A dart slug (D:2) A leopard gecko (D:2) 3 orcs (D:7) 2 giant cockroaches A goblin (D:2) A hobgoblin (D:2) A frilled lizard (D:2) A kobold (D:2) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Halfling Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 75 | D:2 | Reached skill level 3 in Short Blades 77 | D:2 | Reached XP level 2. HP: 13/19 MP: 2/2 134 | D:2 | Found a stormy altar of Qazlal. 306 | D:4 | Found a runed translucent door. 307 | D:4 | Noticed Crazy Yiuf 314 | D:4 | Killed Crazy Yiuf 315 | D:4 | Reached skill level 4 in Short Blades 315 | D:4 | Reached XP level 3. HP: 21/24 MP: 3/3 400 | D:5 | Entered Level 5 of the Dungeon 548 | D:7 | Noticed an ice beast 559 | D:7 | Killed an ice beast 560 | D:7 | Reached skill level 5 in Short Blades 560 | D:7 | Reached skill level 5 in Stealth 560 | D:7 | Reached XP level 4. HP: 4/29 MP: 4/4 560 | D:7 | Reached XP level 5. HP: 5/34 MP: 5/5 584 | D:7 | Found an opulent altar of Gozag. 668 | D:7 | Noticed a centaur 677 | D:7 | Killed a centaur 678 | D:7 | Reached skill level 6 in Short Blades 678 | D:7 | Reached skill level 6 in Stealth 678 | D:7 | Reached XP level 6. HP: 12/39 MP: 6/6 715 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, chequers_serial_rivers_micro_d, chequers_mini_garden, minmay_pentomino_q2 D:2: layout_basic, nicolae_overflow_hidden_temple, minivault_11, grunt_qazlal_sundering, uniq_natasha D:3: layout_loops_ring, lemuel_crystal_altar, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh D:4: layout_layer_cave, bloody_makhleb, minmay_checkerbox, uniq_pikel, uniq_robin, uniq_crazy_yiuf_cottage, uniq_blork_the_orc, uniq_eustachio D:5: layout_gridville, grunt_temple_overflow_open, uniq_grinder D:6: layout_loops_ring, temple_hall, yredelemnul_altar_generic D:7: layout_cave_pools, nicolae_overflow_crystal_walls, serial_gnoll_camp, gnoll_camp_medium_01, gnoll_camp_mini_basic, gnoll_camp_mini_shop, gnoll_camp_mini_doghouse, minmay_misc_feat_more_columns Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 3 4 5 6 | 6.4 Stealth | 5 6 | 6.2 Fighting | | 1.7 Throwing | | 2.0 Dodging | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 23 | 1 || 24 Quarterstaff | 11 | 2 || 13 Short sword | | 5 || 5 Fire: Shortbow | | 2 || 2 Throw: Dart | 6 | 13 || 19 Use: Scroll | 2 | || 2 Stab: Sleeping | 5 | 1 || 6 Armor: Robe | 3 | || 3 Dodge: Dodged | 14 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 707 | 0 | 0 | 0 | 7 | 101.0 | Dungeon | 707 | 707 | 0 | 0 | 0 | 7 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 243 daAuts D:7: 166 daAuts D:5: 115 daAuts D:4: 100 daAuts D:1: 33 daAuts D:6: 29 daAuts D:3: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.7 +-------+-------+-------+-------+-------+----------------------