Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 5432413647361161699 5 glosham the Magician (level 1, -3/17 HPs) Began as a Djinni Enchanter on Sept 30, 2021. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:05 (232 turns). glosham the Magician (Djinni Enchanter) Turns: 232, Time: 00:05:05 Health: -3/17 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of haste {unknown} Skills: * Level 1.3 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The goblin shouts! A giant cockroach comes into view. A bat comes into view. The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. You reach down and open the door. The bat misses you. Found a stone staircase leading down. The bat closely misses you. There is an open door here. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat barely misses you. The bat misses you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You hit the bat but do no damage. The bat hits you but does no damage. You fly downwards. Found a murky inky potion. There is a stone staircase leading up here. c - a murky inky potion A frilled lizard comes into view. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 62%) The frilled lizard is outlined in light. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard but do no damage. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ######### ......J.# #### #@# ...# #.# ##.# #.# #.# ##########.# #†# #..........# #.# #.########## #.# #.# #.# #.# #.####.# You could see an endoplasm. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A frilled lizard (D:2) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D:1 | Found a faded altar of an unknown god. 119 | D:1 | Reached skill level 1 in Fighting 126 | D:1 | HP: 1/17 [frozen (7)] 232 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, chequers_ecumenical_altar_simple_redux, hangedman_decor_growths D:2: layout_basic, basic_altar, minmay_joined_circles Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 6 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 0 | 2 | 115.5 | Dungeon | 231 | 231 | 0 | 0 | 0 | 2 | 115.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts D:2: 56 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------