Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 4372477928660691329 11 glosham the Magician (level 2, -2/23 HPs) Began as a Djinni Enchanter on Sept 30, 2021. Slain by a hobgoblin (3 damage) ... on level 3 of the Dungeon. The game lasted 00:13:24 (689 turns). glosham the Magician (Djinni Enchanter) Turns: 689, Time: 00:13:24 Health: -2/23 AC: 4 Str: 7 XL: 2 Next: 40% Gold: 14 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +1 leather armour {rPois} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 hunting sling Missiles c - 5 stones (quivered) f - 21 bolts h - 14 sling bullets Armour d - a +1 leather armour of poison resistance (worn) X - a +0 robe Skills: * Level 1.9 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 32% 3 d - Dazzling Flash Conj/Hex 18% N/A 32% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 17% 2 q - Corona Hex 10% N/A 11% 1 t - Tukima's Dance Hex 9% N/A 32% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The adder resists with some effort. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Okay, then. You aren't carrying any potions. Unknown command. As you read the scroll labelled HEKIXZEUWK, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. The adder bites you but does no damage. As you read the scroll labelled REOSYT HETIONK, it crumbles to dust. You assume a fearsome visage. The adder looks frightened! It was a scroll of fear. Your magical contamination has completely faded away. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found 11 gold pieces. You now have 14 gold pieces (gained 11). You feel your willpower return. A hobgoblin comes into view. The hobgoblin shouts! Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 58%) The hobgoblin resists with significant effort. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to affect: 58%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The hobgoblin hits you. You die... ##.# # ###.# #.... .... #..#. #.. #... ..# #..#####.# #..#.....# #........# #.##g###.# #.##@# #.# #.##.# #.# #.##.# #.# #....# #.# ##########.# #..........# #.########## #.# #.# You could see a hobgoblin. Vanquished Creatures A bat (D:2) An endoplasm (D:2) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:2) 3 ball pythons A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached skill level 1 in Fighting 381 | D:2 | Found a hide-covered altar of Uskayaw. 563 | D:2 | Reached XP level 2. HP: 18/22 MP: 0/0 689 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minmay_hexomino_r4 D:2: layout_basic, basic_altar, serial_shops, shop, grunt_decor_one_mirror, minmay_misc_feat_tiny, hex_intersection D:3: layout_basic, eat_drink_and_be_merry_uskayaw, hellmonk_ecumenical_altar_pennies_from_heaven, fountainhead, grunt_ministairs_7, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 42 Cast: Corona || 11 Ensorcelled Hiber || 6 Use: Scroll || 3 Stab: Sleeping || 2 Armor: Leather armour || 17 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 688 | 655 | 33 | 0 | 0 | 3 | 229.3 | Dungeon | 688 | 655 | 33 | 0 | 0 | 3 | 229.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 396 daAuts D:1: 243 daAuts D:3: 48 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.7 +-------+-------+-------+-------+-------+----------------------