Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 18363330882322460159 4 glosham the Magician (level 1, -2/17 HPs) Began as a Djinni Enchanter on Oct 5, 2021. Slain by a ball python (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:33 (138 turns). glosham the Magician (Djinni Enchanter) Turns: 138, Time: 00:05:33 Health: -2/17 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 7 EV: 9 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 28 bolts e - 3 stones f - a javelin (quivered) Armour b - a +0 robe (worn) Potions c - a potion of curing {unknown} Skills: * Level 1.2 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 !* Annotations: D:1 exclusion: hobgoblin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The ball python enters a dispersal trap! You blink. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 62%) The goblin is outlined in light. Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python, p - goblin Aim: a ball python (52% to hit) You throw a javelin. The javelin barely misses the goblin. The javelin completely misses the ball python. Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (52% to hit) You throw a javelin. The javelin pierces through the goblin. You kill the goblin! The javelin pierces through the ball python. The ball python is heavily wounded. The ball python bites you. The ball python barely misses you. Unknown command. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, chance to affect: 62%) The ball python is outlined in light. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, constricting you, softly glowing, 72% to hit) You throw a javelin. The javelin barely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ##...#.##........##### #...........g......... #§#...#.###......## #.#..###.....##.## #.##..#.#######(# #.#....#### #.# #.........# #.# #.#....##.# #S# #.##.#.##.#####@# #.####.##......<# #.########## #.# #.# ..# ### You could see a ball python (corona). Vanquished Creatures An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:1) A kobold (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Found Neytaho's Distillery. 7 | D:1 | Found Acleav's Assorted Antiques. 91 | D:1 | Reached skill level 1 in Fighting 138 | D:2 | HP: 1/17 [constriction (1)] 138 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, serial_shops, shop, shop_statue, nicolae_shop_waterfront, shop, shop, chequers_big_river D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 4 Throw: Javelin || 5 Cast: Corona || 6 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 0 | 2 | 70.0 | Dungeon | 140 | 140 | 0 | 0 | 0 | 2 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 77 daAuts D:1: 63 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+----------------------